**** Liars Dice Info from Keefer **** (Make this a key post please)
IE Pinball asked: "How does POTC decide what to wager for in Liar's Dice? "
@pinball_keefer: Great question! This is going to take some explaining. How @potcpinball chooses what you'll risk in Liar's Dice:
* Everything possible thing you can risk is assigned a weight. The 2 items with the highest weight are selected as your possible wagers.
* Weights are assigned as follows:
1. 50% score: If no wins yet, weight = 50. If 1 win, weight = 20. Otherwise, weight = 0.
2. 75% score: If 1 win, weight = 50. Otherwise, weight = 25.
3. 100% score: If wins > 1, weight = 50. Otherwise, weight = 0.
4. 100% gold: If you are at least 50% of the way to Tortuga, weight = gold / target * 100 (so 50% to Tortuga is weight 50 and goes up from there). If <50%, weight = 0.
5. Treasures work the same way as gold. If 50% of treasures, then weight = treasures / 12 (max * 100. If treasures < 6, weight = 0.
6. Souls: If souls > 1 (simply to avoid dealing with pluralization, lol), weight = souls * 3.
7. Tilt warnings: If current warnings >= 1, weight = 40. If warnings < 1, weight = 90.
(I just realized the previous entry was more specifically 1 tilt warning, sorry.)
8. 2 tilt warnings: If current warnings is 2, weight = 90. If 1 warning, weight = 65. If < 1 warning, weight = 40. Otherwise (already > 2), weight = 0.
9. Extra ball: If Liar's Dice has been one at least once AND you haven't won an extra ball from it, weight = 100. Otherwise, weight = 0.
10. Your soul: If you've already won exactly 1 extra ball from Liar's Dice, then weight = 100. Otherwise, weight = 0.
And that's all there is.
[If I find out specifically what the correction for #7 is, I will correct that. I don't want to mis-quote Keith. Interesting on how they come up with these things]