Quoted from frolic:
I did have these questions in my head even at the beginning, how are these games possible on a million dollars revenue and years of effort? I should have trusted my own business instincts then. Instead I trusted John and his "30 years of being in the pinball industry".
I trusted my "business instincts" with not doing SkitB, and doing JJP and Woz (Keith, production facility,Jack as a proven businessman, etc.), with John, you summed it up, we trusted his "30 years of being in the pinball industry" and his great track record as a hall of fame pinball designer.
It's clear when you see guys like Ben and Charlie design, produce and ship a pinball machine, a really good one, all in half the time, it's possible.
In hindsight, we handled John with kid gloves until the walls came crashing down at Expo.
I/we should have been all over him 2 years ago when it was clear things were going off the rails at a high speed. We allowed him to perpetuate whatever it is for 2 more years without doing anything, while he collected more $$$ from buyers, and introducing new titles like AIW.
Live, learn and try not to make the same mistakes again. "Making pinball is hard"