(Topic ID: 200141)

JJP Pirates of the Caribbean Official Owners and Fan Club!


By goren1818

1 year ago



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  • Latest reply 3 hours ago by harryhoudini
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There are 12273 posts in this topic. You are on page 233 of 246.
#11601 52 days ago

I sure hope they make more of this great game.
Advanced breakable details and small series, makes for a risk of lack of spare parts.

#11602 52 days ago
Quoted from Rdoyle1978:

From Jack’s comments, it just seems like the game itself plus parts plus support was not representing a high enough (or any?) profit for the company. Makes sense - they have to make money to stay in business. We have benefitted obviously
Jack said on TWIP that they would really need to talk at the company to discuss another run - that implies to me that the BOM is high and the investors want to see green, not red. But I’m speculating obviously. I think the stupid bullshit about the chest and the map spinner really hurt the company, too - it’s possible they had to take on loans after all the preorders were cancelled, and that would add expense to the game. Looks incredible stupid in hindsight, given that there’s a $100 mod to make the chest work, and the map spinner was not going to be practical to read on the game anyway. The video map spinner is way better

I’m sure a lot of discussion happened in the background that we will never completely be in the know about. I’m positive the bottom line was money without doubt. I agree also that the chest and spinning ring fiasco had some part in this. It’s a shame as I and a lot of other people would like an opportunity to own one. I wonder if there is a way to quantify how much money they (JJP) are leaving on the table due to this very short production run? There will be other pins that this Potc money will go towards. Maybe it will be Jersey maybe not.

#11603 52 days ago
Quoted from TomN:

I’m sure a lot of discussion happened in the background that we will never completely be in the know about. I’m positive the bottom line was money without doubt. I agree also that the chest and spinning ring fiasco had some part in this. It’s a shame as I and a lot of other people would like an opportunity to own one. I wonder if there is a way to quantify how much money they (JJP) are leaving on the table due to this very short production run? There will be other pins that this Potc money will go towards. Maybe it will be Jersey maybe not.

Well keep in mind - if they did another run at the current pricing structure - they wouldn’t be leaving money on the table; they’d be losing it. This game might have to be sold at $13K. Imagine the complaining

#11604 52 days ago
Quoted from TomN:

I’m sure a lot of discussion happened in the background that we will never completely be in the know about. I’m positive the bottom line was money without doubt. I agree also that the chest and spinning ring fiasco had some part in this. It’s a shame as I and a lot of other people would like an opportunity to own one. I wonder if there is a way to quantify how much money they (JJP) are leaving on the table due to this very short production run? There will be other pins that this Potc money will go towards. Maybe it will be Jersey maybe not.

What I'm curious about is why JJP is so quiet on this? There is the thread guessing if they would make more and why or why not POTC did great or tanked. With all this talk, why wouldn't JJP (Jack) just come out and give everyone a "state of the state of POTC". By giving us the reason why production was cut short, summary of why there were problems (more so than their other pins) a possible future for more productions or not a future for more productions, availability of replacement parts and finally a vision for future updates. I'm not a business person but this could only build a lot of goodwill and loyalty to JJP. I do agree this pinball machine is amazing and love it just the way it is. I just wish I could understand the thinking behind it straight from them, other than guessing and rumors.

#11605 52 days ago
Quoted from Heater:

What I'm curious about is why JJP is so quiet on this? There is the thread guessing if they would make more and why or why not POTC did great or tanked. With all this talk, why wouldn't JJP (Jack) just come out and give everyone a "state of the state of POTC". By giving us the reason why production was cut short, summary of why there were problems (more so than their other pins) a possible future for more productions or not a future for more productions, availability of replacement parts and finally a vision for future updates. I'm not a business person but this could only build a lot of goodwill and loyalty to JJP. I do agree this pinball machine is amazing and love it just the way it is. I just wish I could understand the thinking behind it straight from them, other than guessing and rumors.

Well, doing so would be an “official” statement from the company - they may not be ready to do something like that. All stakeholders need to agree to make an official statement - they may not at this point.

#11606 52 days ago

First problem just popped up.Game not taking game over pics. Did a factory reset which did not help.Went into the camera test and came back camera not found.Anyone see this yet. Thanks

#11607 52 days ago
Quoted from locksmith:

First problem just popped up.Game not taking game over pics. Did a factory reset which did not help.Went into the camera test and came back camera not found.Anyone see this yet. Thanks

Likely the USB cable got loose. Open the backbox, move the monitor out of the way, and check the USB plugs into the computer (the big silver box). The USB plugs must go into the exact ports they are currently plugged into. Check that one hasn’t shaken loose

#11608 52 days ago

Can someone explain to me what Souls represent in Liar’s Dice?

