Quoted from Hayfarmer:I put in very nice Kenwood in ehoh, no noticable difference. To really get the sound an amp is needed.
Big thumbs up to Dan@pinwoofer. Put his super kit in EHOH,took it to the next level. Cant wait to see what it does for LZ
You're currently viewing posts by Pinsider charger68.
Click here to go back to viewing the entire thread.
Quoted from Hayfarmer:I put in very nice Kenwood in ehoh, no noticable difference. To really get the sound an amp is needed.
Big thumbs up to Dan@pinwoofer. Put his super kit in EHOH,took it to the next level. Cant wait to see what it does for LZ
Anyone having problems with the EM spinner mech cycling too much. Seems like every two seconds the thing is moving up and down getting in the way of things. Just sayin
Quoted from beelzeboob:I just installed the new code and I'm frustrated because my EM is working strangely now. I'll spell LED ZEP and it'll tell me to shoot for the spinner (and the first arrow is lit), but the EM doesn't come up. Sometimes it seems to go down for now reason, like I hit the Zeppelin ramp (Zeppelin Launch Phase 1), and the spinner goes back down for no reason at all...and doesn't come back up for a substantial amount of time. When I start a new game while the match sequence is going, the EM mech stays up and inactive for a long time before finally going down into the playfield.
Has anybody seen any of this? It's gotta be a code issue unless there's some switch that would cause all these weird things to suddenly happen with the new code.
I'm sad.
Mines doing the same.
Quoted from beelzeboob:I have the hermit right next to the upper flipper, so the object should be good there.
I'm chill. Sorry if my post came off a little...um...intense. I read the read me file about the updates, but the behavior just doesn't jibe with what's written in there. It's not logical at all. So I'm going back to playing Stranger Things to cheer up. At least when the TK lock doesn't work on that game, I know why.
Im ready to launch this game over that EM.
Quoted from Pinball-NJA:Yes .98 is installed. Still took a beating.
Still need to figure out how to not get the ball hung up on the back of EM also.
there is a upper limit adjustment on the bottom of the mech. the actual motor is on a plate that can be adjusted.
Quoted from drummermike:I think he means when the EM is up and the ball rests on the back of the EM. Not much to stop that. I shake it off.
I had the same issue. Drove me nuts. Ball would hang up when the mech was up. The ball is catching on what amounts to the mech lower plate. The cause is the motor with actuator arm pushes the mech up to high resulting in the lower plate sitting a 32nd above the playfield hence the ball hanging up. The motor underneath the playfield is attached to a moveable plate, by adjusting the plate/motor lower the mech is not pushed up as high and that 32nd is closed and the mech sits flush with he playfield. no more ball hangups
Quoted from Pinball-NJA:Is there any example of what this looks like and how to adjust it?
I launched that game over the EM mech. Pm me a pic of the underside and ill show you.
Quoted from Redrider:After updating latest code my premium also has issues with EM, it often stays up after game over and will sometimes stay up in the next game. Inconsistent.
Go into switch test and see if switch 70 is working. Then check molex connector associated with switch
You're currently viewing posts by Pinsider charger68.
Click here to go back to viewing the entire thread.
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/led-zeppelin-le-thread?tu=charger68 and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.