Quoted from MikeS:Did you have to make any software/hardware adjustments to shorten the ball times since I know that you're a good player? How long is an average game vs. a really good game?
No, I haven't changed anything. In fact, I believe that the difficulty settings aren't adjustable in the game as it sits currently even if someone wanted to.
The thing about JJP Pirates is that to have a great game, it has to be a longer game since there is so much to do, but with no ball save the game can be and is brutal at times. I can't imagine a casual player who has no idea what to do lasting more than a couple of minutes tops. For me, on a really good game, I normally get 3 EBs or more...but...I will have at least one ball, sometimes two, where it is basically plunge and drain. That never fails. Normally those plunge and drains happen when I have a big skull hold carried over, that wizard mode lit and a 6x bonus that isn't currently held, so they are all lost. A really good game for me is 5 million + and that takes usually takes 25 minutes or more, average game for me maybe 10 minutes. I've had a LOTR though and ball times aren't that long in comparison. Those 25+ minute games never get boring for me though, because there is so much on the line with every ball and you want to make sure you take advantage of it. Got to play that last movie mode to get that wizard mode lit, got to get a skull hold to carry that movie value over, got to get the bonus held, need to make sure you have a bunch of souls and don't lose them in Liar's Dice...and make sure you have your playfield multiplier built up to 6x potential and actually get 6x started when you start all the fun. It's still quite the adrenaline rush for me. JJP POTC really starts getting difficult as you complete movies and wizard modes since you have to really start shooting specific things. When you are focusing on specific shots and not just taking what the game gives since all the wizard modes are single ball and timed, it can be very unforgiving.