(Topic ID: 248582)

Jurassic Park (Stern 2019) Owners Club. Welcome! To Jurassic park.....


By Scribbles

4 months ago



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#2251 44 days ago
Quoted from flashinstinct:

Barbasol can mod finished. Filing orders in November

Pretty sweet!! I like that the vials are exposed and flash with the light show.

#2252 44 days ago
Quoted from Scribbles:

Pretty sweet!! I like that the vials are exposed and flash with the light show.

Technically. The can can be tied to any insert light on the playfield within the sensor distance. The sensor can go from the control room insert to the chaos insert an anything withing that radius. You want it to activate with the spinner done. The supply light done. The 2x playfield that's good too. User's choice.

#2253 44 days ago
Quoted from Scribbles:

Pretty sweet!! I like that the vials are exposed and flash with the light show.

Agreed.

#2254 44 days ago
Quoted from davijc02:

I stood in front of that game at expo this weekend and that stripe paint job is just too much

Yeah some of his others thou were nice.

#2255 44 days ago
Quoted from WizardsCastle:

I can smoothly post transfer from left to right, but the right flipper just doesn't pass it regardless of how gentle or hard I press.

Any suggestions?

Timing on the right flipper button might be tougher to nail since it's a double leaf switch, due to the upper flipper.

#2256 44 days ago

Anyone get the amber/mosquito lighted shooter rod? No wiring instructions came with it. . . I haven’t even looked but it looks like it goes into the node board by the coin door somewhere.

#2257 44 days ago

Anyone pre-order a stern amber shooter rod from Little Shop of games and has actually received it? I ordered one from them in early August and have emailed them several times once i seen they were now available from stern on when they would be shipping mine. No response from them what so ever.
So much for trying to be first in line, now stern is sold out of first batch. From now on i will just wait until available and order direct from stern.

#2258 44 days ago

I’m having the SAME issue with Little Shop of Games. I too ordered way back and they won’t respond.

#2259 44 days ago
Quoted from Morhaus:

I’m having the SAME issue with Little Shop of Games. I too ordered way back and they won’t respond.

I ordered from them very early on as well. I’ve sent emails to them twice and both times they’ve promptly replied that they haven’t received them yet.

Last time I checked in was probably two weeks ago.

#2260 44 days ago
Quoted from davijc02:

I ordered from them very early on as well. I’ve sent emails to them twice and both times they’ve promptly replied that they haven’t received them yet.
Last time I checked in was probably two weeks ago.

Try checking in again. Two weeks ago they were not available from Stern, but now they are or were, so wouldn't you assume LSOG would have received some to ship out to early pre-orders.

#2261 44 days ago
Quoted from Kneeno:

Anyone get the amber/mosquito lighted shooter rod?

How does it look? any pics?

#2262 44 days ago

I just noticed JPII is number 3 on the top 100 list.

#2263 44 days ago
Quoted from trk12fire:

I just noticed JPII is number 3 on the top 100 list.

Guaranteed it doesn’t stay there. They’ll be a bunch of 3.0 ratings from people who’ve never played it.

#2264 44 days ago
Quoted from Kneeno:

Anyone get the amber/mosquito lighted shooter rod? No wiring instructions came with it. . . I haven’t even looked but it looks like it goes into the node board by the coin door somewhere.

What's the connector look like? How many holes? Where are the wires and is it keyed?

#2265 44 days ago

Anyone know what targets are included in the Amber Targets scoring? Is it all standup targets, or something else?

12
#2266 44 days ago

To start . . I ordered directly from Stern with other clothing items. Right away the 1 page included instructions didn't say anything about wiring which I new would be a problem right away because of the 2 amber LED's. . . no worry . . I'll figure it out (CN15). . As can be seen in the attached image Stern included generic instructions. . not mentioning the custom metal plate included or the wiring. . then it gets complicated. . . the spring for the shooter rod spring was pre-installed on the wrong side and the two LED lights moved within the shooter rod plate. . . almost as if they needed to be hot glued into place. . . so I continued to trouble shoot and use common sense and got it installed. I'm not a typical complainer in pinball or otherwise but am not impressed by the instructions or the factory assembly. .but the final product is pretty sweet! It looks good but quality control/instructions need to be adjusted ASAP. The end result with other mods. . Speaker lights/acrylic, MustangPaul protectors/cupholder, LED flippers, PinStadium Lights. . . . What a typical American problem I encountered tonight. .

