I hope JJP don't go after the Stern market by cutting costs and making blinding all-or-nothing speed games like Stern seem to mostly make now - in fact they've perfected it. That's actually why I cancelled my Ghostbusters after playing a WOZ and now have one of them stood in my lounge, because it was a slower pace of game and it feels really high quality to play.
However they need to get on that QC - my new game came with:
1) Lower pop catching on lane guide - known issue, my machine is a new one with the modified guide but someone forgot that pop can actually catch in two places.
2) Both right rear leg bolts cross threaded! If the people in the factory can't put in a leg bolt without doing this, please start shipping the bolts with the legs, not fitted to the cabinet.
3) Pop area mylar and fair mylar not applied correctly (they lined them up with targets..) meaning the area around the pop aprons isn't protected at all, I've raised a ticket to get replacements sent so I can fit them properly but no reply yet.
4) Not sure why but despite the default coil values all being in the manual, nearly all of mine had been set lower - with the castle one set to only 7, not enough to make the doors when open, or cause enough bounce to trigger the targets. Default is 12. I think this kind of thing is why people come away from them on location underwhelmed. I simply set it to 12 and that shot and the mini loop are now achievable. It's like it was adjusted by someone while at 2 degrees.