(Topic ID: 92436)

John Popadiuk update thread……MAGIC GIRL, RAZA, AIW…..


By iceman44

5 years ago



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#11101 4 years ago
Quoted from CrazyLevi:

Isn't the entire point of this shitshow to produce some brand new Jpop machines?
Not sure if I understand the whole "get Jpop as far away from this project as possible!!!!" concept.
Seems like if anybody is going to try to see this thing through Jpop's involvement is going to be a necessary evil.

Based on what's been presented in this thread, the machines are already designed to varying degrees now. Unless those designs are thrown out, the games *will be new Jpop machines*.

The consensus that people are making in this thread is that if he is kept on then there will be potential further delays since he will continue to "chase perfection" rather then produce a product. In addition he has "poisoned" his ability to work with needed 3rd parties. If he's out of the picture then those doors could open again.

#11102 4 years ago
Quoted from RobT:

I still don't understand why the deal with Deeproot didn't go through.

They didn't have the money. Just a plan to raise the money (over the course of a year). Nobody was going to wait that long.

#11103 4 years ago

The glaring issue I see is that these pins are not worth what Bill is proposing to sell them for. 16k was for an ultra rare status symbol, which an extended run of MG's would not be. Second, people who just got burned for 6k are now being asked to put down 10k on another "theoretical" machine years in the future. Smart money would have learned their lesson by now, take that 10k and go shopping for a physical machine that you can take home today.

It seems to me like Bill might have just bought himself a one of a kind pin.

#11104 4 years ago
Quoted from YKpinballer:

It seems to me like Bill might have just bought himself a one of a kind pin.

Well if he gets that MG out of John's studio - what's stopping him from holding it hostage indefinitely?

26
#11105 4 years ago

This is how the prototype looked in my office before stopping work:

IMG_2542.jpg

Notice i was using an old stern cab to house it. Think this was taken when i was testing switches after installing the hand made ramps i got on my 4th usa trip in march 2014

#11106 4 years ago

Showing a proto at NW doesnt trump the fact that they said 4 more years to completed /shipping games.

Has that changed?

10
#11107 4 years ago
Quoted from YKpinballer:

The glaring issue I see is that these pins are not worth what Bill is proposing to sell them for. 16k was for an ultra rare status symbol, which an extended run of MG's would not be. Second, people who just got burned for 6k are now being asked to put down 10k on another "theoretical" machine years in the future. Smart money would have learned their lesson by now, take that 10k and go shopping for a physical machine that you can take home today.
It seems to me like Bill might have just bought himself a one of a kind pin.

I don't think many (any?) of the RAZA owners are going to pay another penny for anything until the pin is built and ready to ship.

#11108 4 years ago

Apple, people have questioned the ramp's ability to be shot. When you were working with that prototype did you notice any issues with the ramp's height vs flipper power?

#11109 4 years ago

What in the hell is that contraption in the middle? Is there an elevator to the top? That looks like one of those wishing funnels that you put a coin in and watch it magically roll on it's side down and down and down and down........Seems like a bog down to wait for that thing.

#11110 4 years ago
Quoted from applejuice:

This is how the prototype looked in my office before stopping work:

Did it have plastic ramps then? I thought they just made them.

#11111 4 years ago
Quoted from gambit3113:

What in the hell is that contraption in the middle? Is there an elevator to the top? That looks like one of those wishing funnels that you put a coin in and watch it magically roll on it's side down and down and down and down........Seems like a bog down to wait for that thing.

It's just a big circular ramp up. There's a mini playfield raised in the middle of it though.

#11112 4 years ago
Quoted from gambit3113:

What in the hell is that contraption in the middle? Is there an elevator to the top? That looks like one of those wishing funnels that you put a coin in and watch it magically roll on it's side down and down and down and down........Seems like a bog down to wait for that thing.

That's the wiggle thing that John had a video on his facebook page. the ring comes down and the ball bashes it's way out of the ring. or the plastic breaks whatever comes first .

-c

#11113 4 years ago
Quoted from taz:

Did it have plastic ramps then? I thought they just made them.

Hand made out of cut plastic and glue on that prototype - not molded.

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#11114 4 years ago

John shows ZERO remorse

Still thinks he owes us nothing

I want an explanation and answers from him. Where are the financials and where did our money go

#11115 4 years ago
Quoted from epthegeek:

Hand made out of cut plastic and glue on that prototype - not molded.

