I feel that judge dredd is beyond underrated for what it offers, and because of that it's a great value.
For a widebody game it plays fast, and there are a ton of shots but they arent gimmies.
The upper part of the playfield is like a separate game if you play it well. Hitting multiple loops on the upper left or right flipper alone makes the game for me, I hit 6 on the upper right the other day.
The ramps and wireforms are plentiful and smooth, the drop targets offer good risk/reward, and you can control your modes as you see fit. The deadworld is a neat toy and offers a unique ball lock for sure.
It has a secondary Super game that lets you experience additional modes and more multiballs
To top it all off, the art, music, callouts, and dmd dots are excellent and integrated perfectly.
I look at this game like the shadow, its polarizing - you either love it or dont, it can kick your ass if you let it, or can offer a truly sublime experience.
This game is like Carl Weathers, the total package that everyone forgot about once Wesley Snipes came on the scene.