(Topic ID: 314613)

League of Legends - Homebrew Pinball

By Octomodz

1 year ago


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  • 197 posts
  • 26 Pinsiders participating
  • Latest reply 29 days ago by Octomodz
  • Topic is favorited by 16 Pinsiders

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    There are 197 posts in this topic. You are on page 3 of 4.
    #101 1 year ago

    Yeah that sounds good.

    What i absolutely like is the orbit shot. Does it feed the opposite flipper on purpose ? It's amazing...
    I love this orbit !

    #102 1 year ago
    Quoted from JagDaniels:

    Yeah that sounds good.
    What i absolutely like is the orbit shot. Does it feed the opposite flipper on purpose ? It's amazing...
    I love this orbit !

    Left orbit is meant to feed the right top flipper if it circles all the way around. Right orbit is meant to feed to right bottom flipper. I wanted to be able to flow either way.

    #103 1 year ago

    Short video showing a couple things.

    #104 1 year ago

    Some more playtesting. I have to re-config my programming for the jungle mode. I am thinking about doing a Twitch stream soon to go through the different ideas for modes and how to have them setup. Would like input on a few things and figured that might be the best way.

    I just uploaded the video, so may take a little bit for HD version to show up.

    #105 1 year ago

    Adjusted the left ramp left target to point down and to the left some. Will do a more detailed video sometime this week

    #106 1 year ago
    Quoted from Octomodz:

    Adjusted the left ramp left target to point down and to the left some. Will do a more detailed video sometime this week

    I think It's way better ! I does look way better imo. Also i like that it's a bit risky to "not" use the upper flipper to get it. Good job on that !

    #107 1 year ago
    Quoted from JagDaniels:

    I think It's way better ! I does look way better imo. Also i like that it's a bit risky to "not" use the upper flipper to get it. Good job on that !

    Thanks, I will have to build a cover for the ramp entrance but figured I can make the design go with the game so it flows with design.

    Here is some more play. I need to adjust a few things like slingshot switches and my left 3 drop target bank isn't kicking up. Stopped during testing yesterday, it's trying to kick up but not hard enough. I am going to take coil off and make sure nothing is binding up.

    Once I get the ramp switches and the other switches adjusted, I should be able to start working on coding modes!

    #108 1 year ago

    Serious question, what do I have to do to come play this? I’ll be in your neck of the woods pretty soon and I love leave and pinball !!

    #109 1 year ago

    Shoot me a pm. I work from home so should be able to setup to come over and play

    #110 1 year ago

    Smallish update with some added art/theme. From the point I decided I wanted a ramp coming out of the back wall, I wanted the ramp to be coming out of the barons mouth. I was going to 3D print it but im not the best 3D modeler. I decided to give Polymer clay and an airbrush ago. This was my
    First time using etiher

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    Started by doing the top head part where the ramp comes out off. Once I had the design down, I started airbrushing.

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    I started off with a dark purple base.

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    Once I had the head and tail (tail was 3D printed), I designed a body for below the ramp. Also got some artwork printed and stuck as a background. I am not sure if this will be the final backwall art or not.

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    Got it mocked up in the cabinet. I love the way it looks and how to comes out of the mouth. Video below shows this and some other items.

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    #111 1 year ago

    Awesome job ! Look how bad reality can look like...
    You did a great job on the baron. Your pin is getting a pinheads dream day by day !
    Probably an entrance (mouth light) could look cool !
    Your baron fits the game 100 % and your skills are amazing.

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    #112 1 year ago
    Quoted from JagDaniels:

    Awesome job ! Look how bad reality can look like...
    You did a great job on the baron. Your pin is getting a pinheads dream day by day !
    Probably an entrance (mouth light) could look cool !
    Your baron fits the game 100 % and your skills are amazing.
    [quoted image]

    Thanks for the kind words! I plan to put some more uv reactive paint on ramp exit and green on Baron. Will probably do an addressable light behind Baron mouth so that when ball is shot out it blinks a few times before ball comes out.

