(Topic ID: 326166)

Stern James Bond 007 Owner's Club

By MaxIsDead

1 year ago


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Topic Stats

  • 390 posts
  • 113 Pinsiders participating
  • Latest reply 1 year ago by robin
  • Topic is favorited by 71 Pinsiders

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Post #53 Spinner fix Posted by PinballHaven (1 year ago)

Post #117 Code .70 link Posted by PinMonk (1 year ago)


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#249 1 year ago

Has any body had trouble with their drops dropping? Can't quite figure out what's holding them up...

I've only experienced drop rejects and left orbit/ramp rejects most. Thoughts?

Also far be it of me to correct grammar on pinside, but shouldn't the apostrophe be after the s, or have no apostrophe at all?

#252 1 year ago

I guess I'll take drops that don't drop over having to make the whole game slower and lower the flipper power.

The thing that still shocks me is that there isn't a long wireform over the back over ALL of the drops. There's very few shots that quietly/calmly feed the upper flipper and sine there are going to be a lot of important shots up there, it seems odd to only have direct shots that send it flying around there.

#265 1 year ago

So, code aside, some thoughts ideas and constructive criticisms from my players who have played the game a bunch.

The biggest complaint I've had is around the rocket area of the playfield and they're two-fold, and kind of piggyback off one another.

The first is that the shot behind the drops and into the rocket area doesn't feed the upper flipper. There's been so many STDM returns from the ball just dribbling out past the drops that are still present (especially if the middle is still up). This could be resolved with a longer wireform/flap going across all the targets, as I mentioned in previous posts, but the area IS pretty tight. Wondering if maybe they didn't do that to keep the wireform in the premium from clearing or something like that? Feels like a huge oversight.

The second, that kind of relates to the first is that the SPECTRE targets are unhittable by skill, so It feels un-wise to shoot a shot that has the potential for so many center drain returns for a shot you can't guarantee you'll do much with. This could be fixed by making a strike to the rocket count as a SPECTRE target, which I'm sure they're considering.

Otherwise, people have been loving the game.

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