Mike

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#2267 44 days ago
Quoted from Kneeno:

To start . . I ordered directly from Stern with other clothing items. Right away the 1 page included instructions didn't say anything about wiring which I new would be a problem right away because of the 2 amber LED's. . . no worry . . I'll figure it out (CN15). . As can be seen in the attached image Stern included generic instructions. . not mentioning the custom metal plate included or the wiring. . then it gets complicated. . . the spring for the shooter rod spring was pre-installed on the wrong side and the two LED lights moved within the shooter rod plate. . . almost as if they needed to be hot glued into place. . . so I continued to trouble shoot and use common sense and got it installed. I'm not a typical complainer in pinball or otherwise but am not impressed by the instructions or the factory assembly. .but the final product is pretty sweet! It looks good but quality control/instructions need to be adjusted ASAP. The end result with other mods. . Speaker lights/acrylic, MustangPaul protectors/cupholder, LED flippers, PinStadium Lights. . . . What a typical American problem I encountered tonight. .
Mike[quoted image][quoted image][quoted image][quoted image]

Thanks for the info. How did you end up wiring as it would be helpful for others

#2268 44 days ago

from Rydhia in the prem/le thread...

Quoted from Rydhia:

Here is how the shooter rod from Stern arrived for anyone wondering.[quoted image]

for those interested.

jp_rod (resized).jpg
#2269 44 days ago
Quoted from GamerRick:

Guaranteed it doesn’t stay there. They’ll be a bunch of 3.0 ratings from people who’ve never played it.

That’s why the top 100 should be renamed to “Owners & Haters top 100 bragging & bashing list”. The way it’s setup is totally meaningless. Old games and new games should not be on the same list.

It is a popularity contest, with new games always being bashed in favor of the old nostalgic games, which are nice, but are shallow compared to the modern day machines.

#2270 44 days ago
Quoted from Thunderbird:

That’s why the top 100 should be renamed to “Owners & Haters top 100 bragging list”. The way it’s setup is totally meaningless. Old games and new games should not be on the same list.
It is a popularity contest, with new games always being bashed in favor of the old nostalgic games, which are nice, but are shallow compared to the modern day machines.

I don’t disagree that the top 100 list tends to be a fanboy club when something first is announced, but it tends to balance out over time. Look at America’s Most Haunted, that was #1 for a while.

However, depth of a game doesn’t directly correlate to fun. Attack from Mars is a genuinely fun game, and I don’t wish for it to be any more deep. I’m fine ranking it against newer games that are more deep. Star Wars is plenty complex, but it’s not as fun as some of the classics.

#2271 44 days ago
Quoted from knockerlover:

I don’t disagree that the top 100 list tends to be a fanboy club when something first is announced, but it tends to balance out over time. Look at America’s Most Haunted, that was #1 for a while.
However, depth of a game doesn’t directly correlate to fun. Attack from Mars is a genuinely fun game, and I don’t wish for it to be any more deep. I’m fine ranking it against newer games that are more deep. Star Wars is plenty complex, but it’s not as fun as some of the classics.

If you actually put time on SWpre/LE, think you’d feel differently about that. AFM is a great location game, which is what it was made for, but lastability is most important imo, for the home. Not a lot there to keep you coming back over the years at these high prices.

SWpre/LE, has lastability in spades and once you understand the game, it has so much going on and so many cool toys, it is way underrated, by those that don’t own one or have many games on it. SWpre/LE is a perfect example of how the top 100 is so far off base and is a farce.

