Quoted from Mbecker:From the floor games, my opinion was this:
Music is fitting and good.
The gold apron type is impossible to read. Even if you get your eyeballs 1’ from it.
The center shot was really hard to get enough oomph to get up. Annoyingly so.
You get some rattle when you try to hit that loop shot by the octopus and don’t exactly nail it. It’s great when you hit it right and the mag effect is cool.
Drop target to nowhere…meh.
The 3D printed ship doesn’t look the best, kinda chinsy how it fits together.
Floating Throne guy is better is person.. but still not sure I love him.
The hand painting on the 3D printed parts like the shields — just doesn’t look as professional as I would like.
Really hard to hit the upper lanes.. maybe that was just me though.
Mirrored back glass looks badass, really like the art.
Ship lock is cool — had a hard time timing the flip to it though.
Overall though I enjoyed playing it.
Spot on assessment almost the same list I had in my head while playing especially that apron?? I will assume the flippers were dialed back for the show which API does at some shows but still worked without issue. Really fun game and looked much better in person. Did have one game where all the balls were locked and it called out a multiball but only one ball was released? Just kept giving back that one ball. None the less a lot of fun and a great execution from API and Riot.
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