Roger that. Even they look a lot better than the paper ones.

26
#11116 4 years ago

Correct me if I'm wrong, but what we basically know about the situation is something like this?

* Zidware took money from at least 17 people (edit: for MG, 125 or RAZA and an undetermined amount for AIW: thanks RareHero) and hasn't produced anything and has stated they have no intention of refunding anybody

* Zidware will not be producing the games. The only known assets they have aside from office equipment are the prototypes and the IP/licensing. There's talk of bankruptcy, which screws all customers and suppliers.

* A customer has come in and negotiated some deal to take what appears to be most of the assets of the company out of the company, right before it implodes.

* This new company "is looking into making the games" and has some ideas, but it remains to be seen if they can do more than display a prototype.

* The new company is offering some kind of arrangement where it will give partial credit to previously-shafted customers, but in effect, there is no guarantee the games will be made and there's conditions on the arrangement (like a waiver of liability) that are just as suspicious as JPop's original agreement.

There are four different factions in the scenario:

1. the licensee and their people that now have Zidware's IP and prototypes
2. customers who are owed money and/or games
3. suppliers who are owed money
4. the pinball community

Faction 1: They lost money in the deal, but they now have Zidware assets that they can use to offset their loss, or possibly turn a profit.

Faction 2: They appear to be screwed. The only option they've been offered is to try and make a deal with Faction 1, who may or may not complete a deal, and regardless they can't seek justice or sue

Faction 3: They appear to be screwed as well. But depending upon whether Faction 1 needs their help, they may get some of their owed money back.

Faction 4: No skin in the game, but the group most likely to ask the hard questions and get to the bottom of the deal and try to keep the pinball market from turning into a casino.

I'm curious among the lawyers here, what are the options available? Could Zidware legally hand off most of their assets to a third party before aborting the business and leave their customers hanging? People are being told to "wait" but this is the critical time where any assets that could be used to offset customer and supplier losses can be "disappeared."

On top of this, there are a few "basic facts" (based on history) - some might argue with this, but I'm going to put it out there:

Fact 1: Building pinball machines is hard. Even with a working prototype, it is a very difficult, time-consuming process. The design aspect is only a tiny piece of the effort. And that's basically all you have at this point. And it's not complete.

Fact 2: It's highly unlikely that a new manufacturer could produce X of these games without going hundreds of thousands of dollars into debt. No savvy "businessman" or "investor" would take this project strictly for the profit potential. It's not there. The product is too fragile. The market is too small. The cost to produce is too high. There are too many different suppliers needed. It's a circus trying to tie all the components together and make it work. That's not to say it can't be done. People have done it, but (AFAIK) nobody has ever managed to do it on time and under budget.

Fact 3: As far as pinball machines go, MG was not engineered to be "easy to manufacture" so whatever issues there might be with production are further compounded by the "no compromises in design" aspect.

Given what we know, what are the options and most likely what's going to happen?

If history is any indication there are three basic outcomes:

1. The producer never makes the product and the customers and suppliers get shafted. (perhaps some more than others due to what happens legally)

2. The games do get made and whoever produces them takes a loss, but manages to get them made.

3. The games are made and the deal gets turned around and works out.

What outcome is the most likely? What outcome has happened the most in the past?

I think anybody that comes in and makes promises to the community needs to recognize the reality of the situation and the history of the industry.

12
#11117 4 years ago
Quoted from iceman44:

John shows ZERO remorse
Still thinks he owes us nothing
I want an explanation and answers from him. Where are the financials and where did our money go

Sue John and the wife personally and then be prepared to hire a forensic accountant.

He'll be remorseful in a hurry.

#11118 4 years ago
Quoted from applejuice:

This is how the prototype looked in my office before stopping work:
IMG_2542.jpg (Click image to enlarge)
Notice i was using an old stern cab to house it. Think this was taken when i was testing switches after installing the hand made ramps i got on my 4th usa trip in march 2014

The layout reminds me a lot of SWE1. Symmetrical ramps, open target area in the middle, pop bumpers in the same place, raised skill shot, similar orbit placement, etc... Magic Girl has more going on obviously with the upper playfield, loopier ramps and more magnet tricks.. but deep down I think this game shares more with SWE1 than any of JPops other games.