JP 2019 is a perfect example of a game that should be number one for a long time to come, but will surely drop as haters blast it for no reason at all and give it low undeserved ratings.

#2272 44 days ago
Quoted from Thunderbird:

If you actually put time on SWpre/LE, think you’d feel differently about that. AFM is a great location game, which is what it was made for, but lastability is most important imo, for the home.
SWpre/LE, has lastability in spades and once you understand the game, it has so much going on and so many cool toys, it is way underrated, by those that don’t own one or have many games on it. SWpre/LE is a perfect example of how the top 100 is so far off base and is a farce.

It really is a fantastic game.

#2273 44 days ago
Quoted from Kneeno:

To start . . I ordered directly from Stern with other clothing items. Right away the 1 page included instructions didn't say anything about wiring which I new would be a problem right away because of the 2 amber LED's. . . no worry . . I'll figure it out (CN15). . As can be seen in the attached image Stern included generic instructions. . not mentioning the custom metal plate included or the wiring. . then it gets complicated. . . the spring for the shooter rod spring was pre-installed on the wrong side and the two LED lights moved within the shooter rod plate. . . almost as if they needed to be hot glued into place. . . so I continued to trouble shoot and use common sense and got it installed. I'm not a typical complainer in pinball or otherwise but am not impressed by the instructions or the factory assembly. .but the final product is pretty sweet! It looks good but quality control/instructions need to be adjusted ASAP. The end result with other mods. . Speaker lights/acrylic, MustangPaul protectors/cupholder, LED flippers, PinStadium Lights. . . . What a typical American problem I encountered tonight. .
Mike[quoted image][quoted image][quoted image][quoted image]

Glad to hear you got it sorted out and thanks for the CN15 plug in report. I had never noticed that connection on the cabinet node board before (probably because it was not on the SPIKE 1 boards when I was snooping around for a power connection) and was expecting the plug in might have been the DBA connection or one of the ticket connections (depending on the amount of power needed for the shooter rod light). So I'm glad to hear it's on a connection made for spare LED uses.

#2274 43 days ago

Had my coin door interlock switch fry itself a few games in. Went open mid-ball, then when I opened the door I saw a little spark shower from it and it stuck closed, so it's all better now. Lol.

#2275 43 days ago
Quoted from delt31:

Thanks for the info. How did you end up wiring as it would be helpful for others

CN15 on the board inside the coin door. Labeled LED or something and the only option with the connector provided.

#2276 43 days ago
Quoted from Kneeno:

CN15 on the board inside the coin door. Labeled LED or something and the only option with the connector provided.

It would seem that plugin on the board should allow for those to be controlled lights. It would be nice it they did some controlled flashing or something concerning the amber build up or collection or something. Not a big thing, as people aren't going to be looking at their shooter knobs while playing, but if a little code would add some link between the amber shooter rod and the amber component in gameplay.....why not?

#2277 43 days ago
Quoted from DugFreez:

It would seem that plugin on the board should allow for those to be controlled lights. It would be nice it they did some controlled flashing or something concerning the amber build up or collection or something. Not a big thing, as people aren't going to be looking at their shooter knobs while playing, but if a little code would add some link between the amber shooter rod and the amber component in gameplay.....why not?

I like that idea.

#2278 43 days ago

Just bought a JP LE should be here in a couple of days! Is there any specific posts I should look at for tweaking my machine?

I've owned a Guardians and there were a few issues with the drop target and right orbit that needed attention.

Anything like that on JP? Also any areas that have lots of dimpling that might require mylar or anything? I have the plastic protector set coming from Mezels, but no shooter lane protector as of yet was thinking I would just add some mylar to that.

Any help is much appreciated!

#2279 43 days ago
Quoted from Thunderbird:

If you actually put time on SWpre/LE, think you’d feel differently about that. AFM is a great location game, which is what it was made for, but lastability is most important imo, for the home. Not a lot there to keep you coming back over the years at these high prices.
SWpre/LE, has lastability in spades and once you understand the game, it has so much going on and so many cool toys, it is way underrated, by those that don’t own one or have many games on it. SWpre/LE is a perfect example of how the top 100 is so far off base and is a farce.
JP 2019 is a perfect example of a game that should be number one for a long time to come, but will surely drop as haters blast it for no reason at all and give it low undeserved ratings.

