(Topic ID: 105253)

Bought a Corvette :D! Continual updates in this thread.


By NewPinOwner

4 years ago



Topic Stats

  • 46 posts
  • 24 Pinsiders participating
  • Latest reply 4 years ago by Snurdley
  • Topic is favorited by 5 Pinsiders

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#1 4 years ago

You know, I have got to stop watching Bowen's PAPA videos. They are getting me in so much trouble D:.

The damage this time: a B/W Corvette!

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Now, let me just say this: Corvette has been a bit of a unicorn for me for a couple years now. There's something about it I have always loved. Excellent PF toys with the LT5 engine and dragstrip, beautiful use of the color palette, fun shots, good flow, solid callouts - just an overall win to me.

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I am a huge sucker for the guitar music in this game; it is very reminiscent of Car and Driver music from the early 90s whenever a new car would debut on the show.

I mean really, this game just doesn't look 20 years old to me. The only thing that really dates it is the fact the model years conclude at 93-94, but you know what, that doesn't really bother me. To me, this is miles ahead of any other car theme pin out there. Mustang could learn a LOT from this game, and they had 19 more years to do so ....o_O

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So, I was blessed enough to purchase this machine from fellow Pinsider, PinB. Super-nice guy, very down to earth and a pleasure to converse pinbits from war stories and past purchases to lessons learned and future plans ahead. Outstanding examples of pins in his collection, and he gave me a VERY fair price on this pin - $2500 for those of you wanting to know.

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So what did I get for $2500? Well, first an absolutely stellar example of Corvette. Everything on the PF was in super nice shape. Main plastic ramp is flawless - no cracks or fogging at all. LT5 engine runs solidly, drag strip works 100%, and zero credit dots.

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Also, cabinet art is in spectacular shape with zero flipper button wear. Very minor scratches on the left side of the backbox art, but hey, who is going to see that?

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Also, got an external Polk subwoofer as well as a WrongProductions glare guard. Pin was also fully decked out in CT LEDs including the flashers.

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Took a nice 4.5 hr drive each way, and the drive was pretty easy with my wife keeping me company. PinB was absolutely outstanding to work with on every level. Buy with super confidence; he is a 5/5 seller.

Already fixed the "8x" light; it just had to be tweaked after going up the stairs. Got two lights on the dragstrip Christmas tree to fix really quickly, but other than that - beautiful example of Corvette. Looks great in the room with the others !!!

We're up to 5 now o_O!!!!!

#2 4 years ago

Congrats, I remember how excited you got talking about this title!

#3 4 years ago

My buddy picked up a great exMple and really like it ! It's really fun and has a great flow . I really like this game and think it's a good one to add to the collection . Plus it helps that I owned 2 corvettes a 99 and 06 vert .

#4 4 years ago

I thought about getting this from PinB also. I had already dealt with him when I got his BayWatch and knew what to expect (a very nice machine). I like Corvettes as my Dad has owned a '62, '64, and currently a '88 Anniversary edition. But in the end I never contacted him as space is getting limited and my wife is not going to be too happy with me getting a new machine every few months. But congrats with your Corvette it is pretty nice!

#5 4 years ago

Wow, it looks really nice, and the price seems fair as well. You have a really nice collection going. Bsd and corvette are both on my hunting list. Congrats

#6 4 years ago

All right, so the first thing to fix is the top row of the Christmas lights on the drag strip. Let's jump on in!

From here on, this thread will be a repair thread of things I fix as I go. I'll create other threads for my other games as they happen.

Part 1: Introduction of problem

-1
#7 4 years ago

Part 2: False positive: IDC Connector not the real problem....

Part 3 will be a bit more thorough, so don't look for it until tomorrow. I'm letting it upload overnight.

#8 4 years ago
Quoted from NPO:

To me, this is miles ahead of any other car theme pin out there. Mustang could learn a LOT from this game, and they had 19 more years to do so ....o_O

My thoughts exactly! Congrats on the nice pickup!!

#9 4 years ago

looks real nice, congrats!!!!

#10 4 years ago

Are you gonna retheme it into a DeLorean pin?

#11 4 years ago

When you get it squared away, find a 4 speed shifter for it like on the prototypes!

#12 4 years ago

Corvette is a really cool game I think. I wouldn't mind owning one one day.

#13 4 years ago

nice score. I messaged PinB but did not get a reply. I have been looking for a nice vette for a fair price and this one seems to be it. Great score.

I was told that originally this was supposed to be a widebody but then they crammed everything into a standard which makes sense when you play it. Fun game. The motor kind of slows things down a bit much for me but otherwise a fun layout IMHO.

#14 4 years ago

I love my Corvette. The engine "slow down" is great for me, gives me a chance to take a quick breather and figure out what I have to do next. I am envious of your engine wires!! They look great. I had to do some repairs on mine....no one sells them as spare parts. Keep them in good repair because I think they make or break the look of the machine.

