Compared to Pat's last JJP game, Wonka, there doesn't appear to be nearly as many mechanical features. Wonka has the the entire Wonkavtor ball lock mech, 6 magnets under the playfield (plus others), the spinning Gobstopper, Gobstopper rotating mech, Wonkavision LCD, and a kickback.
With Toy Story, which is more expensive, I'm seeing a kickback, the large LCD toy, spinning disk, pop up ramp, and pop up figure. That seems to be it in terms of physical mechs? I sure hope there's some magnets there under the playfield which is something Pat has done with his past two JJP titles. I was hoping we would have seen at least one mech that was on the larger scale.
Need to wait and see for proper gameplay video. The ruleset sounds very deep with is great to hear. 12 main modes at least being the carnival modes.