Quoted from paulbaptiste:You need to pull your playfield out and take the roof off the ship. You will then see the the coil and arm responsible for raising the gate, you can either bend the arm or the U shaped hook it’s connected to. If you bent that hook out it will allow more play or range of motion in that gate. Test it out and you’ll be able tell how much you need to bend it to get the gate to open and close properly.
Thanks. I pulled the pf out to get to it but I couldn’t tell how to get the roof off of that left side, so there wasn’t a lot of room to try and get to the arm. I could tell the arm piece had a lot of play clockwise and counter clockwise also, and depending on which way it was shifted it didn’t actuate the arm as much. Also noticed the end of the arm where the spring hole is looks twisted/bent, so if the spring moves too much to one side the arm doesn’t actuate the spring as much as if it’s on the other side.
I’m guessing the ‘razor’ gate is supposed to be fully rested downward/flush when not actuated, mine would only go flush if I physically pushed it due to spring tension holding it open even when the coils not engaged.
I just tried bending the arm up to get the ‘razor’ flush at rest, but now still having issues with the gate not consistently opening all the way when the arrows green = having to hit the partially open gate with the ball then it pops fully open.
Is there a set screw I’m missing to get that left side roof off the Pearl? THX!