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(Topic ID: 224963)

Joe Balcer confirms Oktoberfest as American Pinball's next pin.


By PismoArcade

2 years ago



Topic Stats

  • 4,684 posts
  • 436 Pinsiders participating
  • Latest reply 21 days ago by RipleYYY
  • Topic is favorited by 71 Pinsiders

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There are 4684 posts in this topic. You are on page 94 of 94.
#4651 66 days ago
Quoted from Filimurz:

Ferret, have ordered a new set of balls....since I could only find steel ones I presume they are subject to becoming magnetized, too??
Rosh, thanks, I will keep a blank thumb drive at the ready for the next episode of “Balls to the Wall”

It is the super shinny ones that can magnetize surprisingly fast. Normally it takes a long time before it becomes an issue.

Easy way to tell is to take them out of the machine and see if the cluster together.

#4652 66 days ago

Rosh,

They definitely do. In fact I had one adhere to the captive ball during a game and had to tilt the machine to jar it loose.
So, look for the dullest balls on the web for the most resistant to magnetism?

#4653 66 days ago
Quoted from Filimurz:

Rosh,
They definitely do. In fact I had one adhere to the captive ball during a game and had to tilt the machine to jar it loose.
So, look for the dullest balls on the web for the most resistant to magnetism?

Carbon steel with low chrome content while take a very long time to magnetize so again just avoid any advertised as super-shiny or similar adjectives.

#4654 66 days ago
Quoted from Filimurz:

The non stop balls were happening to my new okf and Dave of API was supplying me with new pcb’s in search of a solution. Although it doesn’t happen nearly as often as it was before the board replacements it will occasionally rear its ugly head without warning. If a ball is sticking in the trough due to magnetic attraction wouldn’t that prevent it from moving into the launch position and just cause a backup in the trough instead of an endless regurgitation of balls?

Once the game freaks out about missing balls. . . The game freaks out about missing balls. There are six in this machine and they start sticking to each other and they do not roll down to the launch position and coincidentally they don't block the optos. That is when the game freaks out and starts acting stupid. I replaced all the magnetized balls and not have had any ridiculous ball saves nor having the game just start launching balls out of the trough like there was no tomorrow. That is a classic symptom of the balls not resting in the trough like they should.

#4655 66 days ago
Quoted from Swainer80:

Once the game freaks out about missing balls. . . The game freaks out about missing balls. There are six in this machine and they start sticking to each other and they do not roll down to the launch position and coincidentally they don't block the optos. That is when the game freaks out and starts acting stupid. I replaced all the magnetized balls and not have had any ridiculous ball saves nor having the game just start launching balls out of the trough like there was no tomorrow. That is a classic symptom of the balls not resting in the trough like they should.

What balls did you replace the magnetized balls with? I put a brand new set of Ball Baron balls in less than a month ago (yes, they were the ones that are supposed to resist being magnetized). I bought into the hype about how great they are...guess they're not as good as everyone says they are

#4656 66 days ago
Quoted from Filimurz:

Ferret, have ordered a new set of balls....since I could only find steel ones I presume they are subject to becoming magnetized, too??
Rosh, thanks, I will keep a blank thumb drive at the ready for the next episode of “Balls to the Wall”

Buy these. Won’t have any issues.

https://www.titanpinball.com/index.php?route=product/product&product_id=69

#4657 66 days ago
Quoted from Hop-Pac:

What balls did you replace the magnetized balls with? I put a brand new set of Ball Baron balls in less than a month ago (yes, they were the ones that are supposed to resist being magnetized). I bought into the hype about how great they are...guess they're not as good as everyone says they are

See my post above. Never had those get magnetized. I have been buying them consistently for about 3 years.

#4658 66 days ago
Quoted from chuckwurt:

See my post above. Never had those get magnetized. I have been buying them consistently for about 3 years.

Thanks for the tip. I'll try those

#4659 65 days ago

I replaced the OEM balls with cheap $1 ones from pinball life that I bought years ago.

#4660 65 days ago
Quoted from Swainer80:

I replaced the OEM balls with cheap $1 ones from pinball life that I bought years ago.

I always get those from Pinball life. Work great in commercial use.

LTG : )

#4661 65 days ago

Those are good too. They were out of stock for a while so I switched to Titan then never switched again.

