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(Topic ID: 214634)

JJPOTC Updates for Production


By Hogbog

2 years ago



Topic Stats

  • 3,327 posts
  • 345 Pinsiders participating
  • Latest reply 1 year ago by Yelobird
  • Topic is favorited by 50 Pinsiders

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Topic index (key posts)

6 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #593 The new artwork in high-res Posted by pinball_keefer (2 years ago)

Post #2454 Link to livestream of play on one of the first machines off the line Posted by solarvalue (2 years ago)

Post #2464 Picture of first jjPotCs on the line Posted by mountaingamer (2 years ago)

Post #2496 Link to Jack's "shipping" cartwheel for jjPotC. Posted by KingBW (2 years ago)

Post #2561 Comparison of prototype and final under playfields Posted by Join_The_Cirqus (2 years ago)


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#1072 2 years ago

I do not understand why JJP has not simply kept the former design of the disc and adjusted it only to one moving disc. Everyboey was used to this outfit and the backbox spinning could detail simply the spin in the playfield. Thus they could have kept the former hole in the playfield and the dimension if the spinning disc itself.

#1075 2 years ago
Quoted from flashinstinct:

Like any business it was cheaper to go the other way.

That is nor what I meant. You can use the former compass look for the one spinning disc as well. Remove the 3 disc mech, but use the disc look from the 3 spinning discs for the one dic.

1 month later
#1793 2 years ago

I understand that there are several chapters, one multiball and one wizard mode for each of the 5 films. Will there be a final wizard mode (like on LOTR Valinor)to be qualified for (could be something like reach 2 film wizard mode, finalize x chapters, etc. like LOTR: gift of elfes, beat 3 multiballs etc.).

Don't want to copy LOTR, but just interested whether a kind of final battle is planned.

#1806 2 years ago

I played yesterday for quite a while on a prototype machine and although the flipper strength was set close to maximum it felt like the flipper power felt a Little weak. Sometimes problems to enter the malestorm or ship. Red in some other comments about weak flippers as well. Does anybody know whether the flipper coiles in the production machines will be stronger?

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