2 player, levels stored per player
5 balls per game
Six shots on flippers B4 reload required.
Extra ball count on outlaw kill shots at 10,30,70 shots (all shots only valid with bullets remaining).
Lit and collected from kickout hole.
Extra ball on outlane left ( nudging skills required)
Tilt counter 0 > 3 adjustable ( video tilt warning)
Ramp combos x10 scoring (2>7)
7 ramps in row x 100 scoring ( one off score)
Add a ball (per hideout collected)
Card suit lane change / collect on ramp shots and return lanes
Posse collected from saloon shots ( 1 adv per 3 seconds in saloon)
Hideouts collected at train,river crossing east and west,cat house and bank
6 ball multiball ( outlaw collected) outlaw shots x10 and kickout ball lock (> 3 balls in play).
6 levels play, 5 outlaws and 1sharp shooter mode(special kickout hole on completion )
Special = replay or extra ball ( adjustable)
Playfield video status( hide outs,combos, outlaw kill shots)
Backbox video status for.. gameover, ball in play,multiball,extra ball, add a ball,end of ball,jackpot and super jackpot.
Digital sound 50w +50w per channel
No code ( solid state)