#4662 64 days ago
Quoted from kidchrisso:

Can I get a monkey translite???

You'll have more luck getting blood out of a stone, with or without the monkey!

1 week later
#4663 53 days ago

well, seems i just had MY game...

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my son still get the DUCK CHAMP with 367

to explain a little bit, and as we could have noticed for those playing this hard, all points seems to came from 1 great ball only, logically the last one
as everything is linked, ducks, finished modes, food for JP... and if you could do well in all of these & in the same ball, than the bonus will make the difference

here did play MEISTER WIZARD (badly), and STEIN WIZARD (badly too)
at the end all STEIN were X1, the CC JACKPOT was X2, and the COLLECT DUCK was X4

i finish my last ball +/- at 65M, and than all points came from bonus BOUM !

also to say, for those still not thinking "pinball is a 1 ball game" (PS : did you see Johannes O & Daniele A on BSD !?), i was under 500.000 pts at the start of my ball 3 (i remember thinking to go for that quite close extra ball ! lol)

#4664 48 days ago

well than OF is gone...
really enjoyed all the time it stay here, great pin, very good build quality, deserve much more love than what he gets for now

see u OF owners

#4665 47 days ago
Quoted from RipleYYY:

well, seems i just had MY game...
[quoted image]
[quoted image]
[quoted image]
[quoted image]
my son still get the DUCK CHAMP with 367
to explain a little bit, and as we could have noticed for those playing this hard, all points seems to came from 1 great ball only, logically the last one
as everything is linked, ducks, finished modes, food for JP... and if you could do well in all of these & in the same ball, than the bonus will make the difference
here did play MEISTER WIZARD (badly), and STEIN WIZARD (badly too)
at the end all STEIN were X1, the CC JACKPOT was X2, and the COLLECT DUCK was X4
i finish my last ball +/- at 65M, and than all points came from bonus BOUM !
also to say, for those still not thinking "pinball is a 1 ball game" (PS : did you see Johannes O & Daniele A on BSD !?), i was under 500.000 pts at the start of my ball 3 (i remember thinking to go for that quite close extra ball ! lol)

Great game! Congrats, I don't think I will ever get that far.

#4666 47 days ago
Quoted from Viggin900:

Great game! Congrats, I don't think I will ever get that far.

tanx
and i was thinking the same before it happends... than why not ?

10
#4667 43 days ago

okto_update_20_9_19 (resized).png

It’s Oktoberfest time!

Tomorrow would have been the start of Oktoberfest in Munich, and while owners of Oktoberfest Pinball On Tap know everyday can be Oktoberfest, we are sure many of you have special plans at home for this weekend, and we thought some new code might be go nice with whatever is being poured into steins.

Download the latest code at
https://www.american-pinball.com/support/updates/

PROST!

#4668 43 days ago

Just to entice folks to click on that update link, here are the highlights from the release notes... lots of great stuff in this update!

20.09.19

NEW -- Attract: add score award (Replay, Extra Ball) info page to attract mode.
NEW -- Beer Barrel Multiball: added ball lock lighting effects.
NEW -- Bonus: added callouts for high bonus.
NEW -- Corkscrew Multiball: added ball lock lighting effects.
NEW -- Settings > Oktoberfest > Lock Switch Compensation: if set to YES, the game will be more tolerant of erratic lock switches. Only enable if you know your lock switches are malfunctioning. ** NOTE ** changing this setting requires a game restart to take effect.
NEW -- Settings > Oktoberfest > Selection Timeout: now adjusts or disables the timer when selecting steins or tents.
NEW -- Settings > Pricing: added new pricing plans and support for Tokens.
NEW -- Settings > Replay: added Automatic Replay Percentaging.
NEW -- Settings > Standard > Game Abort Allowed: if set to NO (default), holding the START button will not abort an active game.

