Now that I have about 3-4 hours on the game, I can comment about many of the points brought up by others…obviously all my opinion, and perhaps nothing AP would care about but they seem to follow the thread closely.
I agree the animations and font style and colors are just not great. They are completely passable and super minor in the scheme of things, but I do feel they drag down an otherwise amazing game. As stupid as it is, it tricks my brain into thinking the game is not complete or of good quality. I cannot wait to see how regular (non-pinhead) people react. This might be moot.
I don’t think the heavy metal fits. The rest of the music is actually pretty good. The metal chords and guitar squeals seem really misplaced to me.
I love all of the modes and stacking steins, but I am curious if less experienced people will get it. That said, there is so much fun stuff to shoot for! It kind of reminds me of Grand Theft Auto where there is a great story mode and missions but you end up just going wild and seeing how much chaos you can cause.
The machine hardware and its parts are phenomenal. The flipper guide (mentioned in @arcadem’s post) is brilliant! The little gravity triggered metal door that keeps the balls from falling out when you raise the play field…genius! It has excellent padding on the back box to ensure you don’t get scratched when you put the play field up and a very nice back box locking mechanism. Wiring is very clean and easy to navigate. The flat pressure switches with the ribbon cables are cool as hell! They even managed to leverage some Velcro to attach the keg spout. They installed tons of factory Mylar (mine is a little bubbly in places). Overall, the hardware is very well done.
I would absolutely recommend this machine to anyone interested in something creative. This is different from anything you have ever played and has a base that allows for extremely creative software changes over time.