How do you jump to the conclusion I haven’t put time on an LE? I owned an LE NIB, and have played many games on premiums.

I paid $8800 for my LE and took an absolute bath on the resell. I’d say that’s pretty indicative that the ratings of the game are probably accurate.

I’ve also owned an original AFM and an AFMRLE. I have an appreciation for deep rule sets, but I still believe that game is one of the best pinball has to offer. It absolutely deserves to be ranked with newer more deep ruleset games.

#2280 43 days ago

AFM is a great game for so many reasons. I have an original that happens to be on location but when it was at home I consistently played it more than my others. I usually have about 10/17 working. Anyway, it's not popular because it has a ruleset like Woz it's popular because the ruleset is shallow as hell but the gameplay is fun and funny. I had a SW Pro and liked it but it's gone. I have a JP on location and it's super fun. Will it be a keeper? Who knows. One thing I do know is AFM is never leaving.

22
#2281 43 days ago

It's here

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#2282 43 days ago
Quoted from Thunderbird:

If you actually put time on SWpre/LE, think you’d feel differently about that. AFM is a great location game, which is what it was made for, but lastability is most important imo, for the home. Not a lot there to keep you coming back over the years at these high prices.
SWpre/LE, has lastability in spades and once you understand the game, it has so much going on and so many cool toys, it is way underrated, by those that don’t own one or have many games on it. SWpre/LE is a perfect example of how the top 100 is so far off base and is a farce.
JP 2019 is a perfect example of a game that should be number one for a long time to come, but will surely drop as haters blast it for no reason at all and give it low undeserved ratings.

SW's Premium & JP3 are perfect for home-use. So much intricate strategy on both titles w/ the complexity on how to approach the rule set. The challenging playfield layout on each is fantastic, w/ JP3 having that unique Elwin design. If there was a separate category for the "Ideal Home-Use Machine", these two titles would easily make the cut. Just pure pinball at it's finest!

#2283 43 days ago

Just bought a JP LE should be here in a couple of days! Is there any specific posts I should look at for tweaking my machine?

I've owned a Guardians and there were a few issues with the drop target and right orbit that needed attention.

Anything like that on JP? Also any areas that have lots of dimpling that might require mylar or anything? I have the plastic protector set coming from Mezels, but no shooter lane protector as of yet was thinking I would just add some mylar to that.

Any help is much appreciated, Thanks!

#2284 43 days ago
Quoted from Thunderbird:

If you actually put time on SWpre/LE, think you’d feel differently about that. AFM is a great location game, which is what it was made for, but lastability is most important imo, for the home. Not a lot there to keep you coming back over the years at these high prices.
SWpre/LE, has lastability in spades and once you understand the game, it has so much going on and so many cool toys, it is way underrated, by those that don’t own one or have many games on it. SWpre/LE is a perfect example of how the top 100 is so far off base and is a farce.
JP 2019 is a perfect example of a game that should be number one for a long time to come, but will surely drop as haters blast it for no reason at all and give it low undeserved ratings.

'if you actually put time..' lol.... the guy bought SWLE before it was even announced. Maybe if you 'actually knew' before pontificating.

SW as a pinball players game a turd. I'll preach it from on high. It's doomed to long term mediocrity just like its predecessors were.

JP on the other hand should be a strong long haul contender IMO. It's a solid grade A performance due to its fun geometry, reasonable media package, and engaging elwin rules design.

#2285 43 days ago
Quoted from bjsilverballs:

AFM is a great game for so many reasons. I have an original that happens to be on location but when it was at home I consistently played it more than my others.

Quoted from Ockeyhead:

SW's Premium & JP3 are perfect for home-use.