MODIFIED -- Baker Street Ale stein: now adds additional Playfield X instead of only adding Playfield X time.
MODIFIED -- Beer Barrel Multiball: slightly increased scoring (again).
MODIFIED -- Boot: improved speed of powering up the game.
MODIFIED -- Calorie Coma: now shows total points earned when the mode concludes.
MODIFIED -- Coils: some defaults and ranges were adjusted; current settings will not be changed.
MODIFIED -- Coils: should be smarter about trying to free balls from devices when release doesn't immediately work; also don't retry forever so coils don't burn up.
MODIFIED -- Match: improved choreography.
MODIFIED -- Mystery: increased the likelihood of getting the "Collect Stein" award.
MODIFIED -- Presets > Competition: now sets "Juggling Shots to Win" to 1, to discourage players from intentionally losing this tent. (Not that doing so was ever a good idea...)
MODIFIED -- Stein Selection: increased variety of the initial/default stein selection.
MODIFIED -- Stein Race: tweak choreography when time runs out, including a voice cue when the flippers return to normal.
MODIFIED -- Service Mode: minor improvements to UI.
MODIFIED -- Tap It: earning a replay or extra ball by score award during Tap It will skip the usual animation so the video mode isn't obscured.
MODIFIED -- Tap It: during one-handed play, now the right-side buttons move Otto, while the left button pours beer, matching normal gameplay.
MODIFIED -- Target Shooting: improved choreography.

FIXED -- Bonus: fixed a bug that could cause bonus to be "un-added" on the Last Game Results page in attract mode.
FIXED -- Calorie Coma: scoring should now be working as intended.
FIXED -- Chugging: cleaned up a brief display glitch that could happen when restarting the tent with Otto as the active opponent.
FIXED -- Duck Derby: fixed an instance where the Duck Derby music continued playing even after losing the race.
FIXED -- Duck Derby: fixed a bug that could incorrectly award a player victory when their duck actually lost the race.
FIXED -- Duck Derby: losing the race should no longer cause loss of turn.
FIXED -- Duck Derby: don't allow the Derby to continue after a tilt.
FIXED -- Match: fixed bug where match animation did not always draw completely.
FIXED -- Mystery: Points award now honors current Playfield X.
FIXED -- One Handed Play: no longer activates ball search if you hold balls on the left flipper for a long time.
FIXED -- Service Mode > Stats: avoid a possible crash.
FIXED -- Service Mode > Stats: now correctly tally Games Played - All Time.
FIXED -- Service Mode > Tests > Lamps: fixed a bug that could have broken normal game lighting after running Lamp Test.
FIXED -- Settings > Standard > Clear Shooter Lane After 60 Seconds: now actually does so.
FIXED -- Settings > Standard > Tilt Bob Settle Time / Tilt Warnings: now take effect immediately, instead of waiting for the next power cycle.
FIXED -- Stein Selection: derandomized the initial/default stein selection when Tournament Mode is ON.
FIXED -- Stein and Tent Selection: cancel selection if the game is tilted while on the selection screen.
FIXED -- Tap It: avoid leaving lamps in a bad state when finishing the tent.
FIXED -- Tilt: now ejects a ball from the shooter lane.

#4669 42 days ago
Quoted from Ferret:

NEW -- Settings > Oktoberfest > Selection Timeout: now adjusts or disables the timer when selecting steins or tents.

Thank you thank you and thank you again!! Now I can finally relax and have a slug from my stein as I decide what beer to have!! I can feel the relief come over me already!!

Now I just need to persuade someone at American Pinball to send me a scan of the prototype translite artwork for me to make my own translite from for my own private game that will never go on public display and which can have the monkey erased anyway, and I will be complete!

#4670 42 days ago

nice Joe ! great job
and tanx again for the exchanges (in a way pity OF is gone, but OK thats life)

++

#4671 41 days ago

Loving the new code

#4672 41 days ago

Anybody add lighting to your topper?

Would love to see how it looks and what route you went.

#4673 38 days ago

I think there is a bug in the new code. When Inga says "Shall I juggle your balls for you?" I don't feel any tingling? Shouldn't the shaker motor go off? hint hint

#4674 38 days ago

Seriously now. When I am awarded the "playfield x" in mystery it doesnt light up the ferris wheel. I am not sure it is working?
After food stand the pretzel and stand graphic seems to have the stand name blocked out behind the pretzel. Have to play again to be sure, not a deal breaker.

#4675 38 days ago
Quoted from Viggin900:

Seriously now. When I am awarded the "playfield x" in mystery it doesnt light up the ferris wheel. I am not sure it is working?

There is no "Increase Playfield X" Mystery award. There is an "Increase Bonus X" Mystery award, maybe that's what you got? But that isn't supposed to light up the Ferris wheel, which is only for Playfield X (via T-A-P lanes).