Just a word of advice. If the motor on the dragstrip is working, don't take it apart. (This is number 293 on my list of "notes to self.")

#15 4 years ago
Quoted from NPO:

You know, I have got to stop watching Bowen's PAPA videos. They are getting me in so much trouble D:.
The damage this time: a B/W Corvette!

You can just send me the money instead, if you prefer.

#16 4 years ago

Part 3 - Fixing the Real Problem - Cold Solder Joints

and Part 4 - Re-installation

My videos are in real time and I tend to ramble as I work. Don't know if that's good or bad at this point .

#17 4 years ago

Fixed the "8X" light for good now. Parts 1 through 5 are up.





#18 4 years ago

I have a really nice one as well. Will be a keeper for me. I have had 27 Corvettes ( the car ) since 1974. Have 2 at the moment, a 02 Z06 and a 13 ZR1. Someone told me about the pin right after I got my first ( SST ) and I had one with in 2 weeks! Love the drag strip and the LT5.

#19 4 years ago

I love my corvette too. I have had it since 1999, and it isn't going anywhere! I also added the prototype drop targets which helps to slow the game down a bit. I can dig up the details if you are interested. And on another note, has anyone ever gotten the car wash bonus mode? I see it listed in the audits, but I have never figured out how to get it!

#20 4 years ago

I've got a Corvette, it's a personal favorite and is here to stay.

One tip - iron to solder joint, let it heat up and *then* apply the solder.

The putting solder on the tip of your iron, and then trying to transfer it to the board technique doesn't work real well

#21 4 years ago
Quoted from johnwartjr:

One tip - iron to solder joint, let it heat up and *then* apply the solder.

Hey John .

So, for the line I quoted, you heat your "to be soldered" surface up first, then put solder on your iron, and then apply it to the surface? Just want to make sure I am following !

Quoted from mbt:

I love my Corvette too. I have had it since 1999, and it isn't going anywhere! I also added the prototype drop targets which helps to slow the game down a bit. I can dig up the details if you are interested. And on another note, has anyone ever gotten the car wash bonus mode? I see it listed in the audits, but I have never figured out how to get it!

Yeah, I would be very interested to see anything that was a prototype in this game! Had no idea it once had drop targets! Didn't know about car wash bonus mode either - very cool stuff!!! I haven't dug around in the audits enough yet .

#22 4 years ago

Love my Corvette pin.

The one thing I like most, (besides the quick flow) is the upper LEFT flipper. It seems there are a lot more upper right flipper machines out there.

Suggestion: I'd use some low temp hot glue on the left spark plug wires. The spark lug "wires" have a tendency to rub the left wire-form and wear.

#23 4 years ago
Quoted from NPO:

Hey John .
So, for the line I quoted, you heat your "to be soldered" surface up first, then put solder on your iron, and then apply it to the surface? Just want to make sure I am following !

Yeah, I would be very interested to see anything that was a prototype in this game! Had no idea it once had drop targets! Didn't know about car wash bonus mode either - very cool stuff!!! I haven't dug around in the audits enough yet .

You put the iron to the parts you're soldering, get them hot, and then flow the solder into the place where the pin meets the board. Don't touch the solder to the iron, it leads to cold solder joints as the parts may not be hot enough yet.

I have a prototype Corvette. Sort of. Wired NOS Corvette prototype playfield was placed in a production cabinet a few years ago, after being discovered gathering dust near the Corvette Museum in Bowling Green, KY. I have a shifter housing being fabricated for my machine now!

#24 4 years ago

Here is some info on the prototypes:
http://www.planetarypinball.com/mm5/Williams/archives/corvette.htm

I used a drop target assembly from Pinbot, and it worked out fine for me.

1 week later
#25 4 years ago

Got some tough parts to find on eBay. Guy was parting out a machine, and wow, these are in exceptional condition. Got the dual motor driver board and the entire Christmas light assembly, PCB boards and all.

Normally, I am not a hoarder. I DO recognize hard to find parts, and when they come up - snatch!

Christmas tree assembly was $20, driver board was $30.

Boom

Shakka

Lakka.

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1 week later
#26 4 years ago

Added the Cliffys today for the ball trough eject on the Route 66 ramp. Now both sides of my Route 66 ramp are covered! Game came with a cliffy in the Pit, thank goodness. Also have inlane cliffys, so we're all good now !!

Also, adjusted the "drop gate" on the back of the engine. For my game, with the lock enabled, the ball was flying through the engine, which made multiball a bit difficult to obtian. The back engine gate mechanism is VERY similar to the left ball gate on BSD. I just took the arm and gently bent it toward me so the spring had less tension and the drop gate hangs lower now to stop the ball when locks are enabled. Now the balls get locked, and they pass through when locks are not enabled.

Love this game, man. What a sleeper from B/W.

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2 weeks later
#28 4 years ago

its been about a month since the thread started, just wondering how your enjoying the corvett??? I just found out theres one on location not to far but not to close from my place, cant wait to play it, always wanted to see what the games about..

