(Topic ID: 217022)

Kill Bill


By steigerpijp

2 years ago



Topic Stats

  • 146 posts
  • 77 Pinsiders participating
  • Latest reply 81 days ago by mannymasy
  • Topic is favorited by 48 Pinsiders

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    There are 146 posts in this topic. You are on page 3 of 3.
    #101 2 years ago
    Quoted from Rensh:

    I think a DPO would be a good place to show it in NL

    I second that!

    But are those organized on a yearly basis? I thought only at specific milestones like the 25th anniversary last year.

    #102 2 years ago

    No nw show in June??

    #103 2 years ago

    In your presentation at Golden State you mentioned the byo kill bill, but I didn’t see it anywhere. How can we go about getting that?

    Thx
    -Mike

    #104 2 years ago

    Funny, I haven't frequented these forums since selling my last pin a couple of years ago. Scrolling through I see the developing of none other than Kill Bill!
    This was an idea I threw out over 4 years ago on a thread titled: The best pins never made or the Dream Theme thread. Awhile later, a Kill Bill thread was started and I chimed in on it as an idea I had already posted about several months earlier. In that later thread, another poster mentioned it was already in development.
    I'm sure others thought this would be a great themed pin also, and may have even posted it here before before I did, but its nice to know this group are making it a reality.
    This is the coolest part for me: One of the 4 guys developing this pin: John Gimera, sold me my very first pin, a Johnny Mnemonic! He even helped me lug that thing down the stairs into my Man Cave and gave me a crash course on setting them up! Small World!

    #105 2 years ago
    Quoted from Koos:

    I second that!
    But are those organized on a yearly basis? I thought only at specific milestones like the 25th anniversary last year.

    The one in evoluon was a special one indeed but it is mostly every year. I would not book anything special if I were you in November weekends

    #106 2 years ago
    Quoted from Sliderpoint:

    In your presentation at Golden State you mentioned the byo kill bill, but I didn’t see it anywhere. How can we go about getting that?
    Thx
    -Mike

    https://svoskuil.home.xs4all.nl/Kill%20Bill%20mini%20pinball%202018-5.pdf

    I hope this gets you to the file to print one .

    Otherwise, Visit zazama.nl. The matrix and kill bill build your own mini’s and instructions are on there .

    Good luck, happy building!

    -1
    #107 2 years ago

    No Sidewinder, Cottonmouth, Copperhead and Snake Charmer modes? The obvious would be Mamba (You) taking on these characters in different modes with O-Ren and Crazy-88 worked in.
    It appears the devs took a different approach here with modes such as Vernita, Budd, Elle (WTF?) and alas, O-Ren.
    The latter is the only memorable name without going back and watching the flick again from 15 years ago. Cabinet and playfield work done looks great from what I can tell in the pics. Countless hours were obviously poured into this. I hope it at least comes close to what I envisioned in my Idea for this title here 4 years ago, unaware that one would actually be produced. Can't wait to see it if it lands around the Portland area for play!

    #108 2 years ago
    Quoted from karmalord:

    No Sidewinder, Cottonmouth, Copperhead and Snake Charmer modes? The obvious would be Mamba (You) taking on these characters in different modes with O-Ren and Crazy-88 worked in.
    It appears the devs took a different approach here with modes such as Vernita, Budd, Elle (WTF?) and alas, O-Ren.
    The latter is the only memorable name without going back and watching the flick again from 15 years ago. Cabinet and playfield work done looks great from what I can tell in the pics. Countless hours were obviously poured into this. I hope it at least comes close to what I envisioned in my Idea for this title here 4 years ago, unaware that one would actually be produced. Can't wait to see it if it lands around the Portland area for play!

    Odd I remember the names more than the code names. As they reference the names in the movie rather than the code names more. Plus that doesn’t fit as well on an insert.

    We have some hardware changes to make since the show. Probably shoot some gameplay videos shortly after.

    #109 2 years ago
    Quoted from Pdxmonkey:

    Odd I remember the names more than the code names. As they reference the names in the movie rather than the code names more. Plus that doesn’t fit as well on an insert.
    We have some hardware changes to make since the show. Probably shoot some game play videos shortly after.

