(Topic ID: 217022)

Kill Bill

By steigerpijp

5 years ago


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  • 150 posts
  • 78 Pinsiders participating
  • Latest reply 10 months ago by mannymasy
  • Topic is favorited by 52 Pinsiders

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#104 5 years ago

Funny, I haven't frequented these forums since selling my last pin a couple of years ago. Scrolling through I see the developing of none other than Kill Bill!
This was an idea I threw out over 4 years ago on a thread titled: The best pins never made or the Dream Theme thread. Awhile later, a Kill Bill thread was started and I chimed in on it as an idea I had already posted about several months earlier. In that later thread, another poster mentioned it was already in development.
I'm sure others thought this would be a great themed pin also, and may have even posted it here before before I did, but its nice to know this group are making it a reality.
This is the coolest part for me: One of the 4 guys developing this pin: John Gimera, sold me my very first pin, a Johnny Mnemonic! He even helped me lug that thing down the stairs into my Man Cave and gave me a crash course on setting them up! Small World!

-2
#107 5 years ago

No Sidewinder, Cottonmouth, Copperhead and Snake Charmer modes? The obvious would be Mamba (You) taking on these characters in different modes with O-Ren and Crazy-88 worked in.
It appears the devs took a different approach here with modes such as Vernita, Budd, Elle (WTF?) and alas, O-Ren.
The latter is the only memorable name without going back and watching the flick again from 15 years ago. Cabinet and playfield work done looks great from what I can tell in the pics. Countless hours were obviously poured into this. I hope it at least comes close to what I envisioned in my Idea for this title here 4 years ago, unaware that one would actually be produced. Can't wait to see it if it lands around the Portland area for play!

#109 5 years ago
Quoted from Pdxmonkey:

Odd I remember the names more than the code names. As they reference the names in the movie rather than the code names more. Plus that doesn’t fit as well on an insert.
We have some hardware changes to make since the show. Probably shoot some game play videos shortly after.

Lets put this in perspective. If you built an Avengers game and the modes were that of the Super Hero's, would it be Tony, Bruce, Steve, or would it be Iron Man, Hulk, and Capt. America? Seems to just take the Deadly Viper Assassination Squad (DiVAS) element out of the theme by calling them by their character's first names instead. Loses it's luster my man. However, I think you guys are doing a kick ass job with this project overall, and wish you nothing but the best.

#114 5 years ago

Game looks great guys,
I do stand by my opinion however, and I trust it is on the display screen tying them in together with alter egos at the very least.(twisting snake preceding title?)
There is a campy element of obviousness in Tarantino's flicks that goes over the top as any fan knows. It's his way to make sure that you don't just get poked , you get punched in the face. The Deadly Viper Assassination Squad is a very vital element to that theme as is it's individual characters, and hopefully is included somewhere in your game.
Not to ask too much, but how about some over the top blood red lighting when she gets her kills and maybe during a MB (Crazy 88) too?

1 month later
#121 5 years ago
Quoted from steigerpijp:

If we missed the mark, I would’nt know where but “losing the luster” seems far from what feedback from people who played it suggest..
I’d strongly suggest you meet up with pdx to experience it first hand and prove it has more luster than you could hold possible .

Sorry,
"luster" was a late night for lack of better words entry. I was going more for allure. It does indeed have ample luster,lol

7 months later
-1
#136 5 years ago
Quoted from UNCgump:

This guy won't stop. Insufferable.
Taking credit for the idea and criticizing a masterpiece. Go make your own!

Wont stop? That post was over 9 months ago. Your a little late to the party there Nastradamus.

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