Quoted from twenty84:Yes, I started that thread and did the testing. The increased delay in the CGC games relative to the BW originals is easily detectable by an oscilloscope. I don't know if it is perceived by the player as no one has tested that at least as far as I know. I thought it would be interesting to try an experiment to determine how many milliseconds of delay could be perceived and how it is perceived but to my knowledge that has never been done. CGC came into the thread and mentioned they may include an option in future games to eliminate this delay. I'm not sure if this was done in MB (which was not out at that time, and I have never played their remake of that) and if this is why some people feel that game as a flipper feel that is more true to the original.
Did you notice any difference in the pulse width timing (power and hold) and amplitude between the originals and remakes? Also the shape of the pulses, ie. decay, overshoot, etc.?