Hi there, title says it all. I know this is a somewhat common issue, but has anyone any suggestions on how to reduce SDTM shots when the game ejects ball from game saucer? Maybe a stronger coil?
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Quoted from bigehrl:add a washer under one side of each mech, where it screws into the playfield. most likely the outsides.
crazy levi taught me that one.
Whoa cool!!!! I'm excited to try this and will report back!
Quoted from tjc02002:Isn't there a center post? Just don't flip if it's stdm.
That's not really the point. It's going on location and I want it playing right...
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