Quoted from EJS:Let me throw another question out there as a teaser.
How much are we wanting to spend up front to convert an entire machine from incandescent to LED? LEDs are 50-60ish cents ballpark last I checked. I do some feature lights with those PCBs which can run anywhere from 80c to a dollar per bulb. Some of those boutique bulbs are over a dollar.
The price of a fuse for all those bulbs is less than the cost of one of those bulbs. Why stop short (pun intended) in the cheapest part of your circuit. For some machines you could be closing in on $100 easily to bulb a game another 55c is ok to have a fuse in tune with your load in mind.
In some instances you probably have your fuse dragging your (incandescent) lights down by a bad fuse socket connection based on the age of the game depending how it was stored. Fuse might even fall apart when you reseat it too, it’s 50 years old.
1) Costs for LED from Comet for a modern-ish title run about $50 to $75 per title.
2) Lowering the fuse value is not necessary as the wiring itself which the fuse protects has not changed. You can with no harm however since LED's pull less current.
FYI some Gottlieb EM you CANNOT install LED's on certain inserts. Ship Ahoy for example the spinner insert draws power from the coil circuit and Gottlieb uses a ceramic resistor to step the voltage down based on a #44 bulb. I ran into this also with Outer Space/Orbit.
Installing an LED in this location will cause the LED to be VERY BRIGHT and it will have a very short life. Even installing a #47 bulb will run hot since they are less of a load on the circuit. I have actually taken to marking the playfield underside with "ONLY #44 HERE" with an arrow as a warning to the next owner.
Gottlieb continued to do some odd stuff with bulbs into the solid state era; The Gold Wings pilot cockpit insert lighting is actually 2 #44 bulbs wired in series. This caused me some confusion till I looked at the wiring diagram and spotted it.