Looking for some advice from some other JD owners who have successfully installed the Deadworld Mod. I've read through old threads & cant find the answer. I thought it would be as simple as swapping the parts & installing the ROM, but of course it's never that simple. Sorry for writing a book here, but i just wanted to be clear. Any advice is greatly appreciated
So I recently purchased my kit from Pinbits, and I successfully installed the ring & the L1AT ROM it came with. The crane is adjusted perfectly & unloads fine when a ball is placed on the ring. I've tested all the switch optos involved with the multiball lock (LT Ramp Enter, Globe Exit & LT ramp to lock), and they all are working fine. But when I play a game now, all 3 balls are virtually locked, and the diverter is not being triggered to direct the balls onto the Deadworld ring.
Before i attempted this mod, I previously had the L7 ROM installed. In this setup for multiball, the 1st two balls were virtually locked & the 3rd ball was successfully diverted to the deadworld ring, so I know that the diverter switch is not broken. I know all the switches work properly when i pass my finger through them. It just that the diverter is not being triggered with the L1AT ROM installed. So I know the issue is with a switch, specifically the LT Ramp Enter switch.
As I understand it, on the old L1AT ROM, the LT Ramp Enter switch is #32. On the newer roms, it operates as #67. But there is no physical #32 switch on my table, which according to the manual is located at the opening of the LT ramp. On my table, the LT Ramp Enter switch is located farther up the LT ramp, near the base of the crane.
Here's how the switches are listed now on my table...
Switch 32 - LT Ramp Enter - open (not physically present)
Switch 62 - Globe Exit - closes/opens
Switch 63 - LT Ramp to Lock - closes/opens
Switch 67 - Not Used - closes/opens
With the L1AT ROM installed, the LT Ramp Enter switch is assigned to #32 (which does not exist) and the #67 switch is not used. So I think I order to make this work with the L1AT ROM, I need to somehow turn the #67 switch into #32. This should turn the #67 switch into the diverter controller, then the balls should lock on the deadworld ring correctly.
I have NO idea how to do this My soldering & electronic skills are non existent, but I'm ready to learn. I did find this link for an additional board that accomplishes the 67/32 switch change, and I'm thinking this might be the easiest way to solve the problem.
http://www.iobium.com/judge_dredd_locking_ring_mod.htm
I'm sure I'm not the only person who has had this problem, so how did other JD owners solve it? I really want this Deadworld mod to work as the original designers intended. Thanks for your help guys