#11119 4 years ago
Quoted from NYP:

I would agree to the Pintasia agreement if:
John opens up whatever financial records he kept to show how much he received and how much he spent and how much he has left.
John is drained of any financial enrichment from this project and has to repay whatever salary he took.
John takes no salary from Pintasia for any future design work.
John has to finish his work on MG in a small dark room with no windows on live webcam wearing a dunce cap.
After finishing MG/RAZA and AIW he is demoted to cleaning the bathrooms at any U.S held pinball show and made to sweep the floors in a clown costume.
I think the general consensus here is that people are angry at John and want him punished for what he did, deservedly, and do not want him to get away with what he has done.

Sounds like the Treaty of Versailles..

#11120 4 years ago
Quoted from MikeS:

The layout reminds me a lot of SWE1. Symmetrical ramps, open target area in the middle, pop bumpers in the same place, raised skill shot, similar orbit placement, etc... Magic Girl has more going on obviously with the upper playfield, loopier ramps and more magnet tricks.. but deep down I think this game shares more with SWE1 than any of JPops other games.

good observation and I agree

#11121 4 years ago
Quoted from MikeS:

The layout reminds me a lot of SWE1. Symmetrical ramps, open target area in the middle, pop bumpers in the same place, raised skill shot, similar orbit placement, etc... Magic Girl has more going on obviously with the upper playfield, loopier ramps and more magnet tricks.. but deep down I think this game shares more with SWE1 than any of JPops other games.

hmmm good points

#11122 4 years ago
Quoted from Whysnow:

good observation and I agree

you beat me

#11123 4 years ago
Quoted from jayhawkai:

I think jpop's credits for past games should be scrubbed from the Pinside archive. Just credit "Bally/Williams" or similar instead.

This is an awful idea. Plenty of artists and creatives throughout the years have been bad people. That doesn't make their past creations less worthy of recognition.

#11124 4 years ago
Quoted from PinballHelp:

Correct me if I'm wrong, but what we basically know about the situation is something like this?
* Zidware took money from at least 17 people and hasn't produced anything and has stated they have no intention of refunding anybody

Good summary - but it's way more than 17 people. That covers the original Magic Girl buyers. There are 125 paid in on RAZA, and who knows how many more on AIW (amazed ANYONE sent money for game #3 when #1 & #2 weren't complete). I think Bill's new proposal of 199 MGLE's assumes people in on the other 2 games will want to switch over...but at $16k (and not being the game they ordered), this seems unlikely.

#11125 4 years ago
Quoted from iceman44:

John shows ZERO remorse
Still thinks he owes us nothing
I want an explanation and answers from him. Where are the financials and where did our money go

Differences of opinion aside, as a pinhead, I certainly feel horrible for the situation you guys are in.

You must be chomping at the the bit to PUNISH John, but at the time time trying to counter that instinct with the desire to find SOME WAY to get SOMETHING for all your time/money.

Easier for us outsiders to lean heavier on the PUNISHMENT aspect.....

19
#11126 4 years ago

Seems like the right way to do this is for someone to:
- Step in, and buy Zidware's assets outright
- Pay off the vendors owed
- Refund all the preorders
- Finish MG
- Build it and sell it.

Who's up for that?

#11127 4 years ago
Quoted from epthegeek:

Seems like the right way to do this is for someone to:
- Step in, and buy Zidware's assets outright
- Pay off the vendors owed
- Refund all the preorders
- Finish MG
- Build it and sell it.
Who's up for that?

All that's missing from your equation is a $ followed by several commas

#11128 4 years ago

So Jpop basically took money from about 150 people?

And was still trying to collect just weeks ago.

Any adjectives come to mind?

#11129 4 years ago
Quoted from epthegeek:

Seems like the right way to do this is for someone to:
- Step in, and buy Zidware's assets outright
- Pay off the vendors owed
- Refund all the preorders
- Finish MG
- Build it and sell it.
Who's up for that?

Quoted from lowepg:

All that's missing from your equation is a $ followed by several commas

This is going to cost Bill a shitload of money whether he does it with his proposal or one like this. If he truly believes this game is worth the hype, he'd do it this way, IMO. Start clean, let everyone breathe a sigh of relief, wow everyone, sell it.

They're not gonna get 199 sales of a $16k game...but could they get 500 sales of a $8k game? ...and could goodwill from a successful MG project lead into sales of RAZA/AIW?

Then again, I dunno if Bill truly wants to spend years of his life on more titles....making 1 happen is going to be difficult enough.

