Great deal!
Quoted from Evets:Have you initially found the shots on this game to be tighter and more difficult than on many other games, or is this "problem" likely just a matter of me not being a particularly good player?
I think there are some tough shots but I'm just an average skill player. The FRWL right orbit is particularly difficult/dangerous because if it doesn't go all the way up there is a good chance it drains.
I think the longer you can play in a game, the more interesting modes and things you are going to see (and hence more fun you are going to have) so I've changed some things to make the game easier. I've narrowed the outlanes on both sides. I set the ball save to 15 seconds (I think default is 10 or 12), and the Villain and Henchman mode start difficulty can now be set (0.86 code) in the game settings. Default is medium but I changed it to easy (there is also an extra easy setting).
From the release notes:
- Added a Henchmen Mode Start difficulty adjustment, default = Medium. The following
table indicates how many shots are need to start a Henchmen mode. For example, on
Medium settings the first Henchmen mode takes 1 side ramp shot to start. The next
Henchmen mode requires 2 shots to start, and the 3rd Henchmen mode requires 2
shots to start, etc...
Extra Easy - 1,1,1,1,1,1
Easy - 1,1,2,2,3,3
Medium - 1,2,2,3,3,3
Hard - 1,2,3,3,3,3
Ex Hard - 3,3,3,3,3,3