(Topic ID: 191281)

Jjp 4- pirates of the Caribbean

By Georgeh

6 years ago


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Topic index (key posts)

9 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1932 Text from game flyer Posted by sevenrites (6 years ago)

Post #1973 Slide from presentation about code depth Posted by trunchbull (6 years ago)

Post #2036 Feature matrix and game photos side by side Posted by Guinnesstime (6 years ago)

Post #2066 Close up of animated topper Posted by cavalier88z24 (6 years ago)

Post #2075 Barnacle armor photos Posted by cavalier88z24 (6 years ago)

Post #2086 Close up photos of the playfield Posted by cavalier88z24 (6 years ago)

Post #2087 More close up photos Posted by cavalier88z24 (6 years ago)

Post #2099 Close up of screen on apron Posted by cavalier88z24 (6 years ago)

Post #2223 YouTube link for reveal stream Posted by KevInBuffalo (6 years ago)


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-8
#2662 6 years ago
Quoted from PinMonk:

Yep, all turds. I don't think anyone would argue.

I would have threw , Hobbit, WOZ, NBAFB and Avatar into that list as well.

#2664 6 years ago

lol. I wouldn't be to sure about that. Many people by me that had WOZ sold it and agree it's not a good playing game. Hobbit seems to be universally hated as well, even more so than WOZ.

-5
#2666 6 years ago

I love stop and go. TZ is almost a perfect pinball machine in my eyes. WOZ has very limited shot structure. You are very confined to a small area. Rest is covered by mini playfields. the rescue playfield has some redeeming qualities to it, but overall the game feels like work and not enjoyable during the ride. Plus it sucks at telling you what to do, and the playfield seriously lacks text and guidance. It was very refreshing to see DI and POTC having text on inserts and getting away from making inserts Generic so they can program them for whatever the hell they wanted later. JJP is learning it's lessons from past mistakes.

-4
#2732 6 years ago
Quoted from PtownPin:

Good lord WOZ and TH are gems compared to most of the turds in your collection

most of the shit in my collection, you have never seen or played. But I deal in unique/rare euro stuff. But I wouldnt' trade any game in my collection for WOZ or Hobbit. Think either of those are better than AC/DC? Indy500? Shadow? LOTR? GB? Not a chance.

But I can see by your collection you only buy what's popular and don't make decisions for yourself, so you really don't know what's good and what isn't anyway. Keep only buying popular NIB titles, heaven forbid you explore out and experience something different than what the lemmings rate high on the top boards.

-5
#2744 6 years ago
Quoted from PtownPin:

I purchase what I like....money is no object....and ALL of my decisions I own....I've experience several of your games and most (except LOTR, ACDC) are incredible boring...

you buy what's new and popular. Typical boring ass cookie cutter collection. No variety. No imagination or thought put into it. I've seen it a million times. New to the hobby. throws money around like it's nothing. buys the same shit. Buys all new stuff, because they don't want to learn to fix anything. Fly by night collector. Yawn...........zzzzzzzzzzzzzzzzzzzzzzzzz

I guarantee you havn't played or even seen, at least 30% if not 50% of the games I have. The only ones you have bothered to even take a look at, are the popular DMD titles. If it's not a JJP, DMD stern, or popular B/W title, you wouldn't give it a second look.

#2765 6 years ago
Quoted from goatdan:

Not to stick up for Neo here, but... I guess to stick up for Neo here...
This started with Neo voicing distaste for both WOZ and Hobbit, which, while it was downvoted a lot and I don't personally agree with it, I have heard others say exactly what he did about them. The reply to that was this:

His response was to point out that the other person probably hasn't played a lot of the games in his collection (which I can just about guarantee is true), and then swing back at the other person's collection being cookie cutter.
So, while he's not being tactful about it, he had a problem with it only after the other person decided to start with disparaging his collection. Neo didn't come on here picking a fight with that guy, that guy took offense to Neo saying things like it's refreshing to see text on inserts on JJP games and decided that the correct response was to make fun of Neo's turd collection.

yup, that pretty much sums it up. Maybe I stated it only in wisconsineze, and that's why only you understood.

#2777 6 years ago
Quoted from TRAMD:

If it's wrong to have a lot of money, buy the best games, and spend time enjoying playing pinball instead of having to repair them, I don't want to be right.

it's not about money, and anyone that owns a machine should start learning about the technical aspects of it if you plan to be a collector long term. Because eventually you will need to know. but if you would have read several pages back, you would understand the reason i'm commenting and referring to things a certain way.

#2779 6 years ago

TRAMD does have a lot of diversity. Thou, I don't agree with some of his choices, I do respect and give kudos to his collection, because of his range of manufacturers and generations. Little bit of everything in there. Diversity is good.

#2781 6 years ago

agreed. CV is one of my favorite games. I have had people bag on it pretty harshly, and I understand why some don't like it. Just like with WOZ. I hate it for several reasons, but I also understand the ones that like it and why they like it.

Now SF2. I can't understand how anyone can like that game.