#11130 4 years ago
Quoted from epthegeek:

Seems like the right way to do this is for someone to:
- Step in, and buy Zidware's assets outright
- Pay off the vendors owed
- Refund all the preorders
- Finish MG
- Build it and sell it.
Who's up for that?

That would be the right way for someone that had the ultimate goal of producing all the games and making sure all previous buyers were made whole.

I see 3 options for any liscensee:

1. Do the underhanded route which is currently happening. Step in and sweet talk Jpop with a promise of "hand over the rights and step aside and I will get people to not sue or send you to jail".
I keep asking myself what is the underlying motive of doing it this way???

2. Wait for Jpop to declare bankruptcy and then step in and buy the IP and physical assets by bidding on it against others. This gets sticky as you are unsure of what you may or may not need and Jpop woudl likely make sure some of his key electronic files are never provided. You also would need to bid on everything and some collectors have deep pockets and could get certain parts you really need if you want to build complete games.

3. Do what epthegeek proposes and buy out zidware, taking on all the IP, assests and DEBTS. You take the whole pill and swallow it, but this also obviously means you care about making everyone whole or at least as much as you can.

To me the motives of Pintasia opting for #1 is very telling of what their motives may be.

#11131 4 years ago
Quoted from Rarehero:

Good summary - but it's way more than 17 people. That covers the original Magic Girl buyers. There are 125 paid in on RAZA, and who knows how many more on AIW (amazed ANYONE sent money for game #3 when #1 & #2 weren't complete). I think Bill's new proposal of 199 MGLE's assumes people in on the other 2 games will want to switch over...but at $16k (and not being the game they ordered), this seems unlikely.

What do you all estimate are the amounts people paid?

People have been talking that JPop collected "a million dollars".. does it really seem like that's true?

#11132 4 years ago

.nam siht ot netsiL.

Quoted from labnip:Plan & Future:
Thanks. I might have missed the post about that.
I didn't go in on the original purchase plan, but have wanted to buy a MG if it became complete, originally planned as maybe being a 2nd owner of one.
Seeing recently that more could be available, now have interest as potentially a 1st owner.
Hence the question about multiple versions of contracts going out to customers.
Benchmarking Situation:
Drawing from experience spending most of the last 26 years in the game industry (building games & game companies), there was a lot about Jpop that didn't put checks in all the boxes to get across the finish line.
But, now with a second chance, fresh blood and a new coming together by vendors (very key), there's some potential for a win.
Legal Weakness in future team:
Aside from: people, process, policy, tools & governance to execute successfully, the next largest risk appears to be unwinding the legal & financial train wreck that is jpop. The language written in the 1st contract sent out by jpop is just horrific. If written by the current law firm that is in place with the new team, then that is likely to be a giant show stopper if they are still involved. I'm embarrassed for them to even associate their name with that language.
a.) If required by client(s) to be written by the law firm, then it shows lack of experience at the law firm in counseling clients in effective legal agreements.
b.) If both proposed & written by the law firm, then it shows lack of experience at the law firm by blinding tossing in far over-reaching language.
c.) If written by someone else, another firm, Jpop himself, other... then shows a lack of governance by new team.
In all cases, it gives a glimmer of future legal & contractual screw-ups that will be happening across all parties: business entities, vendors, customers, employees, contractors, licensees. And because that is one of the major pillars to enable the success of this initiative, one could propose that something needs to change already.
Having written, negotiated & delivered contracts up to $4B+ in size, $250m in global game team budgets, managing 500+ game related vendors in parallel, and delivering 150+ game related projects per year, blablabla... this 1 (one) pin getting complete should not be this problematic with effective planning, risk management & staffing. Just a thought

#11133 4 years ago

Far Side has a handy illustration for this project:

image.jpg

#11134 4 years ago
Quoted from iceman44:

John shows ZERO remorse
Still thinks he owes us nothing
I want an explanation and answers from him. Where are the financials and where did our money go

The way people describe his personality, it would seem that remorse/empathy/mind of other are just concepts that he simply isn't capable of.

#11135 4 years ago

Man, I just read this whole thing and this makes the whole skit-b nightmare seem like a bad day at the hairdressers.

#11136 4 years ago
Quoted from epthegeek:

Seems like the right way to do this is for someone to:
- Step in, and buy Zidware's assets outright
- Pay off the vendors owed
- Refund all the preorders
- Finish MG
- Build it and sell it.
Who's up for that?

