(Topic ID: 240503)

jjPirates of the Caribbean Troubleshooting/Tips/Issues jjPotC Tech

By PinMonk

5 years ago


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  • 3,538 posts
  • 199 Pinsiders participating
  • Latest reply 10 days ago by LOTR_breath
  • Topic is favorited by 125 Pinsiders

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Topic index (key posts)

29 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2 INITIAL CHECK: Install 2 piece MAP Cliffy Posted by PinMonk (5 years ago)

Post #4 INITIAL CHECK: Remove all shipping foam? Posted by PinMonk (5 years ago)

Post #5 TECH: PLAYFIELD. Auto launch issue fix Posted by PinMonk (5 years ago)

Post #7 TECH: PLAYFIELD. Chest rejecting most shots fix Posted by PinMonk (5 years ago)

Post #12 TECH: SWITCHES. [Switch name] is not working Posted by PinMonk (5 years ago)

Post #13 TECH: SWITCHES. Game reports stuck MAP targets Posted by PinMonk (5 years ago)

Post #14 TECH: SWITCHES. Game reports stuck GOLD targets Posted by PinMonk (5 years ago)

Post #35 INITIAL CHECK: Installing Mystery Hole Cliffy Posted by PinMonk (5 years ago)

Post #47 TECH: RAMPS. Stop right ramp decal from tearing Posted by PinMonk (5 years ago)

Post #100 TECH: TILT. Tilt is too active/sensitive Posted by PinMonk (5 years ago)


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#549 4 years ago

Defying the laws of physics, if I hold the left flipper up to catch the kick out from the mystery hole it swoops through the gate to the left of the flipper and straight down the I hole. With the glass off, I can't see how that gate allows the ball to travel backwards through it, but it does...everytime. Anyone vaguely understand the way this is happening?

2 months later
#1749 4 years ago
Quoted from Soulrider911:

Hey scallywags ‍☠️, need your help.
Problem 1:
—- Ball getting stuck on post in starmap
Symptoms: I noticed today that my ball frequently gets sick between the post and left post with runner in the star map area. I looked close at my friends today and it just may be that my posts on that left side are too tall... allowing the ball yo get wedged in between the post and the rubber?
Problem 2:
—- Dead mans chest having issues releasing locked balls when 3 locked
Symptoms:
3 balls locked in chest, chest attempts to release via mini magnet and it just buzzes then stops, buzzed then stops... as balls SLOWLY wiggle their way towards the left exit. Finally after about 10 second they will come out. Interestingly I tested it hand launching them in and works fine totally lost on this one.
LOVE ANY HELP thank you ! Happy 4th
Love any help

Number 2 on your list I had from the get go. Exact symptoms. Small coil behind the chest buzzed but did not create sufficient pull to open the side of the chest to start multi ball. Rotating the small coil always solved it for some reason, but over time the coil would rotate back so the wires were in a different orientation. I solved it permanent by wedging the smallest possible post rubber between the coil wires and the fixing on its left so it can't rotate. Hundreds of perfect games since. I'm no engineer, so can't explain any of that, but I fixed it through trial and error.

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