The KISS update that's been brewing is likely the last one the machine will receive. So, I thought I'd curate a thread that will allow all the known bugs to be in one easy-to-read place, and we can add some popular wishlist items. Stern has been good about following the GB one I did, fixing most of the items listed, so let's try to make sure the KISS update is the best it can be.
Whatever bugs are posted in the thread, I'll move to the OP here so all bugs are cleanly listed in the first post.
KISS 1.28 BUGS
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- Gene head kickout power incorrectly labeled in the settings (KISS adjustments 8 & 9 are swapped, so incorrectly labeled)
- In demon multiball I had two balls follow each other STDM with the third draining the left outlane a second later. I had Front Row lit but for some reason the third ball drain wasn't awarded the kick back. The Front Row stayed lit and the ball was lost.
- Ball save often will flash when no ball save actually active, losing the ball (Gene head shooting ball out, for one)
- Song can be changed just after ball launched so it's playing one song, but you're doing the objectives for the adjacent song. This is also related to the bug (feature?) where the song can sometimes be changed when the current one isn't completed.
- When KISS ARMY mode is lit, DO NOT have Paul advertise Lovegun, because you can't get it while KA is lit and Lovegun won't light until KA is over.
- When Love Gun multiball is lit, hitting the ramp doesn't also light an instrument (even though the instrument power on is still lit). Either count the power-on or turn the light off while Lovegun is lit.
- Hitting flipper rapidly while post ball bonus is being added lets you change the song AND keep progress from initial song.
- "INVALID" message sometimes flashes on the screen when getting Extra Ball animations.
- Heaven's On Fire grace period messed up. If you hit Backstage Pass add a ball just as HoF ends, you'll get HoF multiball but without the mode. Essentially an add-a-ball on a regular no-mode ball.
- Extra Ball insert light not part of flashing insert animation around scoop at the beginning of KISS Army, where all the scoop lights are alternating except that one.
- "Special" light doesn't seem to do anything.
- Currently possible to drain RIGHT after starting Love Gun and lose the ball entirely without the multiball starting. An example of this is hitting the star field drain hole when Love Gun is ready. Sometimes the ball will pop out before the game is done counting a current song award and the ball can go STDM from the STAR field before the multiball starts.
- Song progress often given for a non lit shot ADJACENT to a lit shot. Happens frequently with Deuce.
- Hitting the Demon head with the Lock lit doesn't always lock the ball, mostly coinciding when the song target is also on the same shot.
- Fix guitar solo video at beginning of Deuce ball where the video is shifted to the middle of the screen and the backside is cropped off. Add more video on the left or shift the whole thing back to the left so it doesn't look weird.
- Getting two balls into the Gene head rapidly during Lovegun will result in the balls getting stuck and ball search not knowing to clear them.
- Pressing Start and holding on Ball 2 (to restart the game) as the ball is kicked out sometimes causes a tilt warning, even though the machine doesn't move.
- I had completed 2 songs and started Shout It Out Loud and was either on my first or second ball. I had hit the lit center ramp shot, the right orbit, and had the left orbit lit. I started Love Gun multiball and during the multiball I hit the left orbit and it never gave me another lit shot to advance for song completion. I eventually drained.
KISS 1.28 WISHLIST
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- Change Supers on KISS to work like Aerosmith, that is, award a super (super ramps, super bumpers, super spinners, etc) for completing a song rather than just having it be a random award at the scoop like it is now.
- "You wanted the best, you got the best. The hottest band in world....Kiss!!!" callout should be there. It's how KISS starts all their concerts.
- Rock City Multiball final Wizard mode needs more dots, more polish, and hopefully its own song, or a special mix of Detroit Rock City.
- DISABLE option for VUK into Gene's head with game-compensation in the form of virtual locks.
- Finish the City selection so it integrates into gameplay. Maybe:
--------- make the city selections add or remove perks in the game, like GB?
--------- or reduce city count and make the cities have objectives to finish the?
- Better use of flash/spotlights for Paul/Gene. Paul should have spotlight or flashing all through Lovegun while he's "playing".
- Lit instruments NOT resetting between balls should be the DEFAULT setting.
- Turn down hurry up award sounds - they are too loud and drown out the songs. Actually, adding an FX attenuation to settings would be great. Then the user could control relative levels of music, speech, and fx independently.
- Better use of custom colored RGB GI during KISS Army and Rock City to make them more special. Rather than just Red (Demon Multiball), Pink (Lovegun), and Heaven's on Fire (Red/Orange), how about some cool blue GI change like Metallica? Or a purple? Or Green? Kiss Army insert is yellow, so yellow GI for that mode? Anyway, dedicated, animated GI change would be welcome for at LEAST those two modes (even more if you have time).
- Better diagnostics for Gene head (how many balls in head, like the ball trough test, etc)
- God Gave Rock and Roll to You II music for game over music would be awesome.
- Kiss Army would be nicer with its own song (I Love it Loud, perhaps?).
- Kiss Unmasked mini-objectives.
- Phantom of the amusement park mode (add Magic Mountain to the cities?)
- In the LE/Prem when you lock a ball in Gene and it auto plunges the ball back into the pops there should be a ball save for cheap drains straight from the pop bumpers. You should not be punished for locking a ball.
- Creatures of the night mode similar to Fade to Black on Metallica where switch hits dim the lights and you can collect members for a Creature multi-ball.
- Some sounds from the original Bally Kiss would be nice. Would be really cool to have a menu option to set it to Classic or modern sounds.
- Add "I was made for loving you" and "Shandi" to the in-game songs wanted list for Stern overseas KISS fans.
- Discrete high score kept for each song mode.