(Topic ID: 93881)

Jack*Bot club... Everyone welcome


By Syco54645

5 years ago



Topic Stats

  • 732 posts
  • 88 Pinsiders participating
  • Latest reply 2 days ago by alexmogil
  • Topic is favorited by 40 Pinsiders

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There are 732 posts in this topic. You are on page 15 of 15.
#701 37 days ago
Quoted from HowardHurtz:

Great looking JB. It's just begging for the blue inlane guide on the left.

Funny - I was just going to ask - where does one get the blue inlane guide?

Edit: https://www.pinballinc.com/index.php?route=product/product&product_id=102

#702 33 days ago

I'm changing the rubbers and the diagram in the manual shows two 5/16 post rings, but I can't see anywhere where the upper one goes. Arrow seems to be pointing to the same spot as the right ball lock sleeve (?) Rubber kits include two of these also, am I missing something hidden back there or is it just a typo and there is no ring there? When I've changed them in the past I didn't use the diagram, just did it by eye so never noticed this. Thanks!
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#703 32 days ago

Got to be a typo. "K" is also a typo, there's no 1" white ring there, just "N" white grommets. Also you may need slightly larger rings for the two under the mini-playfield, next to the round standup targets, a 1½" and a 1¼" IIRC. No way you're gonna stretch 1" rings on those.

#704 32 days ago
Quoted from jibmums:

Got to be a typo. "K" is also a typo, there's no 1" white ring there, just "N" white grommets. Also you may need slightly larger rings for the two under the mini-playfield, next to the round standup targets, a 1½" and a 1¼" IIRC. No way you're gonna stretch 1" rings on those.

I hadn't noticed the K goof. I'm using white rings instead of black (I prefer the look and it still plays great) so the 1" ones don't seem too tight behind the side target bank. The H to the right of the ramp, 3", I dunno about that one. Even using white rings that seemed WAY too tight so I used a 3 & 1/2".

#705 31 days ago
Quoted from jibmums:

"K" is also a typo, there's no 1" white ring there, just "N" white grommets.

Aha, after looking at the flyer I don't think the 1" K ring is a goof after all, it shows a ring across the two posts to close off that opening where the ball can sneak out and fall onto the playfield. Some JB pics in here where others have one there too. Diagram is still pointing at the wrong post though. Looks like a fix Wms did to block the one side exit that remained from Pinbot's layout (first exit was above that where they simply made the plastic longer to block it.) So I added one there except mounted under the two plastics and then the grommets, looks a little cleaner that way. The ball almost *never* slips thru there but if it does it's a bit of a ripoff, no award other than it's like falling thru the Solar Jets hole... with the ball nowhere near the pop bumpers. >8()

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#706 28 days ago
Quoted from HowardHurtz:

Great looking JB. It's just begging for the blue inlane guide on the left.

Got my blue inlane plastic today. They even threw in a ziplock bag of toilet paper . Haha

1 week later
#707 18 days ago

What would you do here?

I just had a killer game of 13.1 billion, my previous grand champ hi was 7.5 billion. I was down to just two jackbots needed for megavisor, one more game saucer needed for a casino run, one extra ball lane lit, and dammit I drained. So I had to choose between putting up a huge Grand Champion high score, or buying extra balls to continue the game and, most likely, finally hit megavisor. What would you do?

#708 18 days ago
Quoted from jibmums:

What would you do here?
I just had a killer game of 13.1 billion, my previous grand champ hi was 7.5 billion. I was down to just two jackbots needed for megavisor, one more game saucer needed for a casino run, one extra ball lane lit, and dammit I drained. So I had to choose between putting up a huge Grand Champion high score, or buying extra balls to continue the game and, most likely, finally hit megavisor. What would you do?

I'd slap both flippers. I wouldn't give up a near-doubling of a personal best score; there'll always be another chance at Megavisor.

#709 17 days ago
Quoted from KickahaOta:

I'd slap both flippers. I wouldn't give up a near-doubling of a personal best score; there'll always be another chance at Megavisor.

Me too, absolutely. My highest score is 8.1 billion. Woah, 13.1 billions. Cool! Bravo.

#710 17 days ago
Quoted from KickahaOta:

I'd slap both flippers. I wouldn't give up a near-doubling of a personal best score; there'll always be another chance at Megavisor.

Yup. Put up my initials for the high score, though it was REALLY killing me not to continue the game, so close to megavisor and an extra ball almost in the bank. But there's always next time.

#711 16 days ago

You chose . . wisely.

Oops, wrong game

#712 16 days ago

Turn the EB buy in option off in the menu to remove the temptation.

#713 16 days ago
Quoted from HowardHurtz:

Turn the EB buy in option off in the menu to remove the temptation.

That is exactly what I did. It was a great call imo. Don’t ever have to worry about it!

#714 16 days ago

I keep the EB off too, if you do something big with a bought EB it's like it will have an asterisk after it in your record book. I have the 'cheating' option turned off as well, but the rest of the gambling in it where you get to choose if you want to risk a reward you've won is great especially during Casino Run.

#715 15 days ago
Quoted from frenchmarky:

I have the 'cheating' option turned off as well, but the rest of the gambling in it where you get to choose if you want to risk a reward you've won is great especially during Casino Run.

Ok, that's going too far! You gotta have cheating on Jackbot.

Does it completely eliminate all cheating including the noise or just make it so "cheating" only happens on a set interval like on tourney mode (so I've been told).

#716 15 days ago

The cheating setting turns it totally on or off, not sure about the sound effect. It's a great gimmick if the game is on location and it was my 50 cents and I want my money's worth, but playing mine at home I don't feel like pushing that button all the time just to try to get a few random freebies I didn't actually earn by making a shot.