    Lets put this in perspective. If you built an Avengers game and the modes were that of the Super Hero's, would it be Tony, Bruce, Steve, or would it be Iron Man, Hulk, and Capt. America? Seems to just take the Deadly Viper Assassination Squad (DiVAS) element out of the theme by calling them by their character's first names instead. Loses it's luster my man. However, I think you guys are doing a kick ass job with this project overall, and wish you nothing but the best.

    #110 2 years ago

    "....and I own the fucking car wash"

    I like how they used elements of the 2 movies where only a true fan would catch. But also used signature elements that anyone who has seen the movies will recognize.

    Care for a Red Apple? (thank you Zaza!)

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    #111 2 years ago
    Quoted from karmalord:

    Lets put this in perspective. If you built an Avengers game and the modes were that of the Super Hero's, would it be Tony, Bruce, Steve, or would it be Iron Man, Hulk, and Capt. America?

    Well the name of of the movie is Kill Bill not Kill Snake Charmer. So not loving the comparison. I like the first name thing.

    #112 2 years ago
    Quoted from jaytrem:

    Well the name of of the movie is Kill Bill not Kill Snake Charmer. So not loving the comparison. I like the first name thing.

    Agreed... I haven't played the game but it seems to be on point in all of its art design, the angle of using first names is in the promotional material for the film too (https://www.movieposter.com/posters/archive/main/210/MPW-105007)... If the pin plays from the point of view of the bride then it makes perfect sense to use the characters real name in my opinion. Looking forward to seeing more video.

    #113 2 years ago

    If we missed the mark, I would’nt know where but “losing the luster” seems far from what feedback from people who played it suggest..

    I’d strongly suggest you meet up with pdx to experience it first hand and prove it has more luster than you could hold possible .

    Quoted from karmalord:

    Lets put this in perspective. If you built an Avengers game and the modes were that of the Super Hero's, would it be Tony, Bruce, Steve, or would it be Iron Man, Hulk, and Capt. America? Seems to just take the Deadly Viper Assassination Squad (DiVAS) element out of the theme by calling them by their character's first names instead. Loses it's luster my man. However, I think you guys are doing a kick ass job with this project overall, and wish you nothing but the best.

    #114 2 years ago

    Game looks great guys,
    I do stand by my opinion however, and I trust it is on the display screen tying them in together with alter egos at the very least.(twisting snake preceding title?)
    There is a campy element of obviousness in Tarantino's flicks that goes over the top as any fan knows. It's his way to make sure that you don't just get poked , you get punched in the face. The Deadly Viper Assassination Squad is a very vital element to that theme as is it's individual characters, and hopefully is included somewhere in your game.
    Not to ask too much, but how about some over the top blood red lighting when she gets her kills and maybe during a MB (Crazy 88) too?

    #115 2 years ago
    Quoted from karmalord:

    Game looks great guys,
    I do stand by my opinion however, and I trust it is on the display screen tying them in together with alter egos at the very least.(twisting snake preceding title?)
    There is a campy element of obviousness in Tarantino's flicks that goes over the top as any fan knows. It's his way to make sure that you don't just get poked , you get punched in the face. The Deadly Viper Assassination Squad is a very vital element to that theme as is it's individual characters, and hopefully is included somewhere in your game.
    Not to ask too much, but how about some over the top blood red lighting when she gets her kills and maybe during a MB (Crazy 88) too?

    Oh come on dude you're just jealous they beat you to the punch, stop nit picking it apart like you're some kind of Tarantino super fan...cause if you were you'd be a Pulp Fiction fan first and foremost and that would of been your dream theme! Look I get it I thought up the Pop Tart back in the day but you don't hear me crying! lol

    #116 2 years ago

    Ideas are a dime a dozen.. execution is the only thing that matters and these guys are executing like the bride at the house of the blue leaves.

    Here’s a little burningman spy photo with a sexy girl bonus.

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    1 month later
    #117 1 year ago

    Vol 3? Oh hell yeah!

    #118 1 year ago
    Quoted from Pinstein:

    Vol 3? Oh hell yeah!

    Nothing but fake

    #119 1 year ago

    Aww man, that's too bad.