#11609 52 days ago
Quoted from locksmith:

First problem just popped up.Game not taking game over pics. Did a factory reset which did not help.Went into the camera test and came back camera not found.Anyone see this yet. Thanks

I expect (though admittedly have not confirmed) that the camera is just a USB web camera and ends up plugged into the motherboard at one of the USB ports.

Check them out and see if one is loose/not fully seated.

#11610 51 days ago
Quoted from Rdoyle1978:

Can someone explain to me what Souls represent in Liar’s Dice?

Characters collected in modes. There is a high score for this at the end of the game, so doubling your real number of characters in liars dice is likely to get you on to the high score table for this.

#11611 51 days ago
Quoted from DarthSinex:

Characters collected in modes. There is a high score for this at the end of the game, so doubling your real number of characters in liars dice is likely to get you on to the high score table for this.

Thanks for clarifying!

#11612 51 days ago

Yes it doubles your characters collected. It does not however increase you score level for wizard modes so it literally is only for the high score table. Any other option is probably better.

#11613 51 days ago
Quoted from DarthSinex:

Characters collected in modes. There is a high score for this at the end of the game, so doubling your real number of characters in liars dice is likely to get you on to the high score table for this.

Gotcha - that's sort of what I thought, but I was thinking in terms of completing modes, and couldn't figure out how they would apply. Obviously this makes a huge difference with the score.

speaking of which: what are people setting their scoring extra balls to? I like turning this on as a way of making a certain bit of progress (i.e. I don't feel like I've had a good game unless I get a score worthy of an extra ball), but I'm not sure what the 'right' score is.

#11614 51 days ago

Harry Houdini's "Apron Art" Upgraded Decal Set and Full Width Galaxy Starmap Backboard Plastic installed on my CE

20190731_121309 (resized).jpg
#11616 51 days ago
Quoted from DerGoetz:

Harry Houdini's "Apron Art" Upgraded Decal Set and Full Width Galaxy Starmap Backboard Plastic installed on my CE[quoted image]

Looks awesome. Wait till you dress up the pearl with his window mod. Highly recommend.

We just got DP premium last night and my teenage daughter who never says anything nice about the pinballs (or anything nice) commented on how much better pirates looks. She appreciated how intricate it all was. She then went back to her room and closed the door for the rest of the night. Until she opened it for a short while to ask “where’s my cup of tea?”

#11617 50 days ago
Quoted from gumnut01:

Looks awesome. Wait till you dress up the pearl with his window mod. Highly recommend.
We just got DP premium last night and my teenage daughter who never says anything nice about the pinballs (or anything nice) commented on how much better pirates looks. She appreciated how intricate it all was. She then went back to her room and closed the door for the rest of the night. Until she opened it for a short while to ask “where’s my cup of tea?”

LOL

#11618 50 days ago
Quoted from Rdoyle1978:

Can someone explain to me what Souls represent in Liar’s Dice?

Speaking of Liar's Dice, the game cheats, all the time, we never win!

#11619 50 days ago
Quoted from arzoo:

Speaking of Liar's Dice, the game cheats, all the time, we never win!

I've won a couple of times. But yeah, it's rare.

#11620 50 days ago
Quoted from Rdoyle1978:

Gotcha - that's sort of what I thought, but I was thinking in terms of completing modes, and couldn't figure out how they would apply. Obviously this makes a huge difference with the score.
speaking of which: what are people setting their scoring extra balls to? I like turning this on as a way of making a certain bit of progress (i.e. I don't feel like I've had a good game unless I get a score worthy of an extra ball), but I'm not sure what the 'right' score is.

I started the award at 100k when I first got the game to keep me working at it. I’ve since changed that to 400K and will soon set it at 600 or 800. Just like you said, gives you a reward for playing better while keeping you playing to get better.

#11621 50 days ago
Quoted from LordHelmet:

I started the award at 100k when I first got the game to keep me working at it. I’ve since changed that to 400K and will soon set it at 600 or 800. Just like you said, gives you a reward for playing better while keeping you playing to get better.

