Here’s the confusing part to me about this - lots of assets and lots of rules means lots of code and graphics/sound work. If only 500 are made (which narrows the number of people that will get to play them), how much dedicated time (i.e. money) will be spent on the code and updates?
That equation is a little worrisome to me, as people working on one thing takes them away from working on other things… and once the product is sold, how much vested interest is there in dedicated effort in the pin where the money was already collected?