#717 15 days ago

I've never really thought about what I'd do with the Cheating setting if I had a Jack*Bot. Honestly, I could live without the cheating in the ordinary casino games. But having that one likely-but-not-certain cheat available to you in Casino Run seems like a big part of the fun there.

#718 14 days ago

My question for those with cheating disabled: can you still make the cow moo at the beginning of casino run?

#719 14 days ago
Quoted from jibmums:

What would you do here?
I just had a killer game of 13.1 billion, my previous grand champ hi was 7.5 billion. I was down to just two jackbots needed for megavisor, one more game saucer needed for a casino run, one extra ball lane lit, and dammit I drained. So I had to choose between putting up a huge Grand Champion high score, or buying extra balls to continue the game and, most likely, finally hit megavisor. What would you do?

I'm guessing that was an hour long game, nice work!

I would have done the same, as my GC is somewhere around 8.5 bil.

I'll go a few months and disable extra balls, then go a few months and enable them.

I've only hit megavisor a handful of times, but have yet to actually complete it, or hit the mega jackpot.

#720 14 days ago
Quoted from KickahaOta:

But having that one likely-but-not-certain cheat available to you in Casino Run seems like a big part of the fun there.

Yes, I only use the cheat during casino run. Super fun

#721 10 days ago

Finally got a blue lane guide to replace the red one on the left side, looks SO much better. Can't believe they didn't use blue at the factory.

Also replaced the orange domes at the back of the playfield with yellow/blue/orange/green/red domes to match the grid colors. Makes for a nice little change when the flashers light up.

#722 10 days ago
Quoted from jibmums:

Finally got a blue lane guide to replace the red one on the left side, looks SO much better. Can't believe they didn't use blue at the factory.

I don't think there were any other B/W games with blue lane guides (maybe popeye?) and I'm under the impression JB was a rushed job.

#723 10 days ago

What do y'all have for flipper rubber? I've been using the traditional red rubber since I thought that was proper based on all the artwork, but I just read somewhere that JB was originally issued with black rubber?? I realize most folks nowadays probably use the modern silicone options like titan where the color doesn't matter.

#724 4 days ago

I have red titans on mine.

#725 4 days ago
Quoted from HowardHurtz:

I don't think there were any other B/W games with blue lane guides (maybe popeye?) and I'm under the impression JB was a rushed job.

Using two different colored outlane guides by the factory would seem very unusual to me. Don't know if any other game had that. But I would like to get a blue one, it does 'work'. And I'd think that JB wasn't necessarily rushed but should've proceeded relatively quickly since it is basically a Pinbot do-over except with a few different mechs and new software. They did rush in a way by sticking with Pinbot's lock hole mechs at the start of the run but the software doesn't feel slapped together.

#726 4 days ago

I wonder what the real reason was for the change from colored keno arrows to white. Maybe they ran out of certain color(s) of the colored arrows and said, eh just change them to all white? A blue arrow especially doesn't seem like a big volume item compared to red or orange. Or they thought the colored arrows might be a little confusing when only the blue and green were flashing for the locks and the matching colored targets would be down? Then again the arrows printed below the holes are blue and green which makes me think maybe they just did run short of a color or two.

#727 4 days ago
Quoted from frenchmarky:

Using two different colored outlane guides by the factory would seem very unusual to me. Don't know if any other game had that. But I would like to get a blue one, it does 'work'.

Pinbot had all red plastic hardware on the right and blue on the left. But back then the games had metal lane guides, the plastic ones hit the scene early in the WPC era. My theory as to why they went with all red plastic hardware on JB is that it was either a rushed or low budget effort and they were limited with available parts. Blue plastic hardware was in circulation for previous games for posts (like pinbot), but the only part they didn't already have in blue was the lane guide because nothing else from that era used blue plastic. So they just went with red plastic all around and moved on to code.

#728 4 days ago

Has anyone ever put a blue flipper rubber on the left and red on the right on a JB or Pinbot? It would fit the theme but it might look a little funky like you were short on rings and had to make do. Plus the pf art below the flippers show both red. If they only knew now you'd be able to buy blue ones

#729 4 days ago
Quoted from frenchmarky:

Plus the pf art below the flippers show both red. If they only knew now you'd be able to buy blue ones

From what I can tell, JB came from the factory with black flipper rubber so the playfield art was a bust from the start.

#730 4 days ago

I'd give a damn whether they put black flipper rings on it in the factory if I hadn't been able to change mine to red in about 4 seconds with nothing but my fingers.

#731 3 days ago

Last night I discovered by chance that you can get JB’s “credit roll” to run instantly by just turning the game on or exiting the diagnostics, then *holding* the extra ball button as you tap the L flipper button three times. Might work at other times, may only allow you to do it once after the game is turned on. Can’t remember if I’ve ever seen it before nor did I find any specific reference out there to this particular button sequence, only found a note that you had to wait for the ex ball button to flash in attract and you'd get 'credit roll and story of development' (but wasn’t sure if they were really just referring to the Joe Joos Jr. tribute where the button also flashes when it is available to start.) Anyway very cool, plays a medley of JB’s music too, and it won’t let you exit it by hitting both flipper buttons. Can anybody confirm if this does work also by waiting for the ex ball button to flash during attract?

#732 2 days ago
Quoted from frenchmarky:

Has anyone ever put a blue flipper rubber on the left and red on the right on a JB or Pinbot? It would fit the theme but it might look a little funky like you were short on rings and had to make do. Plus the pf art below the flippers show both red. If they only knew now you'd be able to buy blue ones

Why yes I have.
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There are 732 posts in this topic. You are on page 15 of 15.

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