Kaneda’s an entertainer (and I do find his show very entertaining.). Strong controversial opinions make for entertaining discussions.
The fact he doesn’t like the game does not change or diminish our own experiences with it in any way.
I have to admit that some of his points about approachability and discoverability are probably valid. I had a friend roll up to the pin and give his impressions without any prompting from me. It was a fascinating usability study. The game did open up for him once I hit him with my short tutorial, but I held back at first as I was genuinely curious what the “cold” read would be.
https://www.twitch.tv/videos/390869283
The game makes perfect sense to me, and I feel it’s easy to understand, but I forgot that I’ve been watching JJP streams about it for months.
I knew and was excited about what the game had to offer before I ever touched one. That has an effect.
Most modern pins have a learning curve, especially ones designed with depth and longevity for home use.
He did make a good point though, that this thread has been more of a troubleshooting thread than one about playing the game.
I have two theories on this.
1. People who aren’t having problems are happily playing rather than posting.
2. People who are_ having problems want to get back to playing ASAP! (I’m in this category.)
I did cringe a bit when I heard my heated coil issue on the air (which again was my own self-induced problem, and is now fixed 100%.)
I know I play every day, and so does my wife. This hasn’t improved my skills any, but I keep working at it because it’s so damn fun.
I’ve also found that because POTC is more nudge-centric than other pins, it has improved my game on other pins. Heaving a 330lb monster back and forth makes tossing around a little bitty Stern so easy by comparison!