#29 4 years ago

It is a very cool game. A bit all over the map and a lot of toys in a very condensed area. You have to really keep your eye on the ball. It is super fast and vicious. I like the one ball saver only rule, that is pretty cool and different.

Not an extremely deep pin, but the last couple of cars to collect are brutal - at least for me with my limited pinball abilities.

#30 4 years ago

Nice pick up! We have similar taste in games… I've been building towards NIB purchases over the past several years and Corvette is always one I've had my eye on as an 'in-between' game.

Next up, IM!

#31 4 years ago

Thanks guys! If all goes well, I should have my FS thread for RFM up later today!

4 months later
#32 4 years ago

My wife got me the Corvette (pin) as I am a Corvette (car) guy. I really enjoy it and am thinking about trying my hand at LED installation on it. We have LEDs in our CFTBL and it looks great!

#33 4 years ago

It is well worth it my friend. PinB had LEDs already installed in this Corvette, a CT kit no less, and man does it pop!

#34 4 years ago

Me too! One day I'll have the pin as well.

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#35 4 years ago

I bet that car is more fun to drive than the pin is to play

#36 4 years ago

^^^^ DUH .

#37 4 years ago

Just checked the 2015 Mr. Pinball price guide and they now have Corvette at $3700! Dang, guess it's really rising in popularity.

#38 4 years ago
Quoted from jazc4:

Me too! One day I'll have the pin as well.

Nice Corvette--hopefully you get the matching pin soon! I was fortunate to pick up a nice Corvette pin too after I got my Corvette Stingray (thanks Jamaster10)! It is a very fun pin.

#39 4 years ago
Quoted from metallik:

I bet that car is more fun to drive than the pin is to play

What do you have against Corvette? It's a fun pin!

I'm considering selling mine, but trying to resist.

#40 4 years ago

pin is WAY more fun IMO.

It is actaully staedily becoming a keeper. Great tight shots with monsterous flow and ball movement.

#41 4 years ago
Quoted from johnwartjr:

What do you have against Corvette? It's a fun pin!
I'm considering selling mine, but trying to resist.

Compared to other 90s WMs, it just seems a bit dull. Shoot shots to chase the car, shoot shots to win the little drag race thingie.. typical multiball setup.. what does it offer that's unique and fun? It seems like there's far fewer modes and scoring features in Corvette than similar-dated games.

#42 4 years ago

Uh oh....!!! We got a throwdown!

#43 4 years ago
Quoted from metallik:

Compared to other 90s WMs, it just seems a bit dull. Shoot shots to chase the car, shoot shots to win the little drag race thingie.. typical multiball setup.. what does it offer that's unique and fun? It seems like there's far fewer modes and scoring features in Corvette than similar-dated games.

You may want to go play it a bit more extensively.

Pretty similar scoring opportuntities as other similar era games and lots of shots plus a well designed upper flipper geometry.

Lots of risk/reward, wonderful loop drop pass capabilities, kickback strategy, fun yet difficult comboing and jackpots, and I still have not made it to the finish/wiz mode. All that and when you realize it really was intended to be a widebody but was squeezed into a standard makes it much better!

#44 4 years ago
Quoted from Whysnow:

Pretty similar scoring opportuntities as other similar era games and lots of shots plus a well designed upper flipper geometry

"scoring opportunities" doesn't necessarily mean "fun scoring opportunities." Sure, it has switches and targets and a few ramps, but the only feature that is memorable is the drag race mode, which is kinda cool for the visual feedback, but that's about it. And what is so special about the upper flipper? It shoots a ramp and a loop, just like a lot of other upper flippers (ES, BK2K, wwind, etc). I don't see any big risk/reward scenarios except possibly the super skill shot... certainly nothing like CIU modes or Casino Run or trying for a 5 planet nuke on SST or building a massive song jackpot on ACDC. It does have decent flow, but when the rules are so 'meh' that doesn't carry the game.

#45 4 years ago

I have owned most of the upper flipper games you mention. This is an upper Left flipper which is interesting this also has some fo the best geometry and flow of any upper left flipper game. Multiple combo opportuntities and ways to go about completing your way through the game, which is quite challenging. This deck also features great close and far shots with lots of variation on comboing those shots. The rulesset if far from groundbreaking but falls in line with most other games of that era. Much of the risk also comes with the ability to try and relight kickback.

I actually dont even pay attention to the drag race and think it is silly and woudl have better done with just the DMD and open up the right side more.

I think the flow and shots are what make this game so nice. It shoots like a dream and ball movement is a thing of beauty. Left orbit, drop pass off right flip, right orbit, inner upper loop, upper ramp, engine ramp with back gate open, inner upper loop, upper ramp, left orbit, ...

The ball goes all over the pf and uses the whole game very well.

#46 4 years ago

Quoted from NPO:

Uh oh....!!! We got a throwdown!

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