    #120 1 year ago
    Quoted from lamihh:

    Nothing but fake

    yea your first clue should have been the clips from a taylor swift video

    #121 1 year ago
    Quoted from steigerpijp:

    If we missed the mark, I would’nt know where but “losing the luster” seems far from what feedback from people who played it suggest..
    I’d strongly suggest you meet up with pdx to experience it first hand and prove it has more luster than you could hold possible .

    Sorry,
    "luster" was a late night for lack of better words entry. I was going more for allure. It does indeed have ample luster,lol

    2 weeks later
    #122 1 year ago

    Pinnovating will be giving a talk at UKPinfest

    Saturday 25th August 5pm - Pinnovating with Kill Bill!

    The talk will also hopefully be streamed live - https://www.twitch.tv/NeilMcRae/

    2 weeks later
    #123 1 year ago

    This had somehow slipped me by. Was watching https://www.twitch.tv/pinball_live and heard mention.

    Love the simplicity and purity of the playfield art, and complementary plastics.

    Suspect this would sell ... if licensing weren't a minefield.

    #124 1 year ago

    We’re live now with pinnovating twitch.tv/NeilMcRae/

    #125 1 year ago

    Bloody good game.

    #126 1 year ago

    Had the pleasure of playing this game last week over an evening. Awesome work of Dennis and me Ink

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    #128 1 year ago

    Great having Dennis from Pinnovating at the show along with Gerard of the Dutch Pinball Museum and his Matrix. Thanks once again guys!

    3 months later
    #129 1 year ago
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    #130 1 year ago

    awesome game and I put it to Jeff to have a best 2018 custom game division for the TWIPY's - hopefully he pulls through

    2 months later
    #131 1 year ago

    beautiful. dream theme for sure. Well done.

    #132 1 year ago
    Quoted from karmalord:

    Game looks great guys,
    I do stand by my opinion however, and I trust it is on the display screen tying them in together with alter egos at the very least.(twisting snake preceding title?)
    There is a campy element of obviousness in Tarantino's flicks that goes over the top as any fan knows. It's his way to make sure that you don't just get poked , you get punched in the face. The Deadly Viper Assassination Squad is a very vital element to that theme as is it's individual characters, and hopefully is included somewhere in your game.
    Not to ask too much, but how about some over the top blood red lighting when she gets her kills and maybe during a MB (Crazy 88) too?

    This guy won't stop. Insufferable.

    Taking credit for the idea and criticizing a masterpiece. Go make your own!

    1 week later
    #133 1 year ago

    This is so cool!

    #134 1 year ago

    I would love to have one .... it would be a dream

    1 week later
    #135 1 year ago

    What’s the latest on this, dying for some sweet playfield pictures and some updates..

    -1
    #136 1 year ago
    Quoted from UNCgump:

    This guy won't stop. Insufferable.
    Taking credit for the idea and criticizing a masterpiece. Go make your own!

    Wont stop? That post was over 9 months ago. Your a little late to the party there Nastradamus.

    #137 1 year ago

    Had the opportuniy to play Steigerpijps game yesterday...
    All I can say is what an amazing piece of artwork!
    From a distance it might look pretty bare but it's amazing how detailed the artwork from this game is!

    Software, lightshows is pretty impressive and feels almost like a production game.

    I don't really care much for the theme(sorry) but I feel it's executed very well

    And the difference between WCS and Kill Bill is crazy, the subtle adaptations make this game feel and play a lot better.

    Anyone who'd like to check some video, I've streamed a little bit of gameplay and artwork:
    https://www.facebook.com/Bingovit/

    1 year later
    10
    #138 81 days ago

    The Subs are in ENG....

    Enjoy

    #139 81 days ago

    Thanks for posting... I saw this earlier this morning in the Amigo's thread, this seems like a good place for it too Bucket list for me to play this game one day!

    #140 81 days ago

    Fucking Awesome!!!

    #141 81 days ago

    It is my favorite movie. If someone manufactures that machine I would buy it for sure hahahaha

    #142 81 days ago

    Looks great, can't wait to play.
    5 years off software development, I am curious to see all the modes.
    DPO expo?.

    #143 81 days ago

    Damn... looking sharp in NL!

    #144 81 days ago

    a very cool project - well done to the team

    #145 81 days ago

    I've been under a rock the last year and just stumbled on this today. Awesome job gentlemen!!

    #146 81 days ago

    i need one in my life god !!!!

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