12
#2815 6 years ago
Quoted from Vdrums:

I have posted this several times but I'll say it again. According to an interview I saw, woz was being sold at $6500 at introduction At A LOSS! This is a technique used sometimes in real estate to prime the pump and get customers and a reputation. I believe some game platforms have been sold at cost or less because they will make it up selling games.
JJP needs to actually make a profit.
They are in the business of building high end games and their stated goal is to build the best games possible, not sell games that are reasonably priced. It's obvious they keep pushing the state of the art and so their prices may continue to rise.
This complaint about pricing comes up frequently in my other hobby, high end audio. While there are many products there that make a JJP game look like pocket change by comparison, there are also many good values and lots of trickle down technology from the extremely expensive gear.
But one thing is that I've noticed in audio is that the pricing arguments become tiresome. There's systems from a thousand dollars to a million. It's just about finding the products that are in your price range, making wise choices and often (in audio) buying used. (Often at about half of retail). Pinball is the only consumer electronic I've ever seen that holds it value so well (which has its positive and negative aspects).

WOZ was not sold as a loss. The only reason it tecnically could be considered a loss, is because he was trying to get the entire company and startup paid for from WOZ alone in the first year, instead of first 5 years like normal businesses expect to have an entire company paid for. If you don't think JJP isn't starting to make a profit past the 3500 mark, you do not know pinball manufacturing very well. The ONLY reason prices are like they are, is because Jack started off with a super high price. People bought into it. Stern saw this, and jacked up their prices as well. People kept buying. Jack pushes forward. People keep buying. Stern pushes forward. People keep buying. Jack bumps it up again.....guess what. People keep buying. what does stern do? Well, if jack can make 200-300% profit. Why shouldn't we? Stern increases prices.......people keep buying. 4th release. what happens? Jack increases prices yet again......people keep buying. If you think the cost of these games has gone up over the course of these 4 games, you are gravely mistaken. B/W went almost 10 years with only a $400 price increase over those 10 years. cost of materials, building and what not does not increase as fast as you guys seem to pretend to think. Only reason you guys try to act like manufacturing has increased so dramatically over the past 4 years, is because you are trying to justify the constant price increases. Which people can't.

#2818 6 years ago

they were going up a bit, but nothing to the extreme like it was when WOZ introduction price point was announced.

#2833 6 years ago
Quoted from PanzerFreak:

When Jack was on Kaneda's podcast a few months ago Jack himself said that JJP originally thought that WOZ's build of materials cost would be $4500. That was back in 2011. Well, he said they were way off.
With the quality, features and code development work put into JJP games I can see why they cost so much. Stern however no. What they are pulling would be like Ford charging $200k for a Mustang GT just because Ferrari can do it and then not putting in the extra features and quality to justify the price increase.

only because he's buying parts for the long haul. Flipper mechs, lamp boards, crap like that, that can be used on every game is bought in bulk. Not just for this run, but for many runs in the future. Has to pay for the jigs for assembly, assembly line material, and all the startup things he needs. He's counting all this shit and balling it up in WOZ total profit. Which it should be split up over 3 or 4 games. Plus he had to pay for a lot of screwups that happened through the learning process. Which he's not chalking up to loss, he counts it as cutting into WOZ's development cost. If you break it down, with all the releases and versions, his costs get less and less as you spread it out to more games. This is why I think Jack would benefit to put greed aside, and instead of prices continuing to go up. Drop back down to the 6500-7500 range and sell more games. Guarantee he would sell at least 1000-2000 more games by doing that. And more than enough make up the money from not cash grabbing from fewer sales.

#2835 6 years ago

stern bought it, and POTC was $3800 NIB
Stern bought tron license from disney. It was $5400 NIB. and pros were $4200.

So you are really buying this shit that JJP's manufacturing costs go up by $500 every single release? Really. So Jacks manufacturing costs go up per game as fast as it took bally/williams to increase prices over 8 years.

#2838 6 years ago

if both were not on a race to see who can charge the most without losing enough customers to make it worthwhile, we would be getting 1 full version from stern for around $4700 by this point. Sure jack has more stuff on his playfield, but to cost twice as much? When you can make 2 completely separate games in full and sell them for half of someone else. You have to be able to realize the bottom line to make this game is considerably less than what you think. Which is fine, make 300% profit while you can. Because every level they shoot up, knocks another group of potential buyers out. Yes they are making more profit with less games, but eventually you are not going to sell enough games to make it worth while and either have to lower prices and sell more games again, or close shop.

And you have to admit. Sterns POTC has a badass toy in it. I'm not that big of a fan of POTC because of the rules, but that is one of the better toys out there. Up there with the Trex in JP and MM's castle.

#2854 6 years ago
Quoted from cooked71:

Sorry but I don't buy this whole "JJP are responsible for high pinball prices" argument that has somehow become Pinside folk law.
JJP were responsible for proving there is a market for a top end, full featured premium game with deep and complete code, solid build quality and plenty of toys that doesn't cut any corners.
Stern on the other hand were responsible for proving they could sell what was once a $4000 game for $8000.

because back when JJP started, Stern did not realize games would sell if they tacked on another 2k to the NIB price. Once this was realized, both companies seem to be on a race to see who can charge the most without losing all the customers.