Exactly! Those seem like good settings for me too

#11622 49 days ago

So one of the bulbs on the spotlights failed tonight. Started flickering then died...I emailed frank since I’m still under warranty but is there is a source of these bulbs for future? They are not the typical 12v LED Wedge...They have two 90k ohm resistors in line it appears...

#11623 49 days ago

Starting to consistently get a “target ship switch stuck closed” error when turning on the game. I know this is the switch inside the Dauntless for when you hit it with the cannon ball - but does anybody know if it’s a physical switch or an opto? I am not in a huge hurry to disassemble the game if I don’t have to

#11624 49 days ago
Quoted from Trooper11040:

So one of the bulbs on the spotlights failed tonight. Started flickering then died...I emailed frank since I’m still under warranty but is there is a source of these bulbs for future? They are not the typical 12v LED Wedge it appears. They have two 90k ohm resistors in line it appears...

Are you sure it's not just a bad connection with the bulb to the socket? It's very common. Try the electrical tape fix.

https://pinside.com/pinball/forum/topic/fixing-led-bulbs-flashers-that-fall-out-of-spotlights#post-4402506

#11625 49 days ago
Quoted from Rdoyle1978:

Starting to consistently get a “target ship switch stuck closed” error when turning on the game. I know this is the switch inside the Dauntless for when you hit it with the cannon ball - but does anybody know if it’s a physical switch or an opto? I am not in a huge hurry to disassemble the game if I don’t have to

The switch test screen tells you if it's a physical switch or an opto.

#11626 49 days ago
Quoted from vireland:

The switch test screen tells you if it's a physical switch or an opto.

Gotcha, how did I not notice that. Thx!

#11627 49 days ago
Quoted from vireland:

Are you sure it's not just a bad connection with the bulb to the socket? It's very common. Try the electrical tape fix.
https://pinside.com/pinball/forum/topic/fixing-led-bulbs-flashers-that-fall-out-of-spotlights#post-4402506

I tried that. The bulb lens fell/broke off. I tried a couple of bulbs … one was way too dim, the other flickered even with the electrical tape. I have to keep adjusting it or let it just sit there and bug me, turning on occasionally. There has to be a better way or solution. I need the correct bulb too … or one "slightly" dimmer. It doesn't need to be that bright up there on the bp with a bad reflection in the back glass shining back at you. I installed some bent plastic to cut down on the spot light reflections.

Ahhh … there … vented on the topic for the thing that keeps coming back to annoy me too.

Love the game - one of the best (just so I don't come across as someone that chronically complains about the game).

#11628 49 days ago
Quoted from vireland:

Are you sure it's not just a bad connection with the bulb to the socket? It's very common. Try the electrical tape fix.
https://pinside.com/pinball/forum/topic/fixing-led-bulbs-flashers-that-fall-out-of-spotlights#post-4402506

It started flickering then died. I checked the connection and they were still solid and ok

#11629 49 days ago
Quoted from Rdoyle1978:

Starting to consistently get a “target ship switch stuck closed” error when turning on the game. I know this is the switch inside the Dauntless for when you hit it with the cannon ball - but does anybody know if it’s a physical switch or an opto? I am not in a huge hurry to disassemble the game if I don’t have to

All that means is you haven't hit the switch in a while. Toss a ball in the Dauntless during switch test and I bet it goes away.

Then...try and hit it more

#11630 49 days ago
Quoted from zaphX:

All that means is you haven't hit the switch in a while. Toss a ball in the Dauntless during switch test and I bet it goes away.
Then...try and hit it more

I hit the shot pretty much every game - but I'll try that and see what happens! Maybe it's not hitting correctly

#11631 49 days ago
Quoted from Rdoyle1978:

I hit the shot pretty much every game - but I'll try that and see what happens! Maybe it's not hitting correctly

I am in the same situation. I just ignore that report and play. I hope they address this in the next software update ... assuming there is nothing physically wrong. I hit the ship and sink it regularly (but not every time) and the same switch shows up as a problem.

#11632 49 days ago

Do you all get a lot of airballs off the left side of the ramp to the ship? Any ideas on how to fix?

#11633 49 days ago
Quoted from statsdoc:

Do you all get a lot of airballs off the left side of the ramp to the ship? Any ideas on how to fix?

Turn flipper power back to default, if it's higher.

#11634 49 days ago
Quoted from zaphX:

Turn flipper power back to default, if it's higher.

I already have it lower than default, but I appreciate the suggestion.

