Quoted from drfrightner:
Things JJ should do to be more successful...
a) Create story modes to help people win the game. No ball limits you can keep playing just like a video game until you win the game. So clearly the game needs a pause function so you can save your game. Think about this from an operating standpoint as well... a person just like a normal game could keep putting in money to advance. Why start over? If you're in an arcade you could put 10 bucks in trying to advance. Then when it's time to roll you put in a code so you can pick up where you left off. This feature would be amazing for operators. Furthermore when you finally win it gives you all your totals, tells you how much playing time it took you, how many balls where needed, giving you all the stats. Why do it again... to win fast, less balls, higher score lots of reasons. Bottom line when you make code so damn deep no one could ever win its more like a video game and all video games allow you to continue in storymode and lets you pick up where you left off. This would be an easy feature to add.
b) WIFI/BLUETOOTH Make the makes wifi and bluetooth ready. Nothing worse than playing Metallica and you can't hear the audio. Make it so that someone could bluetooth their headphones into that game. Furthermore if you made the games wifi ready the game will tell you when it needs an update. I have no idea why no one has done this yet.
c) Create an online JJ LIVE: With the giant screens you should be able to create tournament modes, where players can find other players to play against across the world. They already do this with dart boards no reason you can't do this with pinball. You pay $40.00 a month you log in and find friends to play against... they see you you see them. You could even bring in 4 friends. Think about arcades as well people can play against other players this would create a lot of reasons for operators to buy the games.
A. in the past we had buy in's and forums of continue. but even with out that when you have an game that can take 30-45min to get to the end on 3 ball with a good player you need save / load (and that is more of an home thing)
b as long as os updates are not tied to game code updates.
c. ops may not want to pay $10/mo per game much less $40/mo or be forced to have an cell link. and remote leader broads on games that can be setup to very easy vs very hard can make the list kind of an joke.