#2855 6 years ago
Quoted from flynnibus:

If only your costs were what is in the box...
Unlike your paper theories of economics, JJP has to manage the real bank account... I think it's pretty foolish to think you really know what their actual operational costs look like, their actual revenue, or their obligations... and then ridiculously stupid to compare it to an industry giant from nearly 30 years ago.

i've done purchasing for companies for years, and did them for companies that made parts for bally/williams in both metal fabrication and printing. I know a lot about what it costs to make what in the pinball world. Stuff it not as expensive to make when you are buying in bulk from a manufacturing perspective. It's not like buying from pinball life/marco/bay area. You guys look at these sites and assume manufacturers pay close to those prices. that is not the case. When you are making 1000's of games, the price for parts, assembly, programming and such drop significantly and only gets less when more games are made.

#2872 6 years ago
Quoted from RTS:

There is the economic term called opportunity cost. If they charge $6500 for a game that people will pay $3,000 more for, they are losing money.
You'd have to research to know at what point they lose sales by pricing too high, and only Neo seems to know this with certainty.

yes, but with the lower price point, comes with more sales. So if he sells 1000 games less but with 3k profit more, is he really going to lose money, than he would if he sold 1000 more games at 3k less? Personally, I think it might be a wash. One could say less work for more profit is better. But in the small pinball world, I would want more people to have my product out there as it's advertising for future machines. The more machines in customer hands and on route, the more your name gets out there, and the more fans you will earn for your company. Once fans are dedicated to your brand, you will sell more in the long run. At a $8500 min price entry point. I think he is alienating a good majority of his buyer market. As many have price cutoffs at 6500 and 7500. I think a huge % was lost when he went beyond the 7500 price point. Same with operators. Spending 3k more for a JJP game to put on route over a Stern premium, is hard to make that kind of revenue up. That's a lot of plays you are in the hole before you even open the box.

#2878 6 years ago
Quoted from Pinballlew:

In 2003 I bought a TSPP for $3500 delivered. What's the inflation calculator calculate that as?

I bought LOTR NIB in 2007 for $3400. So calculate that one. Stern managed to lower the price after 4 years of making games.

#2882 6 years ago
Quoted from Yelobird:

Not in the debate but I think your point is what the manufacturers realized. For a Long time this was a Sellers market. We ALL were able to buy basically Any game and know we were going to not only have fun but make $$ on it. NIB or Used! LOTR has been out of production for 8 years. Is it fair to the OEM or the secondary market that the current market value is Double what you paid for it in your example? Point being, the OEM's (right or wrong) are equalizing the market. My guess is they assume "Why should the secondary market make 100% profit on a game when we sell them only making 35%?" Is this fun or fair, no. I think we have All seen the days of buying a 1200 WW or FH etc etc and selling them for triple to quadruple our investment or over as far as the New products. Or at least I hope so. lol As for this JJP POTC thread, no matter happy or not about the price few can deny that JJP has Drastically raised the bar in quality, support, warranty, build, technology, innovation, I could go on. Shame on Stern for hitching their wagon ($$$) onto JJP without taking their lead and trying to Improve not continue building games. Now how about that Awesome JJP POTC! My money is in, I been Jacked!!!

secondary market should have no bearing on current game manufacturing. Nothing. When they are done making a title and off to something else, they could give a shit what they sell for, they are hyping up their current runs. Nothing to do with anything. Just showing that from 2003-2007 seems companies were doing just fine without a $500 price increase for every damn game they made. B/W didn't do it, and stern didn't do it, until JJP entered the picture.

#2905 6 years ago
Quoted from Pimp77:

Pulp Fiction would be amazing, but we'd probably get a decorative suitcase that opened with a light in it and a static decorative katana over the left Zed ramp as toys.

gimp action figure that is similar to the tube dancer in BBB.

#2915 6 years ago
Quoted from Hazoff:

I would and yeah the comparison I prefer SW, don't care for mini PF's even if they move around, that thing got boring just watching it, don't really like the half pf design or the spinning discs that close to the flippers, whirlpool ramp? who cares and then there's the theme. I think many would prefer SWLE over POTC, at least the pinheads I know. Its really amazing, button smashing for gold in POTC and its cool, no video clips and audio, also ok, I've watched a lot of JJPOTC and SW, SW gameplay is superior.

just like button smashing to kill tie fighters.

#2976 6 years ago
Quoted from Pimp77:

JJP will bend over backwards for their customers, but they won't bend over backwards with their balls in a knot.
You bought the game, sell it yourself.

don't be so sure about that. Couple people around here are having to jump through hoops to get things wrong with their games remedied.

#2983 6 years ago
Quoted from KingPinGames:

I don't recall any of them purchasing from me though. Maybe that is something to think about. Find a distributor to back you when (if) you need it.

that is true. Neither one bought through you on those.

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