Ok so let's talk SPECTRE targets/weapon mode, and how the code needs to be addressed:
These are, currently, some of the coolest modes. They are lucrative (And will get more lucrative as the awards are coded), fun, and have cool light shows and LCD work.
The problem? They are pretty much fucking impossible to start. I've owned the game a couple months, my friends I have probably played it a few hundreds times, and I've personally seen these modes probably less than 10 times. I don't think I've even played all of them. THe only ones that come to mind are Space Hijack, Swimming with sharks, and I think I started Bath O Sub once and then instantly drained off the standup.
At least at the start of the game, the SPECTRE targets should spot 2 or 3 SPECTRE letters. Maybe even a rocket ship hit should give you a SPECTRE letter. It's just too hard to spell SPECTRE, especially considering that you have to dedicate your self to shooting that small shot to the left of the drops. Currently, it just doesn't make sense to do that, unless you are deliberately spending all of your resources trying to spell SPECTRE, which just doesn't make sense.
The other issue is that if you DO somehow manage to spell SPECTRE and light the goldfinger standup to start your weapon mode, if you happen to start another mode or multiball before starting SPECTRE, the whole thing resets. You lose your SPECTRE mode lit standup, and have to try to do the whole thing over again. Which is completely maddening.
so in short, these are cool modes, they should be a big part of the game, but right now they are ridiculously hard to get and you never see them. This can be fixed by:
1. If you light your spectre standup to start the mode, but start a multiball or mode after that, when that mode or multi is over, the SPECTRE standup needs to return to lit status. And, if it wasn't lit, any SPECTRE progress should return to the state it was in before you started the mode or multi instead of making you start all over.
2. SPECTRE letters need to be much easier to complete. Perhaps for the first one, each target should spot 2 or 3 SPECTRE letters. Maybe even a hit on the rocket should give you a SPECTRE letter. Maybe a set of drops should do it too. You should never go a game without lighting the SPECTRE standup, it just doesn't make sense to have that only happen every few dozen games, this isn't a wizard mode. After the first SPECTRE weapon mode, make it incrementally more difficult. We've seen this play out in tons of other games, pretty sensible how it works.