How to Efficiently Ask for Pinball Repair Help (EM)
Credit for this thread layout Vid1900
HAVE YOU CHOSEN THE RIGHT FORUM.
Let's find out.
NAME OF GAME, MANUFACTURER AND YEAR:
1962 Williams Trade Winds, per the original owners manual it came with.
DID IT EVER WORK IN YOUR POSSESSION?
... Yes. Kind of, mostly. See video for quick overview of the machine.
PART OF IT IS DARK TO SHOW SPARKS. IT MADE SENSE TO ME.
Two of the pop bumpers stick (red and yellow) until the game resets for the next play, in which case they drop until touched again.
[EDIT: Only the RED pop bumper sticks now, after having done absolutely nothing, I have managed to let Yellow fix itself by making it stick and unplugging it repeatedly to find the relay!]
WHERE DID THE GAME COME FROM?
A man in Massachussetts bought this new in 1962 for a club house he built over his swimming pool. He was the only owner. He was put in a nursing home about 20 years ago, but kept paying the taxes and utilities for his clubhouse until his death around 5 years ago. The man I bought it from got the machine from the family of the deceased around 5 years ago, had no place to put it and ended up keeping it in a barn for the entire time he had it, and never once plugged it in. The picture I have from when this man picked it up has the same score on the reel that was on it when I plugged it in for the first time a couple of weeks ago.
Where it sat since 1962:
Original owners final score:
WHAT WAS THE LAST SERVICE YOU PERFORMED?
I plugged it in for the first time in 20 years, a couple of weeks ago.
There's a bag of NOS replacement rubber pieces inside the cabinet, but it is unopened.
The ball shooter was rusted solid, and would not shoot. The ball booper was done the same, and would not move to raise balls up. I made them do the things.
I bought some assorted 250v fuses, but am not putting anything anywhere until I know exactly why I'm doing so.
This is what the fuse panel looks like, I'm not sure what is missing, or how putting a fuse in would affect the game:
A bit of an ozone smell, mixed with a hint of abandoned barn. Nothing smells warm though. After the video, I immediately put a laser thermometer on everything. the right flipper coil was 85 degrees, everything else around 70 except the yellow and red coils were also nearing 85. I had been holding down the flipper a lot during the video to see if it did things. Most of the smell was when I first turned it on, now I can't really get much of an anything.
OBVIOUS PAST WORK PERFORMED:
Inside the top box there is a pin where two wires meet and go into a socket. It is not in the socket.
There are a bunch of others just like it, but they are in the sockets.
I can get more pictures of that if anyone thinks it will help.
DO YOU HAVE A VOLT/MULTI-METER:
Got one at walmart. I can set it to horseshoe and tell people some numbers if necessary.
CAN YOU SOLDER?
Can I solder? Of course I can solder. Can I solder well? Of course not.
DO YOU HAVE THE SCHEMATIC?
I do. It's online too, this is apparently a well documented machine.
29/m/CT, but I'm shy.
Here's the scorey bits in the top box: https://i.imgur.com/ggg525J.jpg
and some sort of bell thing: https://i.imgur.com/ZnkOMSy.jpg
Anyone want any pictures, information, anything to do with this, just let me know.
I just want to make it fully functioning and safe to play for now, so my wife and I can enjoy it, so mostly I want to figure out how to make the pop bumpers pop, and then not pop.Added 18 months ago: