Quoted from o-din:The mod is cool! The key is that for every ball into the planet, there must be one out! So I made a couple of small bends on the metal part of the "in" ramp to make sure that balls don't fall off onto the playfield before loading the planet. Cleaned the optos and adjusted the crane, and now it all works perfect!
This is the number ONE reason why deadworld mod gives problems....usually because of the ball drop not being registered in the crane drop hoop on the left hand side. The Eos stuff is no tgoing to effect it. When this happens you get 2 balls in the shooter lane and multiball ending early etc...