Quoted from Concretehardt:Basically we are making very amazing custom pinball (from the ground up). and building an amazing small custom pinball company, without the multi-millions the other big-boys have. This is extremely difficult to do. Also l have to make these pinballs better than anything l have made before and better than all the "other" boutique shops now or other makers. This is easier to do. So I am watching how they progress as far as cost, play, quality, engineering, cables, innovation, etc.</b>
For example if you want a “Predator” you may get a game all wired in red wire. a spaghetti mess under the playfireld as they showed at expo. I heard it was a final proto. You will not get this from my group and that is “not” a proto. A cable is either a “rats” or "hookup" or an engineered one.
As far as brand value (we are building a brand), which takes time. you can spend ( €6.7k) 8k usd on the new Heighway Pinball motorcycle game in the UK. Andrew has done an amazing job, but for me and the value here, my games must have (and do) better artwork, cool theme, more features and super cool cabinet look to attract and keep customers. it must be awesome. I am sure Andrew works as hard as l do, but ultimately people will judge the games after 5 minutes of looking. Actually RAZA looks great, i am "very proud" of the overall pinball work. Stunning and creative. it has been much easier than MG in many regards to get the design to lock in.
But as I said from the start. this is a long slow process and not for all people. everything has to work, be tested and look beautiful and play great. Woz owners now have all sorts of issues with untested parts, hardware, lights, even though their group made a great effort Stern has 30 engineers and still sends out unfinished games with all sorts of issues, as they are cashing in now. I own a TF home PIN pinball from them and can not get parts (after 1 year) to fix the game as it was not designed correctly from day 1. it's lunacy but reality.
l do not want issues like this at all in my games other than stuff breaking from pinball bashing or other items we never saw. So l go slower. Price, quality, speed...pick 2. Things much be tested for months and months like our hardware and software.
But ultimately, I can not do this without all the great owners behind my work and I could not make these types of games at Stem or JJP, not that they would hire me anyway. We have some great patents in also, to protect our design and lcd pinball look.