My #Judge Dredd has one last problem I think I need to fix before it's playable. Any time a 50v solenoid fires, the 12v solenoids ( not solenoids but really motors to the planet and crane ) bump just a little bit. What is very strange is that this happens even when the coin door is opened and the 50v solenoids don't actually trigger. All my power driver board's test points are at the right voltage. There's 74v at the coil solenoids. I thought it might be something leaking from the 50v line to the 12v line but when the door is open that should cut the 50v line and prevent anything leaking.
All my switches and opto's test out okay.
When this is the most annoying is when the five drop targets fall and they need to be popped up. The solenoid coil fires to reset them but it's usually too weak and that drop target module goes into a machine gun mode trying to get the targets up. This then makes the planet and crane move at almost normal speed. I wonder if I should disconnect the crane and planet motors to see if the drop target coil get's more power if they are disconnected.
I can link to a video of it happening on YouTube if that helps.