(Topic ID: 127663)

Jokerz! Club. Quiet! We are playing.


By oohlou

4 years ago



Topic Stats

  • 118 posts
  • 52 Pinsiders participating
  • Latest reply 6 hours ago by ktownhero
  • Topic is favorited by 19 Pinsiders

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There are 118 posts in this topic. You are on page 1 of 3.
#1 4 years ago

Jokerz doesn't seem to get enough love. I'll be the first to admit it isn't a great pin but it is a darn good pin and it is growing on me. I have 4 pins now, all of which are much better regarded than Jokerz, and yet Jokerz might be my most played as it has become my go to "Hey, I have 5 minutes let me get a game in" pin.

Deep? Definitely not.

Flow? Nope. In fact the exact opposite. Every shot on the pin has a random and potentially dangerous return path.

Risk-vs-reward? Oh yes, this is where Jokerz shines. Every shot is risky and you have to work to get the ball back under control. The game is chaotic and that is what makes it so much fun.

This thread is for all things Jokerz related that don't deserve their own thread.

#2 4 years ago

I'll start with a few questions:

What are you strategies for high scores?
I think the obvious first move is to go for the Jackpot. 4 shots to the middle. Followed by 4 more, while keeping the second ball in play, for a cool 4 million in competition mode. But after that what you do go for? The game really opens up from there and if there is a distinct best path to take it isn't clear to me. Build up the ramp score? Focus on table bonus? Shoot for Draw poker or free card to built up multiplier? 2nd Jackpot? Drop target millions?

What adjustments do you recommend?
I haven't found the optimum set yet. So far I leave Double Yer Score on but I make the timer short (don't remember the exact setting). I turn on competition mode and I turn on the double scores target for multiball. What settings do you use to make the game the most fun?

#3 4 years ago

I want to join this club. May be the next cheaper pin that I purchase.

#4 4 years ago

The stats say there are 110 owners on the forum. Bump!

#5 4 years ago

Proud owner of a documented HUO one here.

It's a fun system 11 game.

I wish PPS would let Stu design/make new playfield plastics soon.

#6 4 years ago

I have a Jokerz machine and like it. Suicide shots for sure. I try for the jackpot and then try to double it on the 3rd ball. Some folks don't like the double your score feature on every 3rd ball. Those ramp shots aren't easy. Good artwork........

#7 4 years ago

My wife loves that game, need to get one near mi if anyone wants to sell!

#8 4 years ago

I'm in.

#9 4 years ago

I had a great game today and got 13.58M! That is a personal best (well I know I got 16M before but I think that was when the game was still on 5 ball from the previous owner).

My current strategy is basically keep shooting for the middle as every two shots are worth 100K for sure and a chance at 1 card, wild card bonus, and a BET letter if you can nudge it just right. Of course on ball 3 I go for the double your score but as pinkid said the ramps can be tough to hit. Given the 10 seconds (or less) timer, I rarely actually get double your score but I did this game!

1 month later
#10 4 years ago

This is the pin that hooked me on pinball!
I love this game, I just shopped mine and replaced the upper playfield with a non yellow stained one.

#11 4 years ago

I've got a beeeeeeeeeeeater of one,
working on a nice one for a customer though...

#12 4 years ago

Agreed! This game should get more love! I actually like the "double -yer- score" feature! Keeps things interesting down to the last ball and really puts on the pressure! As previously pointed out, a beautiful art package and I wish we could get repro plastics, Playfields, and a true mirrored backglass! Supposedly, the BG is in the queue at CPR.

#13 4 years ago

I wish they'd make plastics as well.

I sent a request to BAA

Rick got back w/ me and said they were "in the works".

On another post, Stu was almost pleading w/ Rick to use his artwork for the plastics...(I guess Stu already has these designed).

Hopefully, they'll come out earlier, rather than later.

I'd request new ramps as well....but all of us already know how SLOW Starship Fantasy is working since they took over for pinball inc.

At this rate, new ramps for Jokerz will NEVER happen in our lifetime.

#14 4 years ago

It is funny this thread is getting attention today. I just put my Jokerz up for sale. I know I will miss it when it is gone but I have a small pinball collection and the desire to mix up my pin line up is taking over. It seems I will be one of those 6 month owner types.