    1 week later
    #113 1 year ago

    In the process of re-wiring everything. I wasn’t happy with wiring and needed to route things better.

    Got the following in as well and will be installing. This is final items and then rest will be coding!

    Got a single board computer, Udoo v8
    New backglass monitor, 27” 1440p
    8” sub and 4.5 speakers for panel

    Ordered coin door and a couple other items that will be here early this week.

    I will be bringing the machine to Free Play Florida. I really wanted to bring to Pinball Expo but it’s going to be next year before I can bring it.

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    2 weeks later
    #114 1 year ago

    Not a huge update. Redid my game room in the basement to start doing YouTube videos on my homebrew builds and my homebrew kits I’m selling on pinside.

    Currently League is completely unwired as I wanted to redo everything. I have all the remaining parts I need to finish cabinet and everything on playfield. Hoping in next two weeks I can get it done. I am supposed to be bringing it to Free Play Florida but will depend on progress and my work schedule.

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    1 week later
    #115 1 year ago

    It looks so beautiful ! Cool pin... !

    #116 1 year ago
    Quoted from JagDaniels:

    It looks so beautiful ! Cool pin... !

    thanks! It’s getting there!

    #117 1 year ago

    Here is a video of the pin with cabinet “complete.” Still need to wire the coils and everything back so will be a few weeks before I have anymore play videos.

    Will be doing a twitch stream within the next month to go over modes I already have planned and for people to toss around ideas. If anyone is a fan of league of legends, feel free to shoot me an ideas you have for modes and objectives.

    #118 1 year ago

    Have some direct to wood printed playfields coming. They’re currently being clearcoated.

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    #119 1 year ago

    You made more playfields then deeproot, hopefully your machine goes into production. This would be a cool game !

    #120 1 year ago
    Quoted from Octomodz:

    Have some direct to wood printed playfields coming. They’re currently being clearcoated.
    [quoted image]

    Looks great!

    #121 1 year ago

    Does the person doing the direct print work also do the inserts? Or did you send them a playfield with inserts already in it?

    #122 1 year ago
    Quoted from SLCpunk2113:

    Does the person doing the direct print work also do the inserts? Or did you send them a playfield with inserts already in it?

    He did the inserts as well. My league ones were all 3D printed and he took care of it all.

    #123 1 year ago

    Here is some finished photos of the clear!

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    #124 1 year ago

    That looks awesome!

    #126 1 year ago

    This is pure eye candy. Good job, also the playfield artwork is amazing.

    #128 1 year ago
    Quoted from JagDaniels:

    This is pure eye candy. Good job, also the playfield artwork is amazing.

    Thanks guys, I absolutely love it and cannot wait to install it. Will feel like areal pinball after this.

    #129 1 year ago

    That’s awesome. I’ll definitely hit Them up when it’s time for my final board.

    1 week later
    #130 1 year ago

    Got everything re-wired minus a few additional switches. The left ramp right target needs to be changed but I am not sure what to put there yet. I’d still like a target but need something that won’t get tweaked due to getting hit from front and side. May end up doing just a post if I can’t figure anything out.

    Open to ideas on that.

    Also, installed shaker and have it working with the pops currently.

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    #133 1 year ago

    Looks fantastic. I went back to look at page 1 and the amount of progress you've made in a relatively short time period is really something, you're flying along.

    #134 1 year ago
    Quoted from Aurich:

    Looks fantastic. I went back to look at page 1 and the amount of progress you've made in a relatively short time period is really something, you're flying along.

    Thanks, I’ve done a lot of diy thing over my lifetime and this is the most rewarding thing I’ve ever done.

    With that, here’s an example/preview of some of the mode videos I’ll have.

    #135 1 year ago

    Wow... That looks good ! Cool animations !

    #136 1 year ago

    So, one issue with jumping head first and not feet, my back wireform was too tall with the glass on and ball would get stuck.

    My original plan was an upper Playfield, but moved away when I made the wireform work. Now that it’s not working, I am designing an upper Playfield. Current idea is a mini flipper where the black one is, targets on each side of the Baron head (will remove the claws).

