I own it, find it very fast, rules/scores well balanced, unique modes that I want to complete, several multiballs. Undoubtedly having an early production game there have been some issues but it is a ton of fun in my opinion, which is all it is. Not every game is for everyone, I for the life of my can't seem to have fun on Monster Bash or Twilight Zone, it's kind of what is nice about this hobby you don't have to like every game that is out there, and you definitely don't have to buy anything.
Although I do just have to say I think the slow and stop and go part isn't the most accurate. The average ball time on my game after 1300 plays (that includes 3 days at the Texas Pinball Festival and 2 days at Pinball at the Zoo, and 14 days on location) is actually 13 seconds, with game time at just over 2 minutes (ball save, and then virtual ball saves impact the game time vs ball time totals). Ramps have great flow, and the upper one is hard enough that it makes you really appreciate it when you do hit it.
Also have to keep in mind that when I am streaming the game (and I'm guessing a lot of the video out there is of my machine so you may have watched some of it) I do play more stop and go as I try to interact with people who are watching the stream and explain things while I'm playing which is not how I would typically play the game when I am just at home by myself having fun. I hit the left orbit 5 times in a row last night and that ball was flying around, the right orbit show I have only been able to combo twice as it is harder to hit accurately, the ramp combos are easy to hit and get the ball flying back and forth across the playfield, and if you combo right flipper to left saucer to chestbuster target to upper left ramp back to right ramp the ball is going high speed and crisscrossing the playfield in very unique ways requiring shots from all 4 flippers. I'd honestly just recommend seeking one out when they become more available to play and see how you like it then.