Quoted from ChadH:JP is a very score-heavy game when it comes to Multiball leaving many of the modes seemingly under powered. Been focusing a lot on looking at all the modes and doing some balancing of them.
Here's an update on all changes implemented so far... more to come...
STARTING MODE:
The starting mode was always Stampede. This has been changed to be random. Lite Extra Ball has been removed from the starting random choice.
DINOSAUR TARGETS:
Dinosaur stand-up targets would auto-collect between balls guaranteeing Tri-Ball lit by third ball. This has been removed. If player still wants them to auto-collect, then they can switch Adjustment 7 from the default of Moderate to Easy or Extra Easy.
END OF BALL BONUS:
Original: Starts at 500,000 points. 7,500 points per switch. Limit 2,000,000 points.
Proposed: Starts at 500,000 points. 25,000 points per switch. Limit 6,000,000 points. End Of Ball Bonus will no longer increase during multiball.
TIMERS:
Ball Launch Ball Save Timer has been extended from 4 seconds to 10 seconds.
Raptor Kickback Timer has been extended from 3.5 to 5 seconds
SPITTER MODE:
Original: 20 seconds to hit Spitter targets. Points are awarded at end of mode.
1 hit = 5M, 2 hit = 20M, 3 hit = 30M
Proposal: 20 seconds to hit Spitter targets. Points are awarded at end of mode.
1 hit = 5M, 2 hit = 15M, 3 hit = 30M
2-BALL RAPTOR:
Original: Raptor pit is worth 7M, 9M, 11M, etc.
Proposal: Raptor pit is worth 9M, 10M, 11M, etc.
MOSQUITO:
Original: 20 seconds, captive ball is worth 5M, 6M, 7M, etc.
Proposal: 20 seconds, captive ball is worth 10M, 11M, 12M, etc.
RAPTOR RAMPAGE:
Original: 20 seconds, Raptor Pit is worth between 5M and 10M.
Proposal: 20 seconds, Raptor Pit is worth between 5M and 10M and award keeps adding to itself when collected. Example, first shot is 6M, player collects 6M. Second shot is 8M, player collects 8M plus 6M. Third shot is 5M, player collects 5M + 8M + 6M.
STAMPEDE:
Original: Always first mode. 20 seconds. Starts at 5M, all switches add 300K, 310K, 320K, etc to reward.
Proposal: Random mode. 20 seconds. Reward at 5M, all switches add 400K, 420K, 440K, etc to reward.
BONE BUSTING:
Original: 25 seconds, hit ramp 3 times to collect 20M.
Proposal: 25 seconds, hit ramp 3 times to collect 30M.
PARK REVENUE:
Original: Starts at 500,000. 30,000 per pop bumper hit. Resets between balls.
Proposal: Starts at 1M. 50,000 per pop bumper hit. Resets between balls.
That's it for now.