An expert would need to determine what the assets/ip were worth, but anyone buying it would probably stop there. A normal investor wouldn't reimburse vendors or refund customers. They would jump to - build it and sell it. A normal investor would leave JPOP to take care of the liabilities.
I guess the question I have is, (an unlikely to be answered), is what is the license fee JPOP is getting from the new producers, for each pin made.
If the new producers get enough traction (here is hoping) to make this, in bulk, at a decent price, will the license fees be enough to reimburse those that sue John, to get a decent return?
Time will tell. Good luck to those looking for restitution from John, and to Bill and his team.

#11137 4 years ago
Quoted from PinballHelp:

I think anybody that comes in and makes promises to the community needs to recognize the reality of the situation and the history of the industry.

I think the community needs to recognize the reality of the situation and the history of the industry!

As long as the obligation to refund the preorderers and pay off the vendors owed exists no clear thinking person (businessman) will invest into this. That's the reason for the "credit-system" they are offering and the price hike involved.

The alternative will be to sell the IP and use that money to equally pay everyone who has money in this by prepayments or supplier credit. I have no clue about how high his debts are, but most probably everyone involved will only get a tiny fraction of their investments back in this scenario.

Really feel deeply sorry for the fellow pinheads who have invested money in this project.

#11138 4 years ago

I'm no Nostradamus, but if I had to break out a my crystal ball and predict what's to come I think it will go something like this.

I still think it's 50/50 on whether they'll actually get a flipping/playable game by the NW show, but even if they do I think the reviews of the layout/gameplay will be "meh" at best. I think in order for this game to gain traction and build excitement worthy of a $10K-$16K game it's going to have to "Wow" in ways no other game before it has done... I just really don't see this happening and when people look beyond the beautiful artwork and realize that it's just another pinball machine the excitement and mystique will really die down for this entire project. Pintasia's may have noble intentions but I think once people actually play it and it give feed back they will realize that this baby just isn't worth saving... I predict that they'll eventually throw in the towel and see that it just isn't worth the headache and hassle of trying to right this ship. It's not all a lost cause though as they'll find a way to keep at least one of the Prototype games which should be worth plenty just on rarity alone.

My advice would be for Zombie Yeti to start working with Ben Heck on Spooky Pinball game #3. Let JPop go to bankruptcy route and liquidate the assets and divide the money among all that suppliers/pre-order people that have a stake in the company.

#11139 4 years ago
Quoted from Shapeshifter:

The way people describe his personality, it would seem that remorse/empathy/mind of other are just concepts that he simply isn't capable of.

Well that's my experience with him. You know he was "just trying to make great pinball and better it for all of us"

I applaud Bill's efforts and what he's trying to do.

It doesn't change the fact that I want some honesty and transparency from John himself.

Where is that? He doesn't get to just roll on and make money as a consultant without some detailed explanations and show of remorse for all the lies and deceit

#11140 4 years ago
Quoted from gcp:

Serious question - how does one acquire* the Zidware assets while avoiding Zidware's liabilities *without* John being on board? Unless John himself actually sees the writing on the wall and agrees to lay low and go along with this scheme?
* sorry - "license"

There are laws that protect creditors in these situations. You can't just give away your assets to avoid a liability.

No one here knows the details of the arrangement and it definitely is a gray area. It'll likely come up in the upcoming lawsuits and potential bankruptcy.

It's one of the reasons I think a clean break from John would be more beneficial. Either buying the assets in bankruptcy or just creating an entirely new IP with people like ZombieYeti who in my opinion is the talent in this game.

22
#11141 4 years ago
Quoted from Hitch9:

An expert would need to determine what the assets/ip were worth, but anyone buying it would probably stop there. A normal investor wouldn't reimburse vendors or refund customers. They would jump to - build it and sell it. A normal investor would leave JPOP to take care of the liabilities.
I guess the question I have is, (an unlikely to be answered), is what is the license fee JPOP is getting from the new producers, for each pin made.
If the new producers get enough traction (here is hoping) to make this, in bulk, at a decent price, will the license fees be enough to reimburse those that sue John, to get a decent return?
Time will tell. Good luck to those looking for restitution from John, and to Bill and his team.