Quoted from Viggin900:

After food stand the pretzel and stand graphic seems to have the stand name blocked out behind the pretzel. Have to play again to be sure, not a deal breaker.

Certainly let me know... if it's a visual glitch, please take a photo if able.

Thanks!

#4676 37 days ago

Hey folks... Oktoberfest 20.09.23 is now posted on the API site. Only change since 20.09.19 is a fix for a crash that would happen at end of game if Match is turned off. Even if you keep Match on and thus haven't encountered this problem, no reason not to get the update.

https://www.american-pinball.com/support/updates/

#4677 36 days ago

I updated to the 20.09.19 code and the update seemed successful. But now when I turn on the machine the lights come on for a short while and I get the mesage:
Welcome to Pinix
pinix login: root (automatic login)
Last login: Thu Sep 24 12:09:41 on tty1

and then the screen goes blank. After a while the message comes back on the screen, but all the lights are off on the machine, and ... that's it. It won't start!

Eek!

Any idea what to do?

Thanks!

#4678 36 days ago

Just an FYI. I'm not configured such that I need to run the 9-23 code, but this may be of value to Ferret and others.

I was running 9-19 code with no issue. I updated today to 9-23 code and it said the update was successful, but the start button would not start a game. The button registered in switch test though. Additionally, none of the coils would fire in test mode. I reinstalled 9-19 code and it works great again.

#4679 36 days ago

Re-run the update (make sure the only file on the usb stick is the update package).

Quoted from mfresh:

I updated to the 20.09.19 code and the update seemed successful. But now when I turn on the machine the lights come on for a short while and I get the mesage:
Welcome to Pinix
pinix login: root (automatic login)
Last login: Thu Sep 24 12:09:41 on tty1
and then the screen goes blank. After a while the message comes back on the screen, but all the lights are off on the machine, and ... that's it. It won't start!
Eek!
Any idea what to do?
Thanks!

#4680 35 days ago
Quoted from luvthatapex2:

Re-run the update (make sure the only file on the usb stick is the update package).

Yup, I ran the later update and now back and working again. Phew!

#4681 29 days ago

Managed to get a nice package deal on this and Hot Wheels. I like watching tutorial/strategy/high level play videos for pinballs I have on the way, and I'm pretty sure I've seen some for Oktoberfest in the past, but searching Twitch and Youtube right now is giving me nothing on that topic. There were probably some on Twitch in the past that are now deleted (sideload your stuff to Youtube, people!). Anyone have anything like this bookmarked?

1 week later
#4682 21 days ago
Quoted from VALIS666:

Managed to get a nice package deal on this and Hot Wheels. I like watching tutorial/strategy/high level play videos for pinballs I have on the way, and I'm pretty sure I've seen some for Oktoberfest in the past, but searching Twitch and Youtube right now is giving me nothing on that topic. There were probably some on Twitch in the past that are now deleted (sideload your stuff to Youtube, people!). Anyone have anything like this bookmarked?

I know you posted this a week ago, but just seeing it now. I have one of my Oktoberfest gameplay videos on YouTube. It’s one game, about an hour long, with a final score of 162 million. Unfortunately I was having some audio issues that I didn’t know about until afterwards, so the audio is slightly choppy. But if you can get past that, it might help you with a bit of strategy

By the way I’m not too far from you, just up in Nashua. Enjoy your Oktoberfest!

#4683 21 days ago
Quoted from rcb5588:

I know you posted this a week ago, but just seeing it now. I have one of my Oktoberfest gameplay videos on YouTube. It’s one game, about an hour long, with a final score of 162 million. Unfortunately I was having some audio issues that I didn’t know about until afterwards, so the audio is slightly choppy. But if you can get past that, it might help you with a bit of strategy
By the way I’m not too far from you, just up in Nashua. Enjoy your Oktoberfest!

Nice! Thanks for the video, and I used to live in Nashua before here. Prime Pinball Wizard days, 100+ pins about 10 mins away, that was the life. And that Funworld... Funland... whatever it's called on DW Highway always had about 8 of them.

#4684 21 days ago
Quoted from rcb5588:

... about an hour long, with a final score of 162 million...

what !? only 162M ??? ... hi Ross, have a nice day, and still the best OF vids available on the net

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