I agree on the ramps. If someone sold the three ramp set for for $150ish I would buy it. There is a guy on Ebay selling NOS ramps but he wants $300 per ramp.

#15 4 years ago
Quoted from oohlou:

I agree on the ramps. If someone sold the three ramp set for for $150ish I would buy it. There is a guy on Ebay selling NOS ramps but he wants $300 per ramp.

Yeah I saw that.

At that price, he's going to be holding onto those ramps for a LONG time.

#16 4 years ago

I had the fortune of finding a Jokerz! last night. Had to drive 14hours round trip and cross the border to do it, but I'm officially in the club.Jokerz! is one of my all time favorites from back when I was an arcade rat in the late 80's and I hadn't played one since then. Playing my first game today sure brought back a lot of memories and it was great to find the game is just as much fun now as it was then. Can't wait to restore this one back to its former glory.

#17 4 years ago

Does anyone else have the dreaded "music failure"on the audit screen??????

#18 4 years ago
Quoted from seanocaster:

This is the pin that hooked me on pinball!
I love this game, I just shopped mine and replaced the upper playfield with a non yellow stained one.

Joined the club yesterday and this was the biggest problem I had with the game,Is this part available or did you just score a good one?Thanks.

#19 4 years ago

I think Marco has the upper playfield. A mirrored BG would be awesome............

#20 4 years ago
Quoted from pinkid:

I think Marco has the upper playfield. A mirrored BG would be awesome............

Thanks.

#21 4 years ago
Quoted from king-pin:

Joined the club yesterday and this was the biggest problem I had with the game,Is this part available or did you just score a good one?Thanks.

Mine is yellowed too, but it looks to be pretty easy to find a replacement. Try Bay area amusements or Marco Specialties.
Mine has both left and right ramps so warped that I can't believe a ball will even roll up them. The previous owner thought they were molded this way on purpose but the walls and floor of the ramp are almost "W" shape from the heat of the lamps underneath. I'm going to try hitting them with a heat gun before I pull the trigger on new left and right ramps.
On a side note...has anyone tried this full sized Mylar printed overlay. If so how was install? Recommend it? Pics of it on your game?

#22 4 years ago

Anyone know where to get the nylon rivets someone used for attaching the lane switches in one of the upper playfield threads?

#24 4 years ago

Kneissl, I couldn't find them either when I was replacing the upper playfield so I just used screws. I know some people look down on them from a "restore" perspective but from a functional perspective the screws work and look fine and have the added benefit that you can remove them easily. to clean the pin (I guess the nylon rivets may have the same benefits...)

1 week later
#25 4 years ago

I've played it a few times and would like to pick one up if I didn't have to ship it.

If anyone in NorCal has one fro sale, let me know.

Robert

#26 4 years ago

I'm in. Bought a totally beaten up one a few years ago. Thought about parting it out but the wife told me she liked it and wanted me to do my best to save it. Cleaned and touched up the playfield and rebuilt every moving and non- moving part, and LED'd it. It plays great but the shape of the cabinet is pretty nasty. Even though I have more money into it that I could sell it for , I have no regrets saving it from the scrap pile. Newbies generally like it better than my DMD pins because of its simpler game play. I'm not a fan of its audio at all, but most of the time I play with music playing ,anyway.

I didn't think the game had an option for 5 ball unless some custom board work was done.

#27 4 years ago

Nice to see this thread. I got a replacement upper play field from Pinball Life. I'm planning to use screws too, instead of rivets. Other than that, how hard is the swap?

#28 4 years ago

I have a manual for sale if anyone is looking.

#29 4 years ago

Advice on how to remove the rivets? Drill?

#30 4 years ago

Found another thread on this. Pretty easy to use a 1/8 drill bit and drill out the rivets. Used blow dryer to remove the red/yellow striped decal from the upper side, and my wife used fabric softener and water to remove the adhesive from the larger decal underneath. It looked like someone had used double sided scotch tape under there too, but both decals cleaned up just fine with goo gone. Need to choose between plastic rivets which look better, or countersunk screws which probably tighten better, and put it all back together.
This is going to look so much better.

6 months later
#32 3 years ago

Awesome. Except its not worth buying for one chipped plastic..

Oh, and I love this pin!

#33 3 years ago

I've designed plastic protectors for Jokerz.