These are some of the reasons that these types of things are usually handled in bankruptcy and why bankruptcy courts have claw back power to undo agreements that were not in the best interests of the creditors. As it stands now, Bill is not going to get the 100% agreement of the RAZA buyers (it sounds like he has 100% agreement of the MG buyers many of whom are also MG buyers). With Bill continuing on the project, it appears that he is no longer insisting on 100% percent participation in order for this to move forward.

John's decision to license the only valuable Zidware asset to Bill has given Pintasia a headstart on figuring out whether or not this is a viable project via a joint venture with a manufacturer. This gives Pintasia an advantage at any potential bankruptcy sale. At the time of a bankruptcy sale, Pintasia will have had control of the IP and prototypes and had inside knowledge of the actual state of the machines and how a proposed joint venture could work due to having had the Zidware info and having been able to negotiate a jv before the bankruptcy filing. This pre-bankruptcy access will allow Pintasia to set the market on a bankruptcy purchase because they have information that is not available to any other potential buyer. Pintasia can do all of this without any worry about Zidware's liabilities because they have only agreed to purchase the license.

Why does any of this matter? Because a bankruptcy trustee would review Pintasia's purchase of the IP of Zidware with an eye toward protecting the remaining creditors, of which Bill is one, but Pintasia is not. Given that the license of the IP is the only valuable asset of Zidware, the Trustee would set the terms of the license with an eye toward repaying all of the Zidware's creditors and not just getting machines made.

I applaud Bill for what he is doing. I blindly handed my money to John like an idiot because I thought RAZA looked cool (retro 60's Zombies) and because I thought Ben would actually get things done. As angry as I am at John and as much as I don't want to give him the opportunity to brag about his new machine, I still want new and exciting pinball machines to be made.

My big hang-up is that John sent me a letter saying he was excited about the new investor and I don't know the terms of the license between Zidware and Pintasia. Some would say, shut the hell up it is none of your business just be happy that something good is coming from this debacle. I see that side of it and I am really excited, even though it makes me feel like I have Stockholm syndrome, for the reveal of a flipping MG in public to be reviewed and scrutinized by pinheads at an upcoming show. I also think Zombieyeti is the coolest thing to happen to pinball art since Dirty Donny was given room to get crazy on Metallica.

All that being said, Pintasia should not be allowed to profit from John's deception and terrible business practices without taking responsibility for the negative impact of John's actions. Until we know the deal between Zidware and Pintasia, it will appear that John has raided the only valuable asset of Zidware and sold it under unknown terms that may allow him to profit in the future without facing any consequences other than protecting himself from litigation.

Clear up the mystery by releasing the terms of the licensing agreement and all this speculation will immediately be put to rest. Until that is done, I will be left to assume that something in the agreement would lead to a negative reaction which is why it remains confidential. I know not all business has to be done with 100% percent transparency, but when you are dealing with a pre-order situation with a pattern of deceit, transparency as to the licensing agreement is needed.

#11142 4 years ago
Quoted from MikeS:

It's not all a lost cause though as they'll find a way to keep at least one of the Prototype games which should be worth plenty just on rarity alone.

Sometimes the simplest explanation really is the most likely.

This is their obvious end game. Even if it is not their current end goal, they are hedging all efforts on having the playable prototypes in their personal posession.

#11143 4 years ago
Quoted from frolic:

Showing a poster is EXACTLY the kind of crap John would post in his blog.
I know Pintasia wants to come out of gate with something, but YIKES.

And one that has the gall to say "Believe..." ... I almost fell out of my chair looking at that

#11144 4 years ago

Bill, nice to see a fellow Canuck manning up to this one and I truly wish you the best of luck.

I have no skin in the game however a close friend does, so I will double the best wishes / luck vibe going out.

John originally touted revolution over evolution in design and such - is there any curtain you could pull back to show something really neat?

I remember seeing some patent something re ball activity behind the LCD and assumed that it would integrate w/ graphics - in fact, if I remember correctly, this was something John originally envisioned in his design bid on the p2k platform.

Components of the original cost was exclusivity and innovation. True exclusivity has left the building - & again - no skin in the game - but was admiring from afar and hoping for some real neat industrial design to come out of this....

-Rod

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#11145 4 years ago
Quoted from flynnibus:

And one that has the gall to say "Believe..." ... I almost fell out of my chair looking at that

Blame me for that - I thought it was important to leave in exactly as it appears on the PF for the lovers and the haters

I have a very sick sense of humor though - it's how i deal with preposterous roller coaster rides - and after the hell of the past few years on this project I was a bit self indulgent to include it (in partial jest and partial optimism) knowing full well it could stir the pot. I do apologize!

