I'm working on a LaserWar MPU board that works 100% (now) with one oddity.
Sometimes, when advancing the tests to "active switches", I'm unable to advance to the next test.
Am I missing something?
Does your game do this same thing?
Thanks for the help.
Update: Odd. If I close any PF switch, the advance button works perfectly. I’m going to assume software bug.
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Chris Hibler