(Topic ID: 275579)

Is there any real innovation left in pinball ?

By pookycade

3 years ago


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  • 318 posts
  • 95 Pinsiders participating
  • Latest reply 3 years ago by Zitt
  • Topic is favorited by 6 Pinsiders

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    Topic poll

    “Is pinball still innovative ”

    • Hell yes, you just aren’t paying attention to all the new things going on 105 votes
      70%
    • Meh, not really, but still luv me some TMNT 45 votes
      30%

    (150 votes)

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    #32 3 years ago
    Quoted from Rarehero:

    Those are all neat options, but what people truly want to see in pinball are “holy shit, that’s cool!” mechs & features. Watching something living & magical happen on the playfield. The MM castle interactivity & explosion...Addams’ Thing grabbing the ball...Dr. Who’s Time Expander & its 3 level reveal...Stern’s POTC ship getting destroyed & sinking...the closest thing in a decade is probably Stern JP’s T-Rex - a really well animated, exciting “living” interactive creature (although it’s not on the Pro lol).
    LEDs & LCDs are OK, but expected in a modern electronic product. We want to see something absolutely unexpected that we want to then see happen repeatedly cuz it’s so cool.

    I think you hit the nail on the head. I can’t agree more!

    #69 3 years ago
    Quoted from usandthem:

    I had my first "big display" game with Stranger Things. I have to admit that I loved seeing scenes from the show. I love how the more you did to make it through the mode, the more you got to see of the scene. That was cool. But, I'm with you. I play pinball to see cool mechanical stuff happening on the playfield above all else.

    The big display is fun for a bit, but with a home use game the scenes get old really quick. I flip past all the Elvira scenes in EHoH already. They are just too long and flipping past them keeps the game moving.

    I agree with everyone who mentioned more innovative mechanisms. I think that’s what many of us would appreciate the most.

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