Well, I will have all 3 in my house - JP3 Prem, AFM and SWLE. I like them all for different reasons. I came so close to getting rid of the AFM and glad I didn't.

https://pinside.com/pinball/forum/topic/happy-i-decided-not-to-trade-my-original-afm

#2286 43 days ago

Congrats - I really like the Premium art work.

#2287 43 days ago

left side of that premium is PERFECT. damn that's nice. Right is only not b/c that damn jeep but that's why it will go against a wall on the right side.

#2288 43 days ago
Quoted from PokerJake:

It's here[quoted image][quoted image][quoted image]

Awesome! Mines not here yet, might have to come play yours!

#2289 43 days ago
Quoted from PokerJake:

It's here[quoted image][quoted image][quoted image]

Nice Fall day.

#2290 43 days ago

I’m thinking it might be nice if there were call outs announcing what you get in a supply drop. Amber events get announced, and if not for that I wouldn’t know I got them. Supply drops get announced, but a lot of times I can’t look up at the screen to see what it was.

#2291 43 days ago

Shooter looks great.

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#2292 43 days ago
Quoted from IronMan8Bit:

Just bought a JP LE should be here in a couple of days! Is there any specific posts I should look at for tweaking my machine?
I've owned a Guardians and there were a few issues with the drop target and right orbit that needed attention.
Anything like that on JP? Also any areas that have lots of dimpling that might require mylar or anything? I have the plastic protector set coming from Mezels, but no shooter lane protector as of yet was thinking I would just add some mylar to that.
Any help is much appreciated, Thanks!

I thought LEs were sold out

#2293 43 days ago

Can someone help me understand the rules for progressing through the map?

I hit two white shots, then hit a bunch of rescue shots, and then sometimes I move onto another dinosaur, or sometimes I'm unsure what to shoot.

And this seems to get more confusing as o progress past the second dino.

Anyone?

#2294 43 days ago
Quoted from cpr9999:

I thought LEs were sold out

LEs still available at Automated Services.

#2295 43 days ago
Quoted from WizardsCastle:

Can someone help me understand the rules for progressing through the map?
I hit two white shots, then hit a bunch of rescue shots, and then sometimes I move onto another dinosaur, or sometimes I'm unsure what to shoot.
And this seems to get more confusing as o progress past the second dino.
Anyone?

White arrow shots spell out MAP (difficulty is user adjustable in the menu)

When MAP is fully lit, the advance paddock light lights up over the Trex ramp.

(Optional) Shoot the jeep to change direction. The direction of the jeep dictates the left or right paddock on the map that you'll go to next. The current destibation will blink.

Shoot the Trex ramp to advance to that blinking paddock. The paddock light will turn solid.

Capture the dinosaur and rescue staff, or fail to do it. Then you'll be able to advance again.

(Optional) The menu can set the starting paddock.

#2297 42 days ago

I normally despise custom shooter rods but that amber one is nice.

#2298 42 days ago
Quoted from WizardsCastle:

Can someone help me understand the rules for progressing through the map?
I hit two white shots, then hit a bunch of rescue shots, and then sometimes I move onto another dinosaur, or sometimes I'm unsure what to shoot.
And this seems to get more confusing as o progress past the second dino.
Anyone?

Great explanation by the man himself...

#2299 42 days ago
Quoted from MRG:

Great explanation by the man himself...

Let's mark this as a key post!!

#2300 42 days ago
Quoted from WizardsCastle:

Can someone help me understand the rules for progressing through the map?
I hit two white shots, then hit a bunch of rescue shots, and then sometimes I move onto another dinosaur, or sometimes I'm unsure what to shoot.
And this seems to get more confusing as o progress past the second dino.
Anyone?

From the Tilt forums rulesheet:
“Playing Paddock Modes
Overview: Try to capture the dinosaur(s) in the Paddock, while also rescuing park staff. The sequence to capture the dinosaur is: rescue a certain number of staff -> set trap target(s) -> shoot Helipad (higher level paddocks) -> shoot the yellow capture arrow.”

Then repeat the MAP -> start Paddock sequence.

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