(Topic ID: 240503)

jjPirates of the Caribbean Troubleshooting/Tips/Issues jjPotC Tech

By PinMonk

5 years ago


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  • 3,538 posts
  • 199 Pinsiders participating
  • Latest reply 3 days ago by LOTR_breath
  • Topic is favorited by 125 Pinsiders

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Topic index (key posts)

29 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2 INITIAL CHECK: Install 2 piece MAP Cliffy Posted by PinMonk (5 years ago)

Post #4 INITIAL CHECK: Remove all shipping foam? Posted by PinMonk (5 years ago)

Post #5 TECH: PLAYFIELD. Auto launch issue fix Posted by PinMonk (5 years ago)

Post #7 TECH: PLAYFIELD. Chest rejecting most shots fix Posted by PinMonk (5 years ago)

Post #12 TECH: SWITCHES. [Switch name] is not working Posted by PinMonk (5 years ago)

Post #13 TECH: SWITCHES. Game reports stuck MAP targets Posted by PinMonk (5 years ago)

Post #14 TECH: SWITCHES. Game reports stuck GOLD targets Posted by PinMonk (5 years ago)

Post #35 INITIAL CHECK: Installing Mystery Hole Cliffy Posted by PinMonk (5 years ago)

Post #47 TECH: RAMPS. Stop right ramp decal from tearing Posted by PinMonk (5 years ago)

Post #100 TECH: TILT. Tilt is too active/sensitive Posted by PinMonk (5 years ago)


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#832 4 years ago

I never had a drain from the star post untill I started reading about it here on Pinside :lol:Yesterday I i had it two times in a row. Better nudging next time

#1059 4 years ago

Tech question:
My friend has a Pirates and the right flipper becomes weak after some time playing. The eos switches are working correctly. Machine is some months old. Left stays okay

Does he need to swap the coil to be sure? Or can it be something else?
Thanks

#1064 4 years ago

Thank you all for the replies!

Quoted from LTG:

Bad solder joint at coil or poor connection from the coil to the I/O board. Might need a tiny bit of up/down play on the flipper bat so the pawl under the playfield isn't binding on the nylon bushing, or the coil stop might be leaning in or out and isn't straight up or down.
LTG : )

1 year later
#3187 3 years ago
Quoted from TZBen:

Sorry if this has been asked and answered...
My game suddenly doesn’t want to keep balls locked. They load into the chest then are immediately released
Fix?

Dont know if you found your fix already. I had the same problem and it appeared to be the lock metal part (on the keft of the chest) being loose. I had to remove the plastic on the right to tighten the bold from behind the chest.

2 months later
#3247 3 years ago

I have also 60% of the shots rejected at the map hole. Was thinking to remove it as well. But was thinking it could also be the metal on top.

It is already a hard shot for me. The loop is flowing amazing. Does your flipper hit the map easily? Maybe have a pic of the map hole with Cliffie?

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