(Topic ID: 80267)

Jurassic Park (DATA EAST) club


By louknees

6 years ago



Topic Stats

  • 7,767 posts
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  • Latest reply 5 hours ago by Mr_Tantrum
  • Topic is favorited by 189 Pinsiders

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Topic index (key posts)

58 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #63 Data East / JP Ball Trough fix (#7) [Video] Posted by ChadH (6 years ago)

Post #98 Jurassic Park Ford Explorer [External Article] Posted by blondetall (6 years ago)

Post #138 Ball not entering gate at pop bumpers Posted by accidental (5 years ago)

Post #159 Creation Of Jurassic Park’s CGI Dinos [Article / Video] Posted by blondetall (5 years ago)

Post #162 Link to Loop Combo Scoop Mod Thread Posted by InfiniteLives (5 years ago)

Post #182 Link to CRT Mod Thead Posted by CraZyMuffin (5 years ago)

Post #209 Custom Apron Cards Posted by Pinballocks (5 years ago)

Post #322 Playfield Back Wood-Block acrylic mod Posted by smerff (5 years ago)

Post #357 Switch Matrix / Random No Target Scoring Bug Posted by ChadH (5 years ago)

Post #374 Link to Shaker Problem Thread Posted by aobrien5 (5 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#5032 1 year ago

Control room shot isn’t registering. Lifted the PF, saw a wire hanging(see pic). Thought oh simple fix. Soldered the wire onto the center lug, but still can’t get it to register. Any thoughts on next step?

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#5051 1 year ago
Quoted from djreddog:

Control room shot isn’t registering. Lifted the PF, saw a wire hanging(see pic). Thought oh simple fix. Soldered the wire onto the center lug, but still can’t get it to register. Any thoughts on next step?
[quoted image]

This ended up being a bad switch. Replaced and all is well.

#5081 1 year ago

Neil is spot on.

#5084 1 year ago

Got a weird switch issue and not sure where to start to fix it. When shooting the upper right scoop "S", it never registers. So, lifted the playfield and noticed there are 2 switches attached to the subway. The one on the right (when playfield is lifted up) should be the right scoop, and the one towards the bottom left should be for T-Rex. Both switches work fine in switch test, however the issue is they are reversed. See picture for details as to what 2 switches I'm referring to. Thoughts?

unde playfield (resized).jpg
#5109 1 year ago
Quoted from Asmig:

Right switch should have white with yellow stripe and left switch white with orange stripe wire going to it, what does yours have?

Mine are backwards.

#5112 1 year ago
Quoted from Asmig:

Pretty sure the wiring is long enough to accidentally allow the switches to be located in the wrong spots. Carefully unbundle the wires, then just unscrew the switches and move them to the right spots.

I just desoldered and resoldered. All good with that now.

Next issue that has reared its ugly head is the trough. At times it doesn’t detect the end of ball when it drains, then after a minute or so ball search kicks in and it fires out another ball. Is this just a bad switch or an opto?

#5120 1 year ago
Quoted from Asmig:

Does it not detect end of ball after you had a multiball during that ball? The switch at the end of the trough that detects when a ball is above the solenoid would be the cause of that, they tend to start getting intermittent when multiball hapens. If its just during normal play then trough switch #1 would be suspect, its the one on the left.

Now that you mention it, I think it mainly happens during multiball. I’m out and about today until 8-9pm, at which point I’ll try determine exactly when it happens. Thanks!

If it is during multiball, do I just replace the switch with a new one?

3 weeks later
#5303 1 year ago

Ball Save question for everyone that I can't seem to figure out. Running Chad's 6.0 code.

1. I don't see any adjustment for the ball save time (not referring to the raptor kick out save). Am I simply overlooking this setting?
2. Game mode is set to EXPO, when a ball us launched the "shoot again" light will flash for 10 seconds but it never gives a ball save. Could it be that "EXPO" has disabled the ball save logic, but the light still flashes?

#5336 1 year ago

To further enhance edward472 here is the official service bulletin from Data East.

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1 week later
#5470 1 year ago
Quoted from TommyNYC:

Thank you so much i had to steal a fuse from my leathal weapon to check.
Any chance if you know if home depot sells these type of fuses i might by a few to keepn on hand.
Huge help i cant thank you enough i spent my entire morning going nuts on this

Not sure I had luck at HD. Better luck at Pep Boys or Auto Zone or Ace Hardware if you have once.

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