Ok. So I installed the 8 new Mosfets in my lamp driver circuit and removed the old resistors and jumpered the connections, rebuilt the drop target bank using parts from the bank I received. I installed the rebuilt bank and the boards in the game and fired it up.
So the game booted fine, I added credits and played a few games. The sounds are off and the game isn't resetting the right most drop target for the 10 card. I tested the transistor for the 10 card by shorting the tab to ground and it exhibits and odd behavior. The coil activates, but then it stays locked on until I power cycle. I decided I'd troubleshoot the coil last since I need the game to be operating properly in order to trouble shoot it in the machine. So I pulled both flipper roms and the game rom to test them since I suspected that maybe the game code was bad. (I figured this had to be the case since the board passed all the tests with the test rom installed on the bench)
I verified the chip against the rom images on IPDB and both flipper roms passed the test, but the game rom failed!! So I burnt a new copy of the game rom. Installed them in the machine, powered up and now the game doesn't boot. I had removed the boards from the game when pulling the roms just to prevent damaging them since they looked pretty fragile.
I quit at this point since it was approaching 10 PM and I needed to get some rest. Tonight I'm going to start by testing the voltages at the power supply connector on the MPU to make sure they're all present and transferring correctly, if not I'm going to replace that connector. I'm also probably going to replace the sockets for the game rom, flipper roms and also rerun Leon Barres test rom to double check everything.
Hopefully this will fix my issues. I'm sure there will be more down the road. I'm so close I can taste it. There's nothing like the feeling of the first few games you flip on a machine that's been broken and unplayable. I can't wait till it's playing cherry again