(Topic ID: 224963)

Joe Balcer confirms Oktoberfest as American Pinball's next pin.

By PismoArcade

5 years ago


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  • 4,992 posts
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  • Latest reply 1 year ago by Ferret
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3 key posts have been marked in this topic

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Post #928 Oktoberfest initial release pics and rule card pic Posted by PinballSTAR (5 years ago)

Post #1686 Updated (final?) Oktoberfest cabinet art Posted by HOOKED (5 years ago)

Post #1954 Link to 3/1/19 streaming video Posted by chuckwurt (5 years ago)


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#375 5 years ago

I foresee a diner type game. "This order for this person" and what not. Could be cool. Every one loves diner, taxi...just another type of theme like that I think they are going for.

#387 5 years ago

Im sorry, but children dont spend money on pinball, adults do. A kid throws $1.00 in a game, starts it, and walks away after ball 2. They dont get it. Ive tried at home, they just dont get it. Maybe past 10 years old. Adults will play a game in a bar or arcade, then think "man this would be fun at home", and then drop the coin. Same for pinheads.

This game could be over the top gross/sexy humor. Sell to people with bars in their basements, and barcades alike. If you cater this to kids, I dont think it will sell as well to the home buyers or barcades. Sounds like a game full of sausages and ice cream. Snooze.

I dunno...just my $0.02. Take it with a grain of salt.

1 month later
#783 5 years ago
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#785 5 years ago
Quoted from Aurich:

I'd like to see the machine in action that bend that right looping wireform, I bet it's pretty cool

Thats what I was thinking. That long ramp and that huge wireform is going to be a lot of time. Would look really cool with multiples balls going down it at the same time though.

Looks like Ive been moderated not to show the playfield pic?

#1075 5 years ago
Quoted from CrazyLevi:

LOL @ "brass facts"

Bone apple tea!

5 months later
#2387 5 years ago

Played one of these at cidercade in dallas. The shots are alright, but man those animations are terrible. I assume its beta software. I may be back there tonight, Ill put in a few more games.

#2391 5 years ago

Back at cidercade this evening for some quality time with Oktoberfest.

The game shoots well. I like the flow. I get a WOZ feel from it a little.

The center shot for the vuk and the upper flipper to the ramp shot were kicking my ass. I was not able to start a barrel or corkskrew multiball....I set them both up multiple times and failed. Grr.

Im glad i saw ben’s comment about stein race. Thats a fun mode and i agree it needs a notice that its both buttons on the right.

I think all the modes need to have more explanation on the tent pages. I do not like how choppy the tent pages are to select between modes. Theyre slow and blurry when they move. Hurt my eyes to look at and they take forever to move.

The game started kicking two balls out and auto launching them at ball start if i rushed the bonus collect screen.

Again, the mode start pic is awful. I really hope this is a placeholder. It all needs a lot of love from a talented artist.

I had fun playing it, but nothing stood out.
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#2396 5 years ago
Quoted from Bublehead:

Looks like a bad youtube home video that was converted from 8mm to VHS to streaming content, all very badly.

It reminds me of bad windows games from the 90’s where you would have to put a new disc in every 20 minutes to keep playing.

As for the animation style. I see what you guys are going for, but I dont think youve quite gotten there yet.

I think the flat people and animations would look a lot better if you adopted a monty python style of animating. Stiff people and objects with anchor points at the joints to make all the characters like puppets might spice up the scheme of things. Even if the lady and man holding the beer had a little movement to them, something to spice up those scenes. A jolly rocking or swaying to the music.

The fonts are a bit small as well, and I thought the bonus screen looked like powerpoint. The art scheme just needs polish. You guys went for max gameplay on this one. The digital art needs to catch up.

Like I said, the game shoots pretty well. The shots arent redicilously hard. The only gameplay/flow gripe I have is that when the roller games magnet grabs the ball (which seemed like a lot) it looks like a hang up under the spinner. I kept checking the first couple games to see what was going on before I noticed the magnet. I also tried rushing the release of the ball multiple times by pressing both flippers but it didnt always work.

#2420 5 years ago
Quoted from MikeS:

I don't think i would ever willingly pick a mode like "Stein Race" as it's a surefire way to lose your ball since you have to play with one hand.

My strategy was basically to get a multiball ready, boost the multiball jackpot value by collecting the stein, and then start "Fud Frenzy" before hitting your third lock and then caching in.

Funny thing about stein race is that I was actively seeking it out for the first couple games, but I never lost a ball because of it. I found using both flippers at the same time helped a lot with that, but it also made the right orbit hard as hell to hit since that top flipper would be up. Much different than straight jacket, which is nice. I like that they have embraced weird flipping modes.

My strategy was to collect as many of the spinner steins as possible to see if I could rip a ton of points off the spinner. That was not the case. I felt like the ball was getting stopped by the magnet more often than I was ripping the spinner. Id go to shoot it and the magnet would grab the ball. Pretty sure I wasnt activating the mag grab....unless its automatic there...which it seemed it was.

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