Very creative and well thought out. You really have an amazing talent for conceptualization. This is the kind of innovation pinball is sorely needing.
Quoted from jfesler:That movie was produced without CGI - and still looks fantastic today.
My Apple II+ could have easily created CGI for this film in 1982
Quoted from PACMAN:My Apple II+ could have easily created CGI for this film in 1982
Yeah but it would have looked better with the double hi-res of the Apple //e
Quoted from swinks:have you done any others?
Besides the Ghostbuster concepts i did do al lot of other (concept) work, but not pinball related.
Awesome!
I was just listening to the Spooky Pinball podcast interview with the Barenaked Ladies guy (Ed Robertson), and he was going on about how Blade Runner is his dream theme:
http://www.spookypinball.com/http:/spookypinball.com/spooky-pinball-podcast-show-63/
Quoted from Star_Gazer:Thanks all for the nice words! did i miss any ideas?...something with the voight kampff machine.
Owl topper.
Sebastian's toys.
Cigarette holder.
Miniature EL "neon" signs for the completed modes instead of inserts.
awesome work, love to see some other pins as well - Jaws, 5th Element
is Bladerunner a dream pin for you?
What games would you love to see made?
5th element, oh yes! Jaws,
Not a dream theme for me but I can see it being a real fun pin if done well.
Bladerunner got some really cool stuff to make a really great pinball, the characters, story, vehicles and props are all iconic, and i like the dark tone, so yeah it's one of my dream pins!
Other great (movie) pins could be:
- Gremlins
- Goonies
- Labyrinth
- Never Ending Story
- Spy vs Spy
- Dark Crystal
- Alien(s) (now in the making but they HAVE to put the Work Loader in it..)
- ET (ball traveling in bike basket!)
Quoted from Tuna_Delight:Besides the surprise Bladerunner game ideas (which are cool), I'm impressed by the 8-yr resurrection time for this thread.
[quoted image]
Hehe, yeah I know, a lot has changed in the past 8 years and maybe it's easier to get the rights for Blade Runner now
Just some quick ideas. - Because I would LOVE to see this happen!
Each mode is a different replicant you have to pursue?
Collect a certain number of targets (as clues), then hit the Spinner (Vehicle) to go the next location and start the next mode.
"Enhance 23-36.. " - Hit all the stand up targets to analyze photos
"You ever buy snakes from the Egyptian, Taffey?" - Hit bumpers X times to rough up the bartender.
"Reaction time is a factor in this, so please pay attention." - Start Voight-Comp Multiball!
It start rattling off moral questions as the multiball progresses, with an increasing heart beat somewhere between Gorgar and Star Trek (2013)
The Ennis House. (Used as the interior of Deckard's apartment and the interior of Tyrell headquarters.) It has some neat elements that could be included.
Also, the Bradbury building. Perhaps with a second story for, you know, a rooftop scene...
Speaking of, In the final mode.. I want the game to end with each of your flippers being individually disabled. Lights and power turn off on various parts of the machine until you are stuck on the rooftop. Then, it all goes off and the game goes dark and dies.
Your ball plummets towards the hole.
And it's suddenly rescued by a magnet out of nowhere! Lights fade on, Dove animation on the DMD.. You know the rest.
Those ideas are awesome
Quoted from Tydence:Just some quick ideas. - Because I would LOVE to see this happen!
Each mode is a different replicant you have to pursue?
Collect a certain number of targets (as clues), then hit the Spinner (Vehicle) to go the next location and start the next mode.
"Enhance 23-36.. " - Hit all the stand up targets to analyze photos
"You ever buy snakes from the Egyptian, Taffey?" - Hit bumpers X times to rough up the bartender.
"Reaction time is a factor in this, so please pay attention." - Start Voight-Comp Multiball!
It start rattling off moral questions as the multiball progresses, with an increasing heart beat somewhere between Gorgar and Star Trek (2013)
The Ennis House. (Used as the interior of Deckard's apartment and the interior of Tyrell headquarters.) It has some neat elements that could be included.
Also, the Bradbury building. Perhaps with a second story for, you know, a rooftop scene...
Speaking of, In the final mode.. I want the game to end with each of your flippers being individually disabled. Lights and power turn off on various parts of the machine until you are stuck on the rooftop. Then, it all goes off and the game goes dark and dies.
Your ball plummets towards the hole.
And it's suddenly rescued by a magnet out of nowhere! Lights fade on, Dove animation on the DMD.. You know the rest.
Those ideas are awesome!
Thanks! I would seriously love to see this machine realized.
If you want to throw ideas around Im available on DM and if you happen to be at Expo in October, Ill be there.
But, keep things posted! I think you are on the right track.
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