(Topic ID: 278559)

Gun N' Roses CE - Collector's Edition

By RichieWrench

3 years ago


Topic Heartbeat

Topic Stats

  • 3,385 posts
  • 299 Pinsiders participating
  • Latest reply 1 year ago by mikepmcs
  • Topic is favorited by 86 Pinsiders

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Topic index (key posts)

13 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1545 TECH: Proper flipper adjustment out of the box Posted by Vitty (3 years ago)

Post #1701 TECH:Diverter adjustment to prevent playfield damage Posted by MT45 (3 years ago)

Post #1718 TECH:Suggestion for clearing phantom switch sensor hits Posted by Vitty (3 years ago)

Post #1806 TECH: Make sure your speaker connector L/R aren't backwards Posted by zaphX (3 years ago)

Post #1824 TECH:Sticking launch gate fix Posted by MT45 (3 years ago)

Post #1987 TECH:How to adjust slings that are dead or machine-gunning Posted by zaphX (3 years ago)

Post #2081 TECH:Link to barrel spring to fix plunge power issues Posted by zaphX (3 years ago)

Post #2099 TECH: How to sign up for and play using Scorbit on GnR Posted by jsa (3 years ago)

Post #2460 TECH: Check your stock speaker bar for correct connections Posted by MT45 (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1131 3 years ago
Quoted from pinballaddicted:

Thanks! That is something that I did not really want to see.

Why? I don’t know why that would bother anyone. If it pools and cracks beyond the washers, then that is a different story.

Btw, the washers aren’t loose. They somewhat adhered them into the playfield/coat.

As for the game and pics....simply magnificent. The best pinball ever created, just got better.

1 week later
#1645 3 years ago
Quoted from Skyemont:

Yeah. Testing it now. I have it on low. Even medium was shaking like a bitch.

It does shake pretty hard at times. The problem with having it on low is you totally miss out the ‘You could be mine’ experience.

4 weeks later
#2413 3 years ago
Quoted from Rolls-Royce:

Thank you very much Sako! .... but trust me, I’m very short of space now, i have no idea what to do in a year or two

Thanks for your message Dave, I was supposed to have a larger space for the games beside the kitchenette, but I built a gym instead right there, and the corner that was meant to be for gym is the games spot and now I’m cornered
[quoted image][quoted image][quoted image]
[quoted image][quoted image]

You don’t need a gym when you have pinball. I just burned 168 calories playing GNR.

80A7C07D-D74F-48D6-9351-596B178E5823 (resized).jpeg80A7C07D-D74F-48D6-9351-596B178E5823 (resized).jpeg
#2454 3 years ago
Quoted from wcbrandes:

who gets dissapointed when desert demolition comes up? hit the arrows nothing happens? Would also love to see call outs or something exciting for hitting inner loop like 5 times in a row etc

Let’s come up with some ideas for keefer !

Here’s my 2 cents:
I really enjoy during the Coma Song (not the mode), the backstage ramp diverter is lit and you gotta nail the coma target with the upper flipper. Utilizing that into desert demolition would be nice since it’s tied to User Illusion I (same as coma). Maybe the mode could be to hit all the main shots, then that right ramp into the coma target for completion.

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