    This is still in the works, and not sure if I will 100% do this or revisit a different wireform

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    #137 1 year ago
    Quoted from JagDaniels:

    Wow... That looks good ! Cool animations !

    Thanks!

    #138 1 year ago

    Really impressive! I can't believe how much creativity and technical skill you have put into this. Love the art direction!

    #139 1 year ago
    Quoted from cwg29:

    Really impressive! I can't believe how much creativity and technical skill you have put into this. Love the art direction!

    Thanks, the art is one of my favorite parts! Hoping I can do this upper Playfield Justice! Will have to make another Baron out of clay as it’s going to have to change shapes some.

    #140 1 year ago
    Quoted from Octomodz:

    So, one issue with jumping head first and not feet, my back wireform was too tall with the glass on and ball would get stuck.
    My original plan was an upper Playfield, but moved away when I made the wireform work. Now that it’s not working, I am designing an upper Playfield. Current idea is a mini flipper where the black one is, targets on each side of the Baron head (will remove the claws).
    This is still in the works, and not sure if I will 100% do this or revisit a different wireform[quoted image][quoted image][quoted image]

    Ugh! You were so close! Maybe just bend it down a tad? I had to straighten out a roller coaster one, it can be done.

    #141 1 year ago
    Quoted from MrBigg:

    Ugh! You were so close! Maybe just bend it down a tad? I had to straighten out a roller coaster one, it can be done.

    Can’t bend it down because there’s another ramp right below it and any adjustment stops it. It was 100% oversight on me as it’s a harder shot to hit so didn’t get tested much even when I had glass on.

    I wanted to do an upper playfield in the beginning so this will work out fine

    #142 1 year ago

    New proto upper playfield cut! Should have my flipper shaft here tomorrow which will most likely mount under lower playfield (6.5” long shaft).

    If it won’t work, I’ll mount two lower playfield but I’m trying not to

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    #143 1 year ago

    Been slowly working in my upper playfield. This is roughly the final design minus some walls, targets, plastics. There will also be a hole on back wall that leads the pops below.

    Wanted there to be a few targets and multiple exits. I will run full-size flippers but coils will be set fairly weak

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    #144 1 year ago

    Looks really cool ! I am excited see it function.

    #145 1 year ago

    Got a message today saying that League of Legends was nominated for the Twipy awards for best Homebrew. Def awesome message to get and super thankful for anyone that nominated it. I will probably throw league into the running this year as I hope to be able to do The Goonies or my other game next year. By the time TPF comes, I should have League atleast 50-60% coded (possibly more). I am working on getting the upper playfield and backwall done so that I can get a good picture and some videos for the TWIPY listing.

    #146 1 year ago
    Quoted from Octomodz:

    Got a message today saying that League of Legends was nominated for the Twipy awards for best Homebrew. Def awesome message to get and super thankful for anyone that nominated it. I will probably throw league into the running this year as I hope to be able to do The Goonies or my other game next year. By the time TPF comes, I should have League atleast 50-60% coded (possibly more). I am working on getting the upper playfield and backwall done so that I can get a good picture and some videos for the TWIPY listing.

    Congrats, your machine is well worthy of the nomination.

    #147 1 year ago

    Just a few pictures of where I am at on the upper playfield. I need to print some different mounts and need to get flipper assemblies for the flippers. Will probably redo my Baron figure tonight and hopefully have artwork on back sometime in next couple days!

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    #148 1 year ago

    You adapted and overcame very well on that, and the wire guides came out good too for you as alternative returns.

    #149 1 year ago

    Mode explanation or at least what I have in the game so far!

    #150 1 year ago

    How did you wire up the power? I'm interested in the Cobrapin board and I'm wondering how you wire up your displays and speakers to power while keeping a common ground, since the power filtering happens on the Cobrapin itself instead of a seperate power filter board.

    Thanks, and game's looking great by the way, congrats on the nomination!

    There are 197 posts in this topic. You are on page 3 of 4.

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