I don't mind the idea of increasing the maximum Bonus X, especially if something could be done within the current Visitor Center shot. It's a fun shot especially when leading to a Helicopter Pad combo. It's the same thing with repeated looping of the Helicopter Pad.
Maybe increase the cap of the Bonus X, plus award the combos. You always have to start with the Visitor Center shot, but then each subsequent Helicopter Pad adds +1X. I guess I'd still suggest some maximum cap on the Bonus X, but that would sure increase the value of shooting those two combos and give the game some more designed flow.
Doesn't Jurassic Park already track ramp shots with the Mr. DNA award? Given the animation with Mr. DNA it might be hard to tweek the awards, assuming you thing the shot is undervalued.
Quoted from shacklersrevenge:Also, it woud be great to breathe new life into the captive ball egg shot besides the hatching dino, like so many hits for bonus x, light ctr, instant t rex multiball, instant super egg mania, a jackpot, etc
With the proposed tweeks he's already suggesting increasing the Super Egg Mania and Extra Ball. I think that would make the shot more worthwhile. Personally, I'd like to keep the changes within the spirit of the original gameplay.
I do think that "hatching dinosaur eggs" might be a great way of adding to the dinosaurs targets collected. I know you were originally thinking of doing that and this seem to fit within the theme. Hatch an dinosaur egg, get a dinosaur. I guess to me I like rules that are logical like that.
Anyway, lots of ideas. I'm sure it's going to be hard to determine what makes the cut.