There doesn't seem to be much interest, so it's looking like this project might be scrapped...

https://pinside.com/pinball/forum/topic/pf-plastic-protectors-for-salejokerz

#34 3 years ago
Quoted from Boise_D:

Nice to see this thread. I got a replacement upper play field from Pinball Life. I'm planning to use screws too, instead of rivets. Other than that, how hard is the swap?

In the middle if it now. Im using regular rivets. Other than that not bad

#35 3 years ago

My Jokerz has been down for a few months now. Just replaced a 40 pin PIA on the motherboard. Hope that fixes the problem. Been too long since I played her..........

#36 3 years ago

Don't forget the upper deck playfield was actually yellow when new.

3 weeks later
#37 3 years ago

After a few issues w/PIAs on the MPU, and failed repairs, Bought and installed a new Rottendog replacement. Pricey, but everything including the sounds are working as they should. This game is currently at a friends house, but was glad to get her back in action. I have a hacked on factory MPU for Jokerz! if anyone needs one.

1 month later
#38 3 years ago

I just picked mine up about 2 hours ago. Not exactly in play condition tho everything pretty much works. But it is filthy also needs rubber kit, rebuilt flippers and a drop target board. I'll start ordering parts tomorrow!!! Give it a few weeks and it will be playing again.

#39 3 years ago

here 's mine i've made a thread with all the restoration and i like this pinball one of my favorite,my daughters like to play with

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#40 3 years ago

that is my playfield touched up and clear.
I also really had the chance to find all the plastics and ramps for 100euros of course second hand but it worth it cause hard to find.But i heard that actually they reproduce them

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2 months later
#42 3 years ago

I Never post pics from the playfield rebuild.
Jokerz it such a good game.

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#43 3 years ago

Jokerz was the first game I owned. In fact the guy who I sold it to (about 15 years ago) still has it so I could get it back if I wanted.
Fun, simple game with good sound.

1 month later
#44 3 years ago

So some of you were aware of a drastic electrical buzz (note, note the usual humm).

I fixed it, had to replace the P/S Pcb.. still really don't know what it was, except a cap kit didn't fix it. I wanna go back a test the bridge, go from there..

So, only thing left to do now is the GI bubls on the right side don't lights.. I think it has something to do with some fudged connector repair..

I already have parts ordered for this...

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#45 3 years ago
Quoted from Silvercoin:

So some of you were aware of a drastic electrical buzz (note, note the usual humm).
I fixed it, had to replace the P/S Pcb.. still really don't know what it was, except a cap kit didn't fix it. I wanna go back a test the bridge, go from there..
So, only thing left to do now is the GI bubls on the right side don't lights.. I think it has something to do with some fudged connector repair..
I already have parts ordered for this...

My Jokerz developed a horrible, deep hum through the speakers. I did the caps and it didn't fix it. I was eventually pointed in the direction of the bridge rectifiers. I replaced them (I can't remember which ones) and it totally fixed it. There was too much voltage ripple getting into the audio circuitry because of the failing rectifier.

#46 3 years ago

1/2 of my GI went out once and it was a connection under the playfield. Something that had a relay on it. Will have to get my Jokerz! back soon. I do miss it.

#47 3 years ago

We now have two Jokerz pins. ?

Added over 3 years ago: We now have two Jokerz pins. The first has the hum. The second had boards sent to Rob Anthony. Sound board work and main board got an nvram. There is still a very slight hum, but the difference is dramatic. The board work was done before I got the game.

#48 3 years ago

Williams added a 'fix', I have the notes in my manual but a copy can be found here

http://mirror2.ipdb.org/files/1308/Williams_1988_Jokerz_William_Service_Tip_For_Audio_Hum.pdf

I've heard it doesn't fix it for everyone. I haven't tried it on mine yet, but its coming soon. I've heard of others adding resistors to the speaker lines as well.

#49 3 years ago

So I need some pix of the connectors that plug into the Master interconnect PCB..

Could I get pics of plugs J9, J7, and J6?

Thanks! This will help with repairs!!

#50 3 years ago
Quoted from Silvercoin:

So I need some pix of the connectors that plug into the Master interconnect PCB..
Could I get pics of plugs J9, J7, and J6?
Thanks! This will help with repairs!!

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