Don't blame Bill or Pintasia for that - all on me.

#11146 4 years ago
Quoted from Whysnow:

Sometimes the simplest explanation really is the most likely.
This is their obvious end game. Even if it is not their current end goal, they are hedging all efforts on having the playable prototypes in their personal posession.

I think Pintasia is simply using the "Catch more flies with Honey than vinegar" approach. I'm sure he is angry with the way JPop was handling the project and the prospect of not getting either of the games that he pre-ordered but rather than file a lawsuit and try to get back at him that way he is sweet talking him and trying to offer a solution for him to get out of this mess. I'm sure he's probably exploring ways to help others as well and doing his due diligence to see if there is some kind of easy solution but at the end of the day if he gets his game(s) he's accomplished what he's set out to do. I'm sure he realizes through the struggles of other's such as PPS and JJP that manufacturing pinball machines isn't easy and takes a lot of time and effort. If he ends up taking this on it would be basically his full time (and more) job for the next 3+ years just getting Magic Girl made. I just don't see him wanting to take all this on, especially once he secures his game and there is no money to be made from it. If he does then I apologize for being wrong since he is most likely the most charitable person this hobby has ever seen!

15
#11147 4 years ago

Underside playfield pics:

IMG_2543.jpgIMG_2544.jpgIMG_2545.jpg

Again of the prototype i had. A lot of the assembly on it i did myself from the parts that were sent. I had to buy a lot of the connectors, and wire so i could make professional plugs/harnesses. I also ended up using my own trough opto board pair, as the ones i was given did not work!

#11148 4 years ago
Quoted from applejuice:

Underside playfield pics:

I JUST don't get it. That looks about as complete of a playfield as you can have, all that was missing really is software (which MG appears to have if John continued to use your code and boards). It seems so ridiculous that John felt the need to work on side projects when there could have been a very flippable game to show off to the public a year ago.

Above and beyond someone auditing his books for money, part of the demand should be a for a timeline of where he spent his working time. Seems like he had so many volunteers and unpaid vendors/workers that other than being a "director" or "designer" john didn't do much of anything other than sketch some artwork, design some mechs, and build a one-off playfield in 4 years.

#11149 4 years ago
Quoted from Russo121:

Man, I just read this whole thing and this makes the whole skit-b nightmare seem like a bad day at the hairdressers.

Particularly when you consider that most paid by check so no charge-back protection, and that in some cases the dollar amounts are 150 - 400% that of Predator. Guess Jpop thinks on a grander scale of fuckery than Kevin...

#11150 4 years ago
Quoted from epthegeek:

Seems like the right way to do this is for someone to:

yeah that would seem to be the correct, logical and legal way.
But there is no drama in that.

I have a feeling John is setting this Bill guy up for a nice ride. Theft of machine perhaps?

Makes zero sense someone else is going to be trying to display and represent the machine. It is not Bill's, is it? What company name is it going to be shown as???
To me it seems like he is rallying to end up with an even more rare 1 of 1 machine that will be worth some crazy amount to some crazy collector. Sorry all you RAZA guys.

So this machine will be taken to a show for what reason?? To get more orders??? I see Zero chance of that unless that person is a total fool and one hell of a rich gambler.

Having JPOP's name banished from all pinball history (i had already thought of that months ago). But looks like some of John's fans don't like that idea. I think this whole thing lowers the value of all titles he was involved with, knowing how much money he robbed. I know i have no love for those titles anymore. And i did like a couple. Those machines can now rot.

In the end... who would really enjoy playing this MG??? really, you would have to be... (fill in the blank).

Funny about rearranging chairs on the Titanic. I had almost started a new post yesterday of:
Stern's next release in honor of our hero. "Titanic"

This whole thing is like watching a daredevil skydiver that is chute-less trying to grab onto one of two parachutes. One filled with a pound of bricks and the other with a pound of feathers. Maybe if he glues the feathers on and flaps real hard he can survive.

The whole thing STINKS if you ask me..

I feel real bad if you took a gamble and really could not afford to but were somehow scammed into it.

Butt this whole Boutique pinball seems like a total craps game for the guy not afraid to loose large amounts of cash at the drop of a hat. you know the whale. the guy that throws down 10K rolls the dice walks away from the table, gets a drink and does it again.

Stern's next title release is really Moby Dick ?

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