#11635 49 days ago
Quoted from Rdoyle1978:

Starting to consistently get a “target ship switch stuck closed” error when turning on the game. I know this is the switch inside the Dauntless for when you hit it with the cannon ball - but does anybody know if it’s a physical switch or an opto? I am not in a huge hurry to disassemble the game if I don’t have to

Dauntless switch is an opto. Very possible the cheap plastic clip they use to secure the opto popped out.

-1
#11636 49 days ago
Quoted from Trooper11040:

So one of the bulbs on the spotlights failed tonight. Started flickering then died...I emailed frank since I’m still under warranty but is there is a source of these bulbs for future? They are not the typical 12v LED Wedge...They have two 90k ohm resistors in line it appears...

Same happened to me. I just pulled a bulb from the coin door and used it on the spotlight.

#11637 49 days ago
Quoted from statsdoc:

I am in the same situation. I just ignore that report and play. I hope they address this in the next software update ... assuming there is nothing physically wrong. I hit the ship and sink it regularly (but not every time) and the same switch shows up as a problem.

Had this happen to me all the time. My issue is the wire loom in the back off machine, the wire loom impedes with the switch. just move wire loom towards middle of machine when lowering the play field. try that . Have not had the issue since.

#11638 49 days ago
Quoted from thc666:

Had this happen to me all the time. My issue is the wire loom in the back off machine, the wire loom impedes with the switch. just move wire loom towards middle of machine when lowering the play field. try that . Have not had the issue since.

That makes a lot of sense - I had trouble with the Pearl moving for the same reason. I am going to add another wire clip to hold it in place

#11639 49 days ago

Anyone have any issues with the spinning disk gears? I think my gear on the motor is getting stripped and just spinning on the motor. The actual gear teeth look good but i think from all the switching directions quickly its striping it . I believe mine has updated neoprene gears?

#11640 49 days ago
Quoted from bigd1979:

Anyone have any issues with the spinning disk gears? I think my gear on the motor is getting stripped and just spinning on the motor. The actual gear teeth look good but i think from all the switching directions quickly its striping it . I believe mine has updated neoprene gears?

Have you tried tightening the set screw on the gear to the motor shaft?

#11641 49 days ago
Quoted from statsdoc:

I already have it lower than default, but I appreciate the suggestion.

I see this as well and have also lowered flipper power. It seems those targets just take the brunt of the ball momentum as one shoots for the pearl ramp.

#11642 49 days ago
Quoted from tgrinchy:

Have you tried tightening the set screw on the gear to the motor shaft?

I haven't looked at it.. ill give it a go ..thank's

#11643 49 days ago
Quoted from bigd1979:

I haven't looked at it.. ill give it a go ..thank's

FYI there are 2 set screws. Good luck.

#11644 49 days ago
Quoted from gliebig:

Same happened to me. I just pulled a bulb from the coin door and used it on the spotlight.

Good idea but I still want to buy a bulb or get a replacement from them. I tried a few other 12v bulbs and they don’t work in the socket.

Edit: Found a pack of 12v bulbs that worked from my slot machine spare parts.

#11645 49 days ago

Does anyone have the trough lighting installed? I was thinking blue, but afraid it may drown out with the playfield art and will not notice much difference?

#11646 49 days ago

There’s a few pics on our site showing green and white. Led pictures tend to exacerbate the effects, they aren’t washed out in person.

https://lermods.com/shop?olsPage=products%2Fpirates-of-the-caribbean-jjp-pinball-led-strip-trough-light-kit

Quoted from Breger1:

Does anyone have the trough lighting installed? I was thinking blue, but afraid it may drown out with the playfield art and will not notice much difference?

#11647 49 days ago

Chest mod complete! Now my SE is even better lol

#11648 49 days ago
Quoted from Trooper11040:

Chest mod complete! Now my SE is even better lol

Looks awesome! Can't wait to do surgery on mine!

#11649 49 days ago
Quoted from Heater:

Looks awesome! Can't wait to do surgery on mine!

It’s a fun mod to do yourself. I enjoyed it

#11650 49 days ago

Okay, so I can now semi-consistently get a hat and patch on high score pictures, where before I could get none. It does seem to have to do with facing forward straight-on and having CHIN DOWN to give a more angular relationship of your temples to your chin. I also seem to have slightly better success than chin-down alone if I widen my eyes in a surprised look. Makes some crazy-looking pictures, but I now have an eye patch and hat. Try it yourself if you haven't been able to get